Supply Chain Requirements Engineering: A Simulated Reality Check. - Atif Farid Mohammad; Dustin E. R. Freeman (SCSS (1), 2008)

ShadowGuides: visualizations for in-situ learning of multi-touch and whole-hand gestures. - Dustin Freeman; Hrvoje Benko; Meredith Ringel Morris; Daniel Wigdor (ITS, 2009)

Tangible actions. - Dustin Freeman; Ravin Balakrishnan (ITS, 2011)

KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera. - Shahram Izadi; David Kim; Otmar Hilliges; David Molyneaux; Richard A. Newcombe; Pushmeet Kohli; Jamie Shotton; Steve Hodges 001; Dustin Freeman; Andrew J. Davison; Andrew W. Fitzgibbon (UIST, 2011)

The role of physical controllers in motion video gaming. - Dustin Freeman; Otmar Hilliges; Abigail Sellen; Kenton O'Hara; Shahram Izadi; Kenneth R. Wood (Conference on Designing Interactive Systems, 2012)

Freehand pose-based Gestural Interaction: Studies and implications for interface design. - Dustin Freeman; Ramadevi Vennelakanti; Sriganesh Madhvanath (IHCI, 2012)

Tweetris: play with me. - Dustin Freeman; Fanny Chevalier; Emma Westecott; Kyle Duffield; Kate Hartman; Derek Reilly (TEI, 2012)

Tweetris: a study of whole-body interaction during a public art event. - Dustin Freeman; Nathan Lapierre; Fanny Chevalier; Derek Reilly (Creativity & Cognition, 2013)

Blending Art Events and HCI Research. - Derek Reilly; Fanny Chevalier; Dustin Freeman (Interactive Experience in the Digital Age, 2014)

HCI: human-computer improvisation. - John Bowers 001; Robyn Taylor; Jonathan Hook; Dustin Freeman; Charlie Bramley; Christopher Newell (Conference on Designing Interactive Systems (Companion Volume), 2014)

LACES: live authoring through compositing and editing of streaming video. - Dustin E. R. Freeman; Stephanie Santosa; Fanny Chevalier; Ravin Balakrishnan; Karan Singh (CHI, 2014)

A Dataset of Naturally Occurring, Whole-Body Background Activity to Reduce Gesture Conflicts. - Dustin Freeman; Ricardo Jota; Daniel Vogel 001; Daniel J. Wigdor; Ravin Balakrishnan (CoRR, 2015)

Improv Remix: Mixed-Reality Video Manipulation Using Whole-Body Interaction to Extend Improvised Theatre. - Dustin Freeman; Ravin Balakrishnan (Conference on Designing Interactive Systems, 2016)

Improv Remix: Video Manipulation Using Whole-body Interaction To Extend Improvised Theatre. - Dustin Freeman (2016)

Integrating Multimedia Tools to Enrich Interactions in Live Streaming for Language Learning. - Di Laura Chen; Dustin Freeman; Ravin Balakrishnan (CHI, 2019)

Multimodal Machine Learning Can Predict Videoconference Fluidity and Enjoyment. - Andrew Chang 003; Viswadruth Akkaraju; Ray McFadden Cogliano; David Poeppel; Dustin Freeman (ICASSP, 2025)

Multimodal Fusion with Semi-Supervised Learning Minimizes Annotation Quantity for Modeling Videoconference Conversation Experience. - Andrew Chang 003; Chenkai Hu; Ji Qi; Zhuojian Wei; Kexin Zhang; Viswadruth Akkaraju; David Poeppel; Dustin Freeman (CoRR, 2025)