ArtDefo: Accurate Real Time Deformable Objects. - Doug L. James; Dinesh K. Pai (SIGGRAPH, 1999)

Real Time Simulation of Multizone Elastokinematic Models. - Doug L. James; Dinesh K. Pai (ICRA, 2002)

EigenSkin: real time large deformation character skinning in hardware. - Paul G. Kry; Doug L. James; Dinesh K. Pai (Symposium on Computer Animation, 2002)

DyRT: dynamic response textures for real time deformation simulation with graphics hardware. - Doug L. James; Dinesh K. Pai (ACM Trans. Graph., 2002)

Precomputing interactive dynamic deformable scenes. - Doug L. James; Kayvon Fatahalian (ACM Trans. Graph., 2003)

Multiresolution green's function methods for interactive simulation of large-scale elastostatic objects. - Doug L. James; Dinesh K. Pai (ACM Trans. Graph., 2003)

Output-sensitive collision processing for reduced-coordinate deformable models. - Doug L. James (SIGGRAPH Computer Animation Festival, 2004)

Squashing cubes: automating deformable model construction for graphics. - Doug L. James; Jernej Barbic; Christopher D. Twigg (SIGGRAPH Sketches, 2004)

BD-tree: output-sensitive collision detection for reduced deformable models. - Doug L. James; Dinesh K. Pai (ACM Trans. Graph., 2004)

A unified treatment of elastostatic contact simulation for real time haptics. - Doug L. James; Dinesh K. Pai (SIGGRAPH Courses, 2005)

Scanning physical interaction behavior of 3D objects. - Dinesh K. Pai; Kees van den Doel; Doug L. James; Jochen Lang 001; John E. Lloyd; Joshua L. Richmond; Som H. Yau (SIGGRAPH Courses, 2005)

Modeling deformable objects for haptics. - Dinesh K. Pai; Doug L. James (SIGGRAPH Courses, 2005)

Real-Time subspace integration for St. Venant-Kirchhoff deformable models. - Jernej Barbic; Doug L. James (ACM Trans. Graph., 2005)

Skinning mesh animations. - Doug L. James; Christopher D. Twigg (ACM Trans. Graph., 2005)

Mesh ensemble motion graphs. - Doug L. James; Christopher D. Twigg; Andrew Cove; Robert Y. Wang (SIGGRAPH Sketches, 2006)

Precomputed acoustic transfer: output-sensitive, accurate sound generation for geometrically complex vibration sources. - Doug L. James; Jernej Barbic; Dinesh K. Pai (ACM Trans. Graph., 2006)

Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models. - Jernej Barbic; Doug L. James (Symposium on Computer Animation, 2007)

Mesh Ensemble Motion Graphs: Data-driven mesh animation with constraints. - Doug L. James; Christopher D. Twigg; Andrew Cove; Robert Y. Wang (ACM Trans. Graph., 2007)

FastLSM: fast lattice shape matching for robust real-time deformation. - Alec R. Rivers; Doug L. James (ACM Trans. Graph., 2007)

Many-worlds browsing for control of multibody dynamics. - Christopher D. Twigg; Doug L. James (ACM Trans. Graph., 2007)

Real time physics: class notes. - Matthias Müller 001; Jos Stam; Doug L. James; Nils Thürey (SIGGRAPH Classes, 2008)

Optimizing cubature for efficient integration of subspace deformations. - Steven S. An; Theodore Kim; Doug L. James (ACM Trans. Graph., 2008)

Fast modal sounds with scalable frequency-domain synthesis. - Nicolas Bonneel; George Drettakis; Nicolas Tsingos; Isabelle Viaud-Delmon; Doug L. James (ACM Trans. Graph., 2008)

Simulating knitted cloth at the yarn level. - Jonathan M. Kaldor; Doug L. James; Steve Marschner (ACM Trans. Graph., 2008)

Staggered projections for frictional contact in multibody systems. - Danny M. Kaufman; Shinjiro Sueda; Doug L. James; Dinesh K. Pai (ACM Trans. Graph., 2008)

Wavelet turbulence for fluid simulation. - Theodore Kim; Nils Thürey; Doug L. James; Markus H. Gross (ACM Trans. Graph., 2008)

Backward steps in rigid body simulation. - Christopher D. Twigg; Doug L. James (ACM Trans. Graph., 2008)

Six-DoF Haptic Rendering of Contact Between Geometrically Complex Reduced Deformable Models. - Jernej Barbic; Doug L. James (IEEE Trans. Haptics, 2008)

