Object weathering simulation avoiding texture space stretching and discontinuities. - Dhana Frerichs; Andrew Vidler; Christos Gatzidis (SIGGRAPH ASIA Posters, 2014)

A survey on object deformation and decomposition in computer graphics. - Dhana Frerichs; Andrew Vidler; Christos Gatzidis (Comput. Graph., 2015)

Biologically inspired simulation of livor mortis. - Dhana Frerichs; Andrew Vidler; Christos Gatzidis (Vis. Comput., 2017)

Computer graphics simulation of organic and inorganic optical and morphological appearance changes. - Dhana Frerichs (2017)

Computer graphics simulation of natural mummification by desiccation. - Dhana Frerichs; Andrew Vidler; Christos Gatzidis (Comput. Animat. Virtual Worlds, 2020)