Where's the Story? Forms of Interactive Narrative in Current Digital Games and Other Digital Forms. - Hartmut Koenitz; Mads Haahr; Gabriele Ferri 001; Tonguc Ibrahim Sezen; Digdem Sezen (ICIDS, 2012)

Mapping the Evolving Space of Interactive Digital Narrative - From Artifacts to Categorizations. - Hartmut Koenitz; Mads Haahr; Gabriele Ferri 001; Tonguc Ibrahim Sezen; Digdem Sezen (ICIDS, 2013)

Breaking Points ― A Continuously Developing Interactive Digital Narrative. - Hartmut Koenitz; Tonguc Ibrahim Sezen; Digdem Sezen (ICIDS, 2013)

Card-Based Methods in Interactive Narrative Prototyping. - Hartmut Koenitz; Teun Dubbelman; Noam Knoller; Christian Roth 001; Mads Haahr; Digdem Sezen; Tonguc Ibrahim Sezen (ICIDS, 2018)

A Top-Down Narrative Design Approach for Networked Cultural Institutions. - Tonguc Ibrahim Sezen; Ido Iurgel; Nicolas Fischöder; René Bakker; Koen van Turnhout; Digdem Sezen (ICIDS, 2018)

Political Game Design. - Digdem Sezen (Encyclopedia of Computer Graphics and Games, 2019)

A Pilot Study on Analyzing Critical Retellings Using Digital Humanities Tools. - Tonguc Ibrahim Sezen; Digdem Sezen (ICIDS, 2021)