Semi-automated soft-tissue acquisition and modeling for surgical simulation. - Zhan Gao; Theodore Kim; Doug L. James; Jaydev P. Desai (CASE, 2009)

Six-DoF haptic rendering of contact between geometrically complex reduced deformable models: Haptic demo. - Jernej Barbic; Doug L. James (WHC, 2009)

Harmonic fluid sound synthesis. - Doug L. James (SIGGRAPH Computer Animation Fesitval, 2009)

Symposium on Computer Animation 2008. - Doug L. James (Graph. Model., 2009)

Harmonic shells: a practical nonlinear sound model for near-rigid thin shells. - Jeffrey N. Chadwick; Steven S. An; Doug L. James (ACM Trans. Graph., 2009)

Skipping steps in deformable simulation with online model reduction. - Theodore Kim; Doug L. James (ACM Trans. Graph., 2009)

Harmonic fluids. - Changxi Zheng; Doug L. James (ACM Trans. Graph., 2009)

Subspace self-collision culling. - Jernej Barbic; Doug L. James (ACM Trans. Graph., 2010)

Efficient yarn-based cloth with adaptive contact linearization. - Jonathan M. Kaldor; Doug L. James; Steve Marschner (ACM Trans. Graph., 2010)

Rigid-body fracture sound with precomputed soundbanks. - Changxi Zheng; Doug L. James (ACM Trans. Graph., 2010)

Physics-based Character Skinningusing Multi-Domain Subspace Deformations. - Theodore Kim; Doug L. James (Symposium on Computer Animation, 2011)

Animating fire with sound. - Jeffrey N. Chadwick; Doug L. James (ACM Trans. Graph., 2011)

Toward high-quality modal contact sound. - Changxi Zheng; Doug L. James (ACM Trans. Graph., 2011)

Faster Acceleration Noise for Multibody Animations using Precomputed Soundbanks. - Jeffrey N. Chadwick; Changxi Zheng; Doug L. James (Symposium on Computer Animation, 2012)

Motion-driven concatenative synthesis of cloth sounds. - Steven S. An; Doug L. James; Steve Marschner (ACM Trans. Graph., 2012)

Fabricating articulated characters from skinned meshes. - Moritz Bächer; Bernd Bickel; Doug L. James; Hanspeter Pfister (ACM Trans. Graph., 2012)

Precomputed acceleration noise for improved rigid-body sound. - Jeffrey N. Chadwick; Changxi Zheng; Doug L. James (ACM Trans. Graph., 2012)

Stitch meshes for modeling knitted clothing with yarn-level detail. - Cem Yuksel; Jonathan M. Kaldor; Doug L. James; Steve Marschner (ACM Trans. Graph., 2012)

Energy-based self-collision culling for arbitrary mesh deformations. - Changxi Zheng; Doug L. James (ACM Trans. Graph., 2012)

Physics-Based Character Skinning Using Multidomain Subspace Deformations. - Theodore Kim; Doug L. James (IEEE Trans. Vis. Comput. Graph., 2012)

Eigenmode compression for modal sound models. - Timothy R. Langlois; Steven S. An; Kelvin K. Jin; Doug L. James (ACM Trans. Graph., 2014)

Inverse-Foley animation: synchronizing rigid-body motions to sound. - Timothy R. Langlois; Doug L. James (ACM Trans. Graph., 2014)

Real-time sound synthesis for paper material based on geometric analysis. - Camille Schreck; Damien Rohmer; Doug L. James; Stefanie Hahmann; Marie-Paule Cani (Symposium on Computer Animation, 2016)

Physically based sound for computer animation and virtual environments. - Doug L. James (SIGGRAPH Courses, 2016)

Toward animating water with complex acoustic bubbles. - Timothy R. Langlois; Changxi Zheng; Doug L. James (ACM Trans. Graph., 2016)

Regularized kelvinlets: sculpting brushes based on fundamental solutions of elasticity. - Fernando de Goes; Doug L. James (ACM Trans. Graph., 2017)

Animating elastic rods with sound. - Eston Schweickart; Doug L. James; Steve Marschner (ACM Trans. Graph., 2017)

Bounce maps: an improved restitution model for real-time rigid-body impact. - Jui-Hsien Wang; Rajsekhar Setaluri; Doug L. James; Dinesh K. Pai (ACM Trans. Graph., 2017)

Dynamic kelvinlets: secondary motions based on fundamental solutions of elastodynamics. - Fernando de Goes; Doug L. James (ACM Trans. Graph., 2018)

Interactive design of periodic yarn-level cloth patterns. - Jonathan Leaf; Rundong Wu; Eston Schweickart; Doug L. James; Steve Marschner (ACM Trans. Graph., 2018)

Toward wave-based sound synthesis for computer animation. - Jui-Hsien Wang; Ante Qu; Timothy R. Langlois; Doug L. James (ACM Trans. Graph., 2018)

Sharp kelvinlets: elastic deformations with cusps and localized falloffs. - Fernando de Goes; Doug L. James (DigiPro, 2019)

On the Impact of Ground Sound. - Ante Qu; Doug L. James (CoRR, 2019)

KleinPAT: optimal mode conflation for time-domain precomputation of acoustic transfer. - Jui-Hsien Wang; Doug L. James (ACM Trans. Graph., 2019)

Phong deformation: a better C0 interpolant for embedded deformation. - Doug L. James (ACM Trans. Graph., 2020)

Weavecraft: an interactive design and simulation tool for 3D weaving. - Rundong Wu; Joy Xiaoji Zhang; Jonathan Leaf; Xinru Hua; Ante Qu; Claire Harvey; Emily Holtzman; Joy Ko; Brooks Hagan; Doug L. James; François Guimbretière; Steve Marschner (ACM Trans. Graph., 2020)

DiffImpact: Differentiable Rendering and Identification of Impact Sounds. - Samuel Clarke; Negin Heravi; Mark Rau; Ruohan Gao; Jiajun Wu 001; Doug L. James; Jeannette Bohg (CoRL, 2021)

Personalized HRTF Modeling Using DNN-Augmented BEM. - Mengfan Zhang; Jui-Hsien Wang; Doug L. James (ICASSP, 2021)

Fast linking numbers for topology verification of loopy structures. - Ante Qu; Doug L. James (ACM Trans. Graph., 2021)

svMorph: Interactive geometry-editing tools for virtual patient-specific vascular anatomies. - Jonathan Pham; Sofia Wyetzner; Martin R. Pfaller; David W. Parker; Doug L. James; Alison L. Marsden (CoRR, 2022)

Unified many-worlds browsing of arbitrary physics-based animations. - Purvi Goel; Doug L. James (ACM Trans. Graph., 2022)

Progressive Simulation for Cloth Quasistatics. - Jiayi Eris Zhang; Jérémie Dumas; Yun (Raymond) Fei; Alec Jacobson; Doug L. James; Danny M. Kaufman (ACM Trans. Graph., 2022)

REALIMPACT: A Dataset of Impact Sound Fields for Real Objects. - Samuel Clarke; Ruohan Gao; Mason L. Wang; Mark Rau; Julia Xu; Jui-Hsien Wang; Doug L. James; Jiajun Wu 001 (CVPR, 2023)

ViCMA: Visual Control of Multibody Animations. - Doug L. James; David I. W. Levin (SIGGRAPH Asia, 2023)

Improved Water Sound Synthesis using Coupled Bubbles. - Kangrui Xue; Ryan M. Aronson; Jui-Hsien Wang; Timothy R. Langlois; Doug L. James (ACM Trans. Graph., 2023)

Progressive Shell Qasistatics for Unstructured Meshes. - Jiayi Eris Zhang; Jérémie Dumas; Yun (Raymond) Fei; Alec Jacobson; Doug L. James; Danny M. Kaufman (ACM Trans. Graph., 2023)

WaveBlender: Practical Sound-Source Animation in Blended Domains. - Kangrui Xue; Jui-Hsien Wang; Timothy R. Langlois; Doug L. James (SIGGRAPH Asia, 2024)

Virtual Shape-Editing of Patient-Specific Vascular Models Using Regularized Kelvinlets. - Jonathan Pham; Fanwei Kong; Doug L. James; Alison L. Marsden (IEEE Trans. Biomed. Eng., 2024)

Progressive Dynamics for Cloth and Shell Animation. - Jiayi Eris Zhang; Doug L. James; Danny M. Kaufman (ACM Trans. Graph., 2024)

Progressive Dynamics++: A Framework for Stable, Continuous, and Consistent Animation Across Resolution and Time. - Jiayi Eris Zhang; Doug L. James; Danny M. Kaufman (ACM Trans. Graph., 2025)