An Agent-Based Wireless Sensor Network for Water Quality Data Collection. - M. S. Garcia; Diana Carvalho; Olga Zlydareva; Conor Muldoon; Bart F. Masterson; Michael J. O'Grady; Wim G. Meijer; John J. O'Sullivan; Gregory M. P. O'Hare (UCAmI, 2012)

New Interaction Paradigms to Fight the Digital Divide: A Pilot Case Study Regarding Multi-Touch Technology. - Diana Carvalho; Maximino Bessa; Lia Oliveira; Carlos Guedes; Emanuel Peres; Luís Magalhães (DSAI, 2012)

Different interaction paradigms for different user groups: an evaluation regarding content selection. - Diana Carvalho; Maximino Bessa; Luís Magalhães (Interacción, 2014)

Performance evaluation of gesture-based interaction between different age groups using Fitts' Law. - Diana Carvalho; Maximino Bessa; Luís Magalhães; Eurico Carrapatoso (Interacción, 2015)

Age group differences in performance using diverse input modalities: insertion task evaluation. - Diana Carvalho; Maximino Bessa; Luís Magalhães; Eurico Carrapatoso (Interacción, 2016)

Usability evaluation of navigation tasks by people with intellectual disabilities: a Google and SAPO comparative study regarding different interaction modalities. - Tânia Rocha; Diana Carvalho; Maximino Bessa; Sofia Reis; Luís Magalhães (Univers. Access Inf. Soc., 2017)

Application of the steering law to virtual reality walking navigation interfaces. - Pedro Monteiro; Diana Carvalho; Miguel Melo; Frederico Branco; Maximino Bessa (Comput. Graph., 2018)

Performance evaluation of different age groups for gestural interaction: a case study with Microsoft Kinect and Leap Motion. - Diana Carvalho; Maximino Bessa; Luís Magalhães; Eurico Carrapatoso (Univers. Access Inf. Soc., 2018)

Effectiveness of Coach Marks or Instructional Overlay in Smartphone Apps Interfaces. - Paulo Noriega; Diana Carvalho; Igor Correia; José Luís Alves; Tiago Oliveira 006; Francisco Rebelo (AHFE (4), 2019)

Art & Accessibility: A case study on collage for people with visual disabilities. - Marta Resende; Diana Carvalho; Anabela Branco; Tânia Rocha (ARTECH, 2021)

My Buddy: A 3D Game for Children Based on Voice Commands. - Diana Carvalho; Tânia Rocha; João Barroso 001 (IBICA, 2021)

Automated Evaluation Tools for Web and Mobile Accessibility: A Systematic Literature Review. - João Dias 002; Diana Carvalho; Hugo Paredes; Paulo Martins 001; Tânia Rocha; João Barroso 001 (IBICA, 2021)

Developing an Application for Teaching Mathematics to Children with Dyscalculia: A Pilot Case Study. - Diana Carvalho; Tânia Rocha; Paulo Martins 001; João Barroso 001 (ICITL, 2021)

Science education through project-based learning: a case study. - Carolina Santos; Eliza Rybska; Michal Klichowski; Barbara Jankowiak; Sylwia Jaskulska; Nuno Domingues; Diana Carvalho; Tânia Rocha; Hugo Paredes; Paulo Martins 001; João Rocha (CENTERIS/ProjMAN/HCist, 2022)

Virtual Reality as a solution for Children with Autism Spectrum Disorders: a state of the art systematic review. - Rui Silva; Diana Carvalho; Paulo Martins 001; Tânia Rocha (DSAI, 2022)

Multisensory Experience for People with Hearing Loss: A Preliminary Study Using Haptic Interfaces to Sense Music. - Diana Carvalho; João Barroso 001; Tânia Rocha (HCI (46), 2022)

Identifying Concerns On Automatic Tools For Accessibility Assessment: A Comparative Case Study On Two Portuguese Universities' Websites. - João Dias 002; Diana Carvalho; Arsénio Reis; João Barroso 001; Tânia Rocha (ICICT, 2022)

BCI: Technologies and Applications Review and Toolkit Proposal. - Tânia Rocha; Diana Carvalho; Pedro Letra; Arsénio Reis; João Barroso 001 (MCSS, 2022)

The Ambient Assisted Working (AAW) concept: Assistance according to I4.0 Technical Assistance design principle. - Arsénio Reis; Tânia Rocha; João Barroso 001; Diana Carvalho (PETRA, 2022)

Towards an Accessibility Evaluation of eLearning Tools in Emerging 3D Virtual Environments Like Metaverse: Taking Advantage of Acquired Knowledge in Moodle and Second Life. - Armando Cruz; Diana Carvalho; Tânia Rocha; Paulo Martins 001 (TECH-EDU, 2022)

3D Animation to Address Pandemic Challenges: A Project-Based Learning Methodology. - Diana Carvalho; Maria Cabral; Tânia Rocha; Hugo Paredes; Paulo Martins 001 (HCI (54), 2023)

Systematic Literature Review of the Use of Virtual Reality in the Inclusion of Children with Autism Spectrum Disorders (ASD). - Rui Manuel Silva; Diana Carvalho; Paulo Martins 001; Tânia Rocha (ICITL, 2023)

3D Printing to Address Pandemic Challenges: A Project-Based Learning Methodology. - Diana Carvalho; Tânia Rocha; Joana Oliveira; Hugo Paredes; Paulo Martins 001 (DSAI, 2024)

3D Modelling to Address Pandemic Challenges: A Project-Based Learning Methodology. - Tânia Rocha; Ana Ribeiro; Joana Oliveira; Ricardo Rodrigues Nunes; Diana Carvalho; Hugo Paredes; Paulo Martins 001 (CoRR, 2024)