Improving Presence Theory Through Experiential Design. - Dustin B. Chertoff; Sae Lynne Schatz; Rudy McDaniel; Clint A. Bowers (Presence Teleoperators Virtual Environ., 2008)

Poster: Evaluation of menu techniques using a 3D game input device. - Dustin B. Chertoff; Ross W. Byers; Joseph J. LaViola Jr. (3DUI, 2009)

An exploration of menu techniques using a 3D game input device. - Dustin B. Chertoff; Ross W. Byers; Joseph J. LaViola Jr. (FDG, 2009)

Cognitive architecture for perception-reaction intelligent computer agents (CAPRICA). - Dustin B. Chertoff; Sandy Vanderbleek; Stephen M. Fiore; Shaun Gallagher (HRI, 2009)

Virtual Experience Test: A virtual environment evaluation questionnaire. - Dustin B. Chertoff; Brian F. Goldiez; Joseph J. LaViola Jr. (VR, 2010)

Game Review. - Dustin B. Chertoff (Design and Development of Training Games, 2014)

Design Better Games. - Curtiss Murphy; Dustin B. Chertoff; Michael Guerrero; Kerry Moffitt (Design and Development of Training Games, 2014)

Beyond Presence: How Holistic Experience Drives Training and Education. - Dustin B. Chertoff; Sae Lynne Schatz (Handbook of Virtual Environments, 2nd ed., 2014)