In search for evaluation methods for children's tangible technology. - Diana Yifan Xu; Emanuela Mazzone; Stuart MacFarlane (IDC, 2006)

Design and evaluation of tangible interfaces for primary school children. - Diana Yifan Xu (IDC, 2007)

Designing and testing a tangible interface prototype. - Diana Yifan Xu; Janet C. Read; Emanuela Mazzone; Martin Brown (IDC, 2007)

Design in evaluation: reflections on designing for children's technology. - Emanuela Mazzone; Diana Yifan Xu; Janet C. Read (BCS HCI (2), 2007)

Evaluation of Tangible User Interfaces (TUIs) for and with Children - Methods and Challenges. - Diana Yifan Xu; Janet C. Read; Emanuela Mazzone; Stuart MacFarlane; Martin Brown (HCI (2), 2007)

In search of tangible magic. - Diana Yifan Xu; Janet C. Read; Robert Sheehan (BCS HCI (2), 2008)

Experience it, draw it, rate it: capture children's experiences with their drawings. - Diana Yifan Xu; Janet C. Read; Gavin Sim; Barbara McManus (IDC, 2009)

Children and 'smart' technologies: can children's experiences be interpreted and coded? - Diana Yifan Xu; Janet C. Read; Gavin Sim; Barbara McManus; Pam Qualter (BCS HCI, 2009)

Lifelong Interactions - Let the experts talk: an experience of tangible game design with children. - Javier Marco; Sandra Baldassarri; Eva Cerezo; Diana Yifan Xu; Janet C. Read (Interactions, 2010)

Children Designing Serious Games. - Janet C. Read; Gavin Sim; Peggy Gregory; Diana Yifan Xu; Jean-Baptiste Ode (EAI Endorsed Trans. Serious Games, 2013)

Experience Focused Requirements Gathering with Children and Young People - Balancing Player, Learner and User (PLU) Requirement Needs. - Diana Yifan Xu; Janet C. Read (UsARE (Revised Selected Papers), 2014)

From England to Uganda: Children Designing and Evaluating Serious Games. - Gavin Sim; Janet C. Read; Peggy Gregory; Diana Yifan Xu (Hum. Comput. Interact., 2015)