An Efficient Query Structure for Mesh Refinement. - Benoît Hudson; Duru Türkoglu (CCCG, 2008)

Robust Kinetic Convex Hulls in 3D. - Umut A. Acar; Guy E. Blelloch; Kanat Tangwongsan; Duru Türkoglu (ESA, 2008)

Traceable data types for self-adjusting computation. - Umut A. Acar; Guy E. Blelloch; Ruy Ley-Wild; Kanat Tangwongsan; Duru Türkoglu (PLDI, 2010)

Kinetic mesh refinement in 2D. - Umut A. Acar; Benoît Hudson; Duru Türkoglu (SCG, 2011)

Parallelism in dynamic well-spaced point sets. - Umut A. Acar; Andrew Cotter; Benoît Hudson; Duru Türkoglu (SPAA, 2011)

Dynamic well-spaced point sets. - Umut A. Acar; Andrew Cotter; Benoît Hudson; Duru Türkoglu (Comput. Geom., 2013)

Edge-Based Wedge Sampling to Estimate Triangle Counts in Very Large Graphs. - Duru Türkoglu; Ata Turk (ICDM, 2017)

Degree four plane spanners: Simpler and better. - Iyad A. Kanj; Ljubomir Perkovic; Duru Türkoglu (J. Comput. Geom., 2017)

Revisiting Wedge Sampling for Triangle Counting. - Ata Turk; Duru Türkoglu (WWW, 2019)

The Stretch Factor of Hexagon-Delaunay Triangulations. - Ljubomir Perkovic; Michael Dennis 001; Duru Türkoglu (J. Comput. Geom., 2021)