Is seeing a virtual environment like seeing the real thing? - Dinara Moura; Bernhard E. Riecke (APGV, 2009)

User studies: a strategy towards a successful industry-academic relationship. - Beth Aileen Lameman; Magy Seif El-Nasr; Anders Drachen; Wendy Foster; Dinara Moura; Bardia Aghabeigi (Future Play, 2010)

Effect of Camera and Object Motion on Visual Load in 3D Games. - David Milam; Magy Seif El-Nasr; Dinara Moura; Lyn Bartram (ICEC, 2011)

Visualizing and understanding players' behavior in video games: discovering patterns and supporting aggregation and comparison. - Dinara Moura; Magy Seif El-Nasr; Christopher D. Shaw (SIGGRAPH Game Papers, 2011)

The effects of ambient motion speed on player performance in video games. - Dinara Moura; Lyn Bartram; Magy Seif El-Nasr (IGIC, 2012)

Visual Analytics Tools - A Lens into Player's Temporal Progression and Behavior. - Magy Seif El-Nasr; André Gagné; Dinara Moura; Bardia Aghabeigi (Game Analytics, Maximizing the Value of Player Data, 2013)

Investigating players' responses to wayfinding cues in 3D video games. - Dinara Moura; Lyn Bartram (CHI Extended Abstracts, 2014)

Design Techniques for Planning Navigational Systems in 3-D Video Games. - Dinara Moura; Magy Seif El-Nasr (Comput. Entertain., 2014)