OctiCam: An immersive and mobile video communication device for parents and children. - Dennis Wolf 002; Jan Gugenheimer; Enrico Rukzio (ISCT, 2015)

ColorSnakes: Using Colored Decoys to Secure Authentication in Sensitive Contexts. - Jan Gugenheimer; Alexander De Luca; Hayato Hess; Stefan Karg; Dennis Wolf 002; Enrico Rukzio (MobileHCI, 2015)

SwiVRChair: A Motorized Swivel Chair to Nudge Users' Orientation for 360 Degree Storytelling in Virtual Reality. - Jan Gugenheimer; Dennis Wolf 002; Gabriel Haas 001; Sebastian Krebs; Enrico Rukzio (CHI, 2016)

A demonstration of SwiVRChair: a motorized swivel chair to nudge users' orientation for 360 degree storytelling in virtual reality. - Jan Gugenheimer; Dennis Wolf 002; Gabriel Haas 001; Sebastian Krebs; Enrico Rukzio (UbiComp Adjunct, 2016)

GyroVR: Simulating Inertia in Virtual Reality using Head Worn Flywheels. - Jan Gugenheimer; Dennis Wolf 002; Eythor R. Eiriksson; Pattie Maes; Enrico Rukzio (UIST, 2016)

How Companion-Technology can Enhance a Multi-Screen Television Experience: A Test Bed for Adaptive Multimodal Interaction in Domestic Environments. - Jan Gugenheimer; Frank Honold; Dennis Wolf 002; Felix Schüssel; Julian Seifert; Michael Weber 001; Enrico Rukzio (Künstliche Intell., 2016)

Interaction with Adaptive and Ubiquitous User Interfaces. - Jan Gugenheimer; Christian Winkler 001; Dennis Wolf 002; Enrico Rukzio (Companion Technology, 2017)

cARe: An Augmented Reality Support System for Dementia Patients. - Dennis Wolf 002; Daniel Besserer; Karolina Sejunaite; Matthias Riepe; Enrico Rukzio (UIST (Adjunct Volume), 2018)

Face/On: Actuating the Facial Contact Area of a Head-Mounted Display for Increased Immersion. - Dennis Wolf 002; Leo Hnatek; Enrico Rukzio (UIST (Adjunct Volume), 2018)

Performance Envelopes of in-Air Direct and Smartwatch Indirect Control for Head-Mounted Augmented Reality. - Dennis Wolf 002; John J. Dudley; Per Ola Kristensson (VR, 2018)

Low-Cost Real-Time Mental Load Adaptation for Augmented Reality Instructions - A Feasibility Study. - Dennis Wolf 002; Tobias Wagner 002; Enrico Rukzio (ISMAR Adjunct, 2019)

cARe: an augmented reality support system for geriatric inpatients with mild cognitive impairment. - Dennis Wolf 002; Daniel Besserer; Karolina Sejunaite; Anja Schuler; Matthias Riepe; Enrico Rukzio (MUM, 2019)

A demonstration of cARe: an augmented reality support system for geriatric inpatients with mild cognitive impairment. - Dennis Wolf 002; Daniel Besserer; Karolina Sejunaite; Anja Schuler; Matthias Riepe; Enrico Rukzio (MUM, 2019)

Face/On: Multi-Modal Haptic Feedback for Head-Mounted Displays in Virtual Reality. - Dennis Wolf 002; Michael Rietzler; Leo Hnatek; Enrico Rukzio (IEEE Trans. Vis. Comput. Graph., 2019)

Understanding the Heisenberg Effect of Spatial Interaction: A Selection Induced Error for Spatially Tracked Input Devices. - Dennis Wolf 002; Jan Gugenheimer; Marco Combosch; Enrico Rukzio (CHI, 2020)

JumpVR: Jump-Based Locomotion Augmentation for Virtual Reality. - Dennis Wolf 002; Katja Rogers; Christoph Kunder; Enrico Rukzio (CHI, 2020)

Exploring the Performance of Graphically Designed AR Markers. - Ashley Colley; Dennis Wolf 002; Klaus Kammerer; Enrico Rukzio; Jonna Häkkilä (MUM, 2020)

Feels like Team Spirit: Biometric and Strategic Interdependence in Asymmetric Multiplayer VR Games. - Sukran Karaosmanoglu; Katja Rogers; Dennis Wolf 002; Enrico Rukzio; Frank Steinicke; Lennart E. Nacke (CHI, 2021)

Resync: Towards Transferring Somnolent Passengers to Consciousness. - Mark Colley; Dennis Wolf 002; Sabrina Böhm; Tobias Lahmann; Luca Porta; Enrico Rukzio (MobileHCI (Extended Abstracts), 2021)

Augmenting Teleportation in Virtual Reality With Discrete Rotation Angles. - Dennis Wolf 002; Michael Rietzler; Laura Bottner; Enrico Rukzio (CoRR, 2021)

A Best-Fit Framework and Systematic Review of Asymmetric Gameplay in Multiplayer Virtual Reality Games. - Katja Rogers; Sukran Karaosmanoglu; Dennis Wolf 002; Frank Steinicke; Lennart E. Nacke (Frontiers Virtual Real., 2021)

Overcoming challenges of controller-based and free-handed interaction in cross-reality. - Dennis Wolf 002 (2021)