Procedural animation technology behind microbots in Big Hero 6. - Dong Joo Byun; Henrik Fält; Ben Frost; Mir Zafar Ali; Eric Daniels; Peter De Mund; Michael Kaschalk (SIGGRAPH Talks, 2015)

Interactive script based dynamics in Big Hero 6. - Dong Joo Byun; Zubin Wadia; Michael Kaschalk (SIGGRAPH Talks, 2015)

Delicious looking ice cream effects with non-simulation approaches. - Dong Joo Byun; James Mansfield; César Velázquez (SIGGRAPH Talks, 2016)

Moana: geometry based disco ball lighting for tamatoa's lair. - Dong Joo Byun; Shant Ergenian; Gregory Culp (SIGGRAPH Talks, 2017)

Moana: crashing waves. - Dong Joo Byun; Alexey Stomakhin (SIGGRAPH Talks, 2017)

A conceptual framework for procedural animation (CFPA). - Dong Joo Byun (SIGGRAPH Courses, 2018)

Creating ralphzilla: moshpit, skeleton library and automation framework. - Dong Joo Byun; Alberto Luceño Ros; Alexander Moaveni; Marc Bryant; Joyce Le Tong; Moe El-Ali (SIGGRAPH Talks, 2019)