Jump'n'Rhythm: A Video Game for Training Timing Skills. - Dmitry Alexandrovsky; Katya Alvarez; Benjamin Walther-Franks; Joschua Wollersheim; Rainer Malaka (MuC (Workshopband), 2016)

Hoverboard: A Leap to the Future of Locomotion in VR!? - Jan D. Smeddinck; Dmitry Alexandrovsky; Dirk Wenig; Michel Zimmer; Waldemar Wegele; Sylvia Juergens; Rainer Malaka (ICEC, 2017)

Extending Augmented Sandboxes with Virtual Reality Interaction. - Timo Stabbert; Thomas Fröhlich 001; Dmitry Alexandrovsky; Rainer Malaka (MuC (Workshopband), 2017)

Beyond Math Manipulatives: Smart Tangible Objects for Algebra Learning. - Anke V. Reinschluessel; Tanja Döring; Dmitry Alexandrovsky; Danny Thieme; Rainer Malaka (SmartObjects@CHI, 2018)

VRBox: A Virtual Reality Augmented Sandbox for Immersive Playfulness, Creativity and Exploration. - Thomas Fröhlich 001; Dmitry Alexandrovsky; Timo Stabbert; Tanja Döring; Rainer Malaka (CHI PLAY, 2018)

Multimodal Algebra Learning: From Math Manipulatives to Tangible User Interfaces. - Anke V. Reinschlüssel; Dmitry Alexandrovsky; Tanja Döring; Angelie Kraft; Maike Braukmüller; Thomas Janßen; David Reid; Estela Vallejo; Angelika Bikner-Ahsbahs; Rainer Malaka (i-com, 2018)

Demonstrating VRBox: A Virtual Reality Augmented Sandbox. - Dmitry Alexandrovsky; Tanja Döring; Susanne Putze; Thomas Fröhlich 001; Timo Stabbert; Rainer Malaka (CHI Extended Abstracts, 2019)

The Role of Physical Props in VR Climbing Environments. - Peter Schulz; Dmitry Alexandrovsky; Felix Putze; Rainer Malaka; Johannes Schöning (CHI, 2019)

Game Dynamics that Support Snacking, not Feasting. - Dmitry Alexandrovsky; Maximilian Achim Friehs; Max Valentin Birk; Rowan K. Yates; Regan L. Mandryk (CHI PLAY, 2019)

Exploring the Effect of Game Premise in Cooperative Digital Board Games. - Supara Grudpan; Dmitry Alexandrovsky; Jannicke Baalsrud Hauge; Rainer Malaka (ICEC-JCSG, 2019)

Game Jam: Serious Games und Gamification. - Marc Herrlich; Athanasios Mazarakis; Dmitry Alexandrovsky; Stefan Göbel 001; Rainer Malaka (MuC (Workshopband), 2019)

Examining Design Choices of Questionnaires in VR User Studies. - Dmitry Alexandrovsky; Susanne Putze; Michael Bonfert; Sebastian Höffner; Pitt Michelmann; Dirk Wenig; Rainer Malaka; Jan David Smeddinck (CHI, 2020)

Breaking The Experience: Effects of Questionnaires in VR User Studies. - Susanne Putze; Dmitry Alexandrovsky; Felix Putze; Sebastian Höffner; Jan David Smeddinck; Rainer Malaka (CHI, 2020)

Playful User-Generated Treatment: A Novel Game Design Approach for VR Exposure Therapy. - Dmitry Alexandrovsky; Georg Volkmar; Maximilian Spliethöver; Stefan Finke; Marc Herrlich; Tanja Döring; Jan David Smeddinck; Rainer Malaka (CHI PLAY, 2020)

Playful User-Generated Treatment: Expert Perspectives on Opportunities and Design Challenges. - Georg Volkmar; Dmitry Alexandrovsky; Jan David Smeddinck; Marc Herrlich; Rainer Malaka (CHI PLAY (Companion), 2020)

Serious Snacking: A Survival Analysis of how Snacking Mechanics Affect Attrition in a Mobile Serious Game. - Dmitry Alexandrovsky; Maximilian Achim Friehs; Jendrik Grittner; Susanne Putze; Max Valentin Birk; Rainer Malaka; Regan L. Mandryk (CHI, 2021)

Evaluating User Experiences in Mixed Reality. - Dmitry Alexandrovsky; Susanne Putze; Valentin Schwind; Elisa D. Mekler; Jan David Smeddinck; Denise Kahl; Antonio Krüger; Rainer Malaka (CHI Extended Abstracts, 2021)

Towards Low-burden Responses to Open Questions in VR. - Dmitry Alexandrovsky; Susanne Putze; Alexander Schülke; Rainer Malaka (CoRR, 2021)

"I Want It That Way": Exploring Users' Customization and Personalization Preferences for Home Assistants. - Nima Zargham; Dmitry Alexandrovsky; Jan Erich; Nina Wenig; Rainer Malaka (CHI Extended Abstracts, 2022)

