User modelling for live help systems: initial results. - Johan Aberg; Nahid Shahmehri; Dennis Maciuszek (EC, 2001)

User Modelling for Live Help Systems. - Johan Aberg; Nahid Shahmehri; Dennis Maciuszek (WELCOM, 2001)

Successful Aging. - Paul Cuddihy; Roderick T. Hinman; Al-Thaddeus Avestruz; Elmer C. Lupton; Gary Livshin; John I. Rodriguez; Steven B. Leeb; Corinne M. Clark; Kathy J. Horvath; Ladislav Volicer; Björn Landfeldt; Judy Kay; et al. (IEEE Pervasive Comput., 2004)

What help do older people need?: constructing a functional design space of electronic assistive technology applications. - Dennis Maciuszek; Johan Aberg; Nahid Shahmehri (ASSETS, 2005)

Plug 'n Train für Game-based Learning. - Dennis Maciuszek; Géraldine Ruddeck; Martina Weicht; Alke Martens (DeLFI Workshops, 2009)

Vorwort. - Alke Martens; Dennis Maciuszek; Sybille Hambach; Barbara Grüter (DeLFI Workshops, 2009)

Virtuelle Labore als Simulationsspiele. - Dennis Maciuszek; Alke Martens (GI Jahrestagung, 2009)

Interconnection of game worlds and physical environments in educational settings. - Raphael Zender; Ulrike Lucke; Dennis Maciuszek; Alke Martens (NETGAMES, 2009)

Plug 'n Train - A Component Based Approach. - Alke Martens; Dennis Maciuszek; Géraldine Ruddeck; Martina Weicht (IxD&A, 2010)

Cognitive tasks and collaborative agents for microadaptive game activities. - Dennis Maciuszek; Alke Martens (ECCE, 2011)

Mapping Business Simulation Games to a Component Architecture. - Alexander Neef; Dennis Maciuszek; Alke Martens (ICALT, 2011)

Content Design Patterns for Game-Based Learning. - Dennis Maciuszek; Sebastian Ladhoff; Alke Martens (Int. J. Game Based Learn., 2011)

Integrating Cognitive Tasks in Game Acitivities. - Dennis Maciuszek; Alke Martens (ICALT, 2012)

Designing Virtual Experiments in the Context of Marine Sciences. - Martina Weicht; Dennis Maciuszek; Alke Martens (ICALT, 2012)

Seamless integration of game and learning using modeling and simulation. - Dennis Maciuszek; Martina Weicht; Alke Martens (WSC, 2012)

Spielbasiertes Lernen. - Alke Martens; Dennis Maciuszek (i-com, 2012)

Human Computation in Mobile Cooperative Learning: A Museum Tour Case Study. - Huber Flores; Dennis Maciuszek (Trans. Edutainment, 2013)