Evaluating variable resolution displays with visual search: task performance and eye movements. - Derrick J. Parkhurst; Eugenio Culurciello; Ernst Niebur (ETRA, 2000)

Variable-Resolution Displays: A Theoretical, Practical, and Behavioral Evaluation. - Derrick J. Parkhurst; Ernst Niebur (Hum. Factors, 2002)

A feasibility test for perceptually adaptive level of detail rendering on desktop systems. - Derrick J. Parkhurst; Ernst Niebur (APGV, 2004)

Starburst: A hybrid algorithm for video-based eye tracking combining feature-based and model-based approaches. - Dongheng Li; David Winfield; Derrick J. Parkhurst (CVPR Workshops, 2005)

VSARD: a low-cost augmented reality system for desktop applications. - Jiang Tian; Derrick J. Parkhurst (SIGGRAPH Posters, 2005)

openEyes: a low-cost head-mounted eye-tracking solution. - Dongheng Li; Jason S. Babcock; Derrick J. Parkhurst (ETRA, 2006)

Perceptually adaptive rendering in immersive virtual reality. - Kimberly Weaver; Derrick J. Parkhurst (SIGGRAPH Research Posters, 2006)

Perceptually Adaptive Rendering of Immersive Virtual Environments. - Kimberly Weaver; Derrick J. Parkhurst (Smart Graphics, 2007)

Enhancing Multi-user Interaction with Multi-touch Tabletop Displays Using Hand Tracking. - K. C. Dohse; Thomas Dohse; Jeremiah D. Still; Derrick J. Parkhurst (ACHI, 2008)