Six in the city: introducing Real Tournament - a mobile IPv6 based context-aware multiplayer game. - Keith Mitchell; Duncan McCaffery; George Metaxas; Joe Finney; Stefan Schmid 002; Andrew Scott 001 (NETGAMES, 2003)

The need for real time consistency management in P2P mobile gaming environments. - Duncan McCaffery; Joe Finney (Advances in Computer Entertainment Technology, 2004)

Real Tournament - mobile context-aware gaming for the next generation. - Maomao Wu; Keith Mitchell; Duncan McCaffery; Joe Finney; Adrian Friday (Electron. Libr., 2004)

Gaming, Fine Art, and Familiar Strangers. - Nuno Correia 001; Luís Romero; Jorge Santiago; Kalle Jegers; Mikael Wiberg; Eric Paulos; Robert Wechsler; Frieder Weiss; Duncan McCaffery; Joe Finney; Stefan Schmid 002; Andrew Scott 001; et al. (IEEE Pervasive Comput., 2004)

Low Latency Optimisation of Content Based Publish Subscribe for Real-Time Mobile Gaming Applications. - Duncan McCaffery; Joe Finney (ICDCS Workshops, 2005)

Unified and Personalized Messaging to Support E-Learning. - Keith Mitchell; Nicholas J. P. Race; Duncan McCaffery; Mark Bryson; Zhen Cai (WMTE, 2006)