When a console game becomes CSCL: Play, participatory learning and 8-bit home computing in India. - Derek Lomas; Dixie Ching; Christopher Hoadley; Kishan Patel; Matthew Kam (CSCL, 2011)

The Rise of the Super Experiment. - John C. Stamper; Derek Lomas; Dixie Ching; Steven Ritter 001; Kenneth R. Koedinger; Jonathan Steinhart (EDM, 2012)

Using Time Pressure to Promote Mathematical Fluency. - Steven Ritter 001; Tristan Nixon; Derek Lomas; John C. Stamper; Dixie Ching (ITS, 2012)

The power of play: design lessons for increasing the lifespan of outdated computers. - Derek Lomas; Anuj Kumar; Kishan Patel; Dixie Ching; Meera Lakshmanan; Matthew Kam; Jodi Forlizzi (CHI, 2013)

Interface Tangibility and Gesture in Mediating Individual Agency Within Group Spatial Problem Solving with an Ecosystem Simulation. - Helen Kwah; Leilah Lyons; Dixie Ching; Adam Eck; Leen-Kiat Soh; Chad Brassil (CSCL (1), 2013)

Visions of Computer Science Education: Unpacking Arguments for and Projected Impacts of CS4All Initiatives. - Sara Vogel; Rafi Santo; Dixie Ching (SIGCSE, 2017)

When is it safe enough? Considering Diversity and Equity When Brokering Pre-Professional Opportunities to Youth of Color. - Rafi Santo; Dixie Ching; Eda Levenson; Geneva White; Mikey Cordero; Kylie A. Peppler; Christopher Hoadley (ICLS, 2018)

'When is safe enough?' Considering Diversity and Equity When Brokering Pre-Professional Learning Opportunities to Minoritized Youth. - Rafi Santo; Dixie Ching; Kylie Peppler; Chris Hoadley (ICLS, 2020)