Seeing the faces is so important - Experiences from online team meetings on commercial virtual reality platforms. - Michael Bonfert; Anke V. Reinschluessel; Susanne Putze; Yenchin Lai; Dmitry Alexandrovsky; Rainer Malaka; Tanja Döring (Frontiers Virtual Real., 2022)

Effects of PCG on Creativity in Playful City-Building Environments in VR. - Georg Volkmar; Dmitry Alexandrovsky; Asmus Eike Eilks; Dirk Queck; Marc Herrlich; Rainer Malaka (Proc. ACM Hum. Comput. Interact., 2022)

Grinding to a Halt: The Effects of Long Play Sessions on Player Performance in Video Games. - Ioannis Bikas; Johannes Pfau; Thomas Muender; Dmitry Alexandrovsky; Rainer Malaka (CHI PLAY (Companion), 2023)

" "Let's Face It ": Investigating User Preferences for Virtual Humanoid Home Assistants". - Nima Zargham; Dmitry Alexandrovsky; Thomas Mildner; Robert Porzel; Rainer Malaka (HAI, 2023)

Engaging interaction: designing for immersive and sustained user experiences - Dmitry Alexandrovsky (2023)

"Schlusslicht": An Ambient Display to Keep Kids and Parents in the Loop When Managing Playing Time and Disengaging From Games. - Marvin Wolf; Dmitry Alexandrovsky; Kathrin Gerling; Meshaiel M. Alsheail; Merlin Steven Opp (IDC, 2024)

A Living Framework for Understanding Cooperative Games. - Pedro Pais; David Gonçalves; Daniel Reis; João Cadete Nunes Godinho; João Filipe Morais; Manuel Piçarra; Pedro Trindade; Dmitry Alexandrovsky; Kathrin Gerling; João Guerreiro 002; André Rodrigues 002 (CHI, 2024)

Snarky's Adventure: A Research Tool to Explore How Children Understand Playtime and Experience Closure When Disengaging From Games. - Merlin Steven Opp; Kathrin Gerling; Meshaiel M. Alsheail; Dmitry Alexandrovsky; Marvin Wolf (CHI PLAY (Companion), 2024)

Leveraging Virtual Reality Simulation to Engage Non-Disabled People in Reflection on Access Barriers for Disabled People. - Timo Brogle; Andrej Vladimirovic Ermoshkin; Konstantin Vakhutinskiy; Sven Priewe; Claas Wittig; Anna-Lena Meiners; Kathrin Gerling; Dmitry Alexandrovsky (MuC (Workshopband), 2024)

An Equitable Experience? How HCI Research Conceptualizes Accessibility of Virtual Reality in the Context of Disability. - Kathrin Gerling; Anna-Lena Meiners; Louisa Schumm; Jan Rixen; Marvin Wolf; Zeynep Yildiz; Dmitry Alexandrovsky; Merlin Steven Opp (CoRR, 2024)

Disengagement From Games: Characterizing the Experience and Process of Exiting Play Sessions. - Dmitry Alexandrovsky; Kathrin Gerling; Merlin Steven Opp; Christopher Benjamin Hahn; Max V. Birk; Meshaiel M. Alsheail (Proc. ACM Hum. Comput. Interact., 2024)

Representation of Invisible Disability: Exploring the Lived Experience of Teenagers with ADHD to Inform Game Design. - Kathrin Gerling; Arno Depoortere; Jeroen Wauters; Katta Spiel; Dmitry Alexandrovsky; Marina Danckaerts; Dieter Baeyens; Saskia van der Oord (ACM Trans. Comput. Hum. Interact., 2024)

Lushness in Game Design: The Role of Non-Interactive Visual Embellishments in Player Experience. - Anna-Lena Meiners; Damian Reich; Kieran Hicks; Dmitry Alexandrovsky; Kathrin Gerling (FDG, 2025)

Understanding Disengagement From Competitive Multiplayer Games: An Exploratory Study of League of Legends. - Yannick Seim; Lukas Strobel; Kathrin Gerling; Dmitry Alexandrovsky (FDG, 2025)

Pixels and people: Exploring the dynamics of engagement and disengagement in Minecraft's multiplayer realm. - Vi Anh Doan; Dmitry Alexandrovsky; Iris van Sintemaartensdijk; Kathrin Gerling; Maximilian A. Friehs (Int. J. Hum. Comput. Stud., 2025)

Study Protocol: Shared Achievements: Exploring the Design of Gameful Collaborative Elements and Fostering Social Relatedness through Team Effort Contributions in a Social Physical Activity App. - Faith Young; Dmitry Alexandrovsky; Daniela Wurhofer; Eva-Maria Krah; Jan D. Smeddinck (CoRR, 2025)

Gaming with Etiquette: Exploring Courtesy as a Game Mechanic in Speech-Based Games. - Nima Zargham; Leon Tristan Dratzidis; Dmitry Alexandrovsky; Maximilian A. Friehs; Rainer Malaka (Int. J. Hum. Comput. Interact., 2025)