Chimera: Hypertext for Heterogeneous Software Environments. - Kenneth M. Anderson; Richard N. Taylor; E. James Whitehead Jr. (ECHT, 1994)

A Component- and Message-Based Architectural Style for GUI Software. - Richard N. Taylor; Nenad Medvidovic; Kenneth M. Anderson; E. James Whitehead Jr.; Jason E. Robbins (ICSE, 1995)

Things Change: Deal with it! Versioning, Cooperative Editing and Hzpertext. - Wojciech Cellary; David G. Durand; Anja Haake; David L. Hicks; Fabio Vitali; E. James Whitehead Jr. (Hypertext, 1996)

A Component- and Message-Based Architectural Style for GUI Software. - Richard N. Taylor; Nenad Medvidovic; Kenneth M. Anderson; E. James Whitehead Jr.; Jason E. Robbins; Kari A. Nies; Peyman Oreizy; Deborah L. Dubrow (IEEE Trans. Software Eng., 1996)

An Architectural Model for Application Integration in Open Hypermedia Environments. - E. James Whitehead Jr. (Hypertext, 1997)

Collaborative Work: Distributed Authoring and Versioning. - Gail E. Kaiser; E. James Whitehead Jr. (IEEE Internet Comput., 1997)

A Critique of the Open Hypermedia Protocol. - Kenneth M. Anderson; Richard N. Taylor; E. James Whitehead Jr. (J. Digit. Inf., 1997)

Requirements for distributed authoring and versioning on the World Wide Web. - Judith A. Slein; Fabio Vitali; E. James Whitehead Jr.; David G. Durand (ACM Stand., 1997)

World Wide Web distributed authoring and versioning (WebDAV): an introduction. - E. James Whitehead Jr. (ACM Stand., 1997)

Web-Based Development of Complex Information Products. - Roy T. Fielding; E. James Whitehead Jr.; Kenneth M. Anderson; Gregory Alan Bolcer; Peyman Oreizy; Richard N. Taylor (Commun. ACM, 1998)

WEBDAV: IETF Standard for Collaborative Authoring on the Web. - E. James Whitehead Jr.; Meredith Wiggins (IEEE Internet Comput., 1998)

Requirements for a Distributed Authoring and Versioning Protocol for the World Wide Web. - Judith A. Slein; Fabio Vitali; E. James Whitehead Jr.; David G. Durand (RFC, 1998)

XML Media Types. - E. James Whitehead Jr.; Makoto Murata (RFC, 1998)

WebDAV: A network protocol for remote collaborative authoring on the Web. - E. James Whitehead Jr.; Yaron Y. Goland (ECSCW, 1999)

Control Choices and Network Effects in Hypertext Systems. - E. James Whitehead Jr. (Hypertext, 1999)

Goals for a Configuration Management Network Protocol. - E. James Whitehead Jr. (SCM, 1999)

Performance comparison of link adaptation and incremental redundancy in wireless data networks. - Xiaoxin Qiu; Justin C.-I. Chuang; Kapil Chawla; Jim Whitehead (WCNC, 1999)

An adaptive radio link protocol with enhanced data rates for GSM evolution. - Robert van Nobelen; Nambi Seshadri; Jim Whitehead; Shailender Timiri (IEEE Wirel. Commun., 1999)

HTTP Extensions for Distributed Authoring - WEBDAV. - Yaron Y. Goland; E. James Whitehead Jr.; Asad Faizi; Steve R. Carter; Del Jensen (RFC, 1999)

Supporting voice over EGPRS: system design and capacity evaluation. - Xiaoxin Qiu; Li-Fung Chang; Kapil Chawla; Justin C.-I. Chuang; Nelson Sollenberger; Jim Whitehead (PIMRC, 2000)

As we do write: hyper-terms for hypertext. - Jim Whitehead (SIGWEB Newsl., 2000)

Chimera: hypermedia for heterogeneous software development enviroments. - Kenneth M. Anderson; Richard N. Taylor; E. James Whitehead Jr. (ACM Trans. Inf. Syst., 2000)

Design spaces for link and structure versioning. - E. James Whitehead Jr. (Hypertext, 2001)

WebDAV and DeltaV: collaborative authoring, versioning, and configuration management for the Web. - E. James Whitehead Jr. (Hypertext, 2001)

Supporting integrated voice and data traffic over EGPRS. - Xiaoxin Qiu; