A Study on the Utility of Using Expected Quality Level as a Design for Testability Metric. - Douglas Williams; F. Joel Ferguson; Tracy Larrabee (VTS, 1998)

Where do special issues come from? [from the Editor]. - Douglas Williams (IEEE Signal Process. Mag., 2006)

A research agenda for developing and implementing educational computer games. - Yuxin Ma; Douglas Williams; Louise Prejean; Charles E. Richard (Br. J. Educ. Technol., 2007)

The design of an analogical encoding tool for game-based virtual learning environments. - Douglas Williams; Yuxin Ma; Steven Feist; Charles E. Richard; Louise Prejean (Br. J. Educ. Technol., 2007)

An Evidence Based Analytical Approach for Process Automation: Case Study in Finance and Administration Process Delivery Services. - Sai Zeng; Jim Alain Laredo; Sameep Mehta; Himanshu Chauhan; Ashish Verma 001; Douglas Williams; Beth Browne (ICEBE, 2011)

Understanding the Relationships Among Various Design Components in a Game-Based Learning Environment. - Yuxin Ma; Douglas Williams; Louise Prejean (Int. J. Gaming Comput. Mediat. Simulations, 2012)

Anticipating Households' Demand for Peak Bandwidth. - Brahim Allan; Douglas Williams (ICIN, 2016)

Deep Learning and its Application for Healthcare Delivery in Low and Middle Income Countries. - Douglas Williams; Heiko Horst Hornung; Adi Nadimpalli; Ashton Peery (Frontiers Artif. Intell., 2021)

DOJO: The Microarchitecture of Tesla's Exa-Scale Computer. - Emil Talpes; Douglas Williams; Debjit Das Sarma (HCS, 2022)

The Microarchitecture of DOJO, Tesla's Exa-Scale Computer. - Emil Talpes; Debjit Das Sarma; Douglas Williams; Sahil Arora; Thomas Kunjan; Benjamin Floering; Ankit Jalote; Christopher Hsiong; Chandrasekhar Poorna; Vaidehi Samant; John Sicilia; Anantha Kumar Nivarti; et al. (IEEE Micro, 2023)