A range-scaled 13b 100MS/s 0.13μm CMOS SHA-free ADC based on a single reference. - Dong-Hyun Hwang; Jung-Eun Song; Sang-Pil Nam; Hyo-Jin Kim; Tai-Ji An; Kwang-Soo Kim; Seung-Hoon Lee 006 (ISOCC, 2011)

A 10b 1MS/s-to-10MS/s 0.11um CMOS SAR ADC for analog TV applications. - Sang-Pil Nam; Yongmin Kim; Dong-Hyun Hwang; Hyo-Jin Kim; Tai-Ji An; Jun-Sang Park; Suk-Hee Cho; Gil-Cho Ahn; Seung-Hoon Lee 006 (ISOCC, 2012)

ParaPara: Synthesizing Pseudo-2.5D Content from Monocular Videos for Mixed Reality. - Dong-Hyun Hwang; Hideki Koike (CHI Extended Abstracts, 2018)

AR based Self-sports Learning System using Decayed Dynamic TimeWarping Algorithm. - Atsuki Ikeda; Dong-Hyun Hwang; Hideki Koike (ICAT-EGVE, 2018)

Towards Unified Deep Learning Model for NSFW Image and Video Captioning. - Jong-Won Ko; Dong-Hyun Hwang (MUE/FutureTech, 2018)

Real-time Visual Feedback for Golf Training Using Virtual Shadow. - Atsuki Ikeda; Dong-Hyun Hwang; Hideki Koike (ISS, 2018)

MlioLight: Projector-camera Based Multi-layered Image Overlay System for Multiple Flashlights Interaction. - Toshiki Sato; Dong-Hyun Hwang; Hideki Koike (ISS, 2018)

Golf training system using sonification and virtual shadow. - Atsuki Ikeda; Yuka Tanaka; Dong-Hyun Hwang; Homare Kon; Hideki Koike (SIGGRAPH Emerging Technologies, 2019)

Generating Synthetic Humans for Learning 3D Pose Estimation. - Kohei Aso; Dong-Hyun Hwang; Hideki Koike (VR, 2019)

MonoEye: Monocular Fisheye Camera-based 3D Human Pose Estimation. - Dong-Hyun Hwang; Kohei Aso; Hideki Koike (VR, 2019)

Toward human motion capturing with an ultra-wide fisheye camera on the chest. - Dong-Hyun Hwang; Kohei Aso; Hideki Koike (VR, 2019)

A Real-Time Projection System for Golf Training using Virtual Shadow. - Atsuki Ikeda; Dong-Hyun Hwang; Hideki Koike (VR, 2019)

MonoEye: Multimodal Human Motion Capture System Using A Single Ultra-Wide Fisheye Camera. - Dong-Hyun Hwang; Kohei Aso; Ye Yuan 007; Kris M. Kitani; Hideki Koike (UIST, 2020)

Lightweight 3D Human Pose Estimation Network Training Using Teacher-Student Learning. - Dong-Hyun Hwang; Suntae Kim; Nicolas Monet; Hideki Koike; Soonmin Bae (WACV, 2020)

Portable 3D Human Pose Estimation for Human-Human Interaction using a Chest-Mounted Fisheye Camera. - Kohei Aso; Dong-Hyun Hwang; Hideki Koike (AHs, 2021)

How Can I Swing Like Pro?: Golf Swing Analysis Tool for Self Training. - Chen-Chieh Liao; Dong-Hyun Hwang; Hideki Koike (SIGGRAPH ASIA Posters, 2021)

Introducing a Concept of Gamification to Microscopic Suturing Training. - Yuka Tashiro; Mikihito Matsuura; Dong-Hyun Hwang; Shio Miyafuji; Satoshi Kiyofuji; Taichi Kin; Takeo Igarashi; Hideki Koike (AHs, 2022)

Virtual Club Shadow: A Real-time Projection of Golf Club Trajectory. - Chen-Chieh Liao; Haruki Kikuchi; Dong-Hyun Hwang; Hideki Koike (ISMAR Adjunct, 2022)

AI Golf: Golf Swing Analysis Tool for Self-Training. - Chen-Chieh Liao; Dong-Hyun Hwang; Hideki Koike (IEEE Access, 2022)

AI Coach: A Motor Skill Training System using Motion Discrepancy Detection. - Chen-Chieh Liao; Dong-Hyun Hwang; Erwin Wu; Hideki Koike (AHs, 2023)

GAuze-MIcrosuture-FICATION: Gamification in Microsuture training with real-time feedback. - Yuka Tashiro; Shio Miyafuji; Dong-Hyun Hwang; Satoshi Kiyofuji; Taichi Kin; Takeo Igarashi; Hideki Koike (AHs, 2023)

Content-Preserving Motion Stylization using Variational Autoencoder. - Chen-Chieh Liao; Jong-Hwan Kim; Hideki Koike; Dong-Hyun Hwang (SIGGRAPH Posters, 2023)

Diffusion-Based Synthetic Dataset Generation for Egocentric 3D Human Pose Estimation. - Kyohei Hayakawa; Dong-Hyun Hwang; Chen-Chieh Liao; Hideki Koike (ECCV Workshops (20), 2024)

ZIM: Zero-Shot Image Matting for Anything. - Beomyoung Kim; Chanyong Shin; Joonhyun Jeong; Hyungsik Jung; Se-Yun Lee; Sewhan Chun; Dong-Hyun Hwang; Joonsang Yu (CoRR, 2024)