Keys-to-Sim: Transferring Hand-Crafted Key-framed Animations to Simulated Figures using Wide Band Stochastic Trajectory Optimization. - Dominik Borer; Martin Guay; Robert W. Sumner (CGVC, 2018)

Animating an Autonomous 3D Talking Avatar. - Dominik Borer; Dominik Lutz; Martin Guay (CoRR, 2019)

Interacting with a Fully Simulated Self-Balancing Bipedal Character in Augmented and Virtual Reality. - Dominik Borer; Simone Guggiari; Robert W. Sumner; Martin Guay (Encyclopedia of Computer Graphics and Games, 2019)

Rig-space Neural Rendering. - Dominik Borer; Yuhang Lu; Laura Wülfroth; Jakob Buhmann; Martin Guay (CoRR, 2020)

Augmenting Cats and Dogs: Procedural Texturing for Generalized Pet Tracking. - Dominik Borer; Nihat Isik; Jakob Buhmann; Martin Guay (VISIGRAPP (1: GRAPP), 2021)

Rig-space Neural Rendering: Compressing the Rendering of Characters for Previs, Real-time Animation and High-quality Asset Re-use. - Dominik Borer; Yuhang Lu; Laura Wülfroth; Jakob Buhmann; Martin Guay (VISIGRAPP (1: GRAPP), 2021)

Methods for Markerless Motion Capture and Character Animation. - Dominik Borer (2022)

Pose and Skeleton-aware Neural IK for Pose and Motion Editing. - Dhruv Agrawal; Martin Guay; Jakob Buhmann; Dominik Borer; Robert W. Sumner (SIGGRAPH Asia, 2023)

Factorized Motion Diffusion for Precise and Character-Agnostic Motion Inbetweening. - Justin Studer; Dhruv Agrawal; Dominik Borer; Seyedmorteza Sadat; Robert W. Sumner; Martin Guay; Jakob Buhmann (MIG, 2024)

Generalized Pose Space Embeddings for Training In-the-Wild using Anaylis-by-Synthesis. - Dominik Borer; Jakob Buhmann; Martin Guay (CoRR, 2024)

SKEL-Betweener: a Neural Motion Rig for Interactive Motion Authoring. - Dhruv Agrawal; Jakob Buhmann; Dominik Borer; Robert W. Sumner; Martin Guay (ACM Trans. Graph., 2024)