Computer-generated physical models for scientific and engineering visualization: VR - V = R. - Michael J. Bailey; Dru Clark (SIGGRAPH Visual Proceedings, 1997)

Visualization of height field data with physical models and texture photomapping. - Dru Clark; Michael J. Bailey (IEEE Visualization, 1997)

Encoding Three-Dimensional Surface Information in a Texture Vector. - Michael J. Bailey; Dru Clark (J. Graphics, GPU, & Game Tools, 1997)

Rear-projecting virtual data onto physical terrain: an exercise in two senses being better than one. - Dru Clark; Richard Marciano; Rosemarie McKeon; Michael J. Bailey (IEEE Visualization, 1998)

Using ChromaDepth to Obtain Inexpensive Single-image Stereovision for Scientific Visualization. - Michael J. Bailey; Dru Clark (J. Graphics, GPU, & Game Tools, 1998)

Modeling HIV. - Teresa Larsen; David S. Goodsell; Dru Clark; Ernest Stewart (SIGGRAPH Abstracts and Applications, 1999)

Virtual-virtual haptic feedback and why it wasn't enough. - Dru Clark; Michael J. Bailey (Visualization and Data Analysis, 2002)