Educational Game Design - Prototyping with Purpose. - Matthew Gaydos; Kurt Squire; Dennis Ramirez; Ryan Martinez; Clem Samson-Samuel (CSCL (2), 2013)

CyberSTEM: Making Discovery Visible Through Digital Games. - Kurt Squire; Richard Halverson; Craig Kasemodel; R. Benjamin Shapiro; Matthew Gaydos; V. Elizabeth Owen; Mike Beall; Dennis Paiz-Ramirez (CSCL (2), 2013)

MACBETH: Development of a Training Game for the Mitigation of Cognitive Bias. - Norah E. Dunbar; Scott N. Wilson; Bradley J. Adame; Javier Elizondo; Matthew L. Jensen; Claude H. Miller; Abigail Allums Kauffman; Toby Seltsam; Elena Bessarabova; Cindy Vincent; Sara K. Straub; Ryan Ralston; et al. (Int. J. Game Based Learn., 2013)