Simulating Crowd Evacuation: From Comfort to Panic Situations. - Gabriel Rockenbach; Conrado Boeira; Diogo Schaffer; André Antonitsch; Soraia Raupp Musse (IVA, 2018)

Simulating Virtual Humans Crowds in Facilities. - Diogo Schaffer; Conrado Boeira; Gabriel Rockenbach; Guilherme Maurer; André Antonitsch; Soraia Raupp Musse (IVA, 2018)

BioClouds: A Multi-level Model to Simulate and Visualize Large Crowds. - André Da Silva Antonitsch; Diogo Hartmann Muller Schaffer; Gabriel Wetzel Rockenbach; Paulo Knob; Soraia Raupp Musse (CGI, 2019)

LODUS: A Multi-Level Framework for Simulating Environment and Population - A Contagion Experiment on a Pandemic World. - Gabriel Fonseca Silva; Vinícius J. Cassol; Amyr Borges Fortes Neto; André Antonitsch; Diogo Schaffer; Soraia Raupp Musse; Rodrigo de Marsillac Linn (ISC2, 2020)

Towards Animating Virtual Humans in Flooded Environments. - Diogo Schaffer; André Antonitsch; Amyr B. Fortes Neto; Soraia Raupp Musse (MIG, 2020)

Perceptual Analysis of Computer Graphics Characters in Digital Entertainment. - Soraia Raupp Musse; Greice Pinho Dal Molin; Victor Flávio de Andrade Araujo; Diogo Hartmann Muller Schaffer; Angelo Brandelli Costa (GranDGamesBR, 2021)

Perception of Personality Traits in Crowds of Virtual Humans. - Lucas Nardino; Diogo Schaffer; Felipe Elsner; Enzo Krzmienski; Victor Flavio de Andrade Araujo; Gabriel Fonseca Silva; Vinícius Jurinic Cassol; Rodolfo Migon Favaretto; Soraia Raupp Musse (SBGames, 2021)

Towards Virtual Humans without Gender Stereotyped Visual Features. - Victor Araujo; Diogo Schaffer; Angelo Brandelli Costa; Soraia Raupp Musse (SIGGRAPH Asia Technical Communications, 2022)

Can gender categorization influence the perception of animated virtual humans? - Victor Flavio de Andrade Araujo; Diogo Schaffer; Angelo Brandelli Costa; Soraia Raupp Musse (CoRR, 2022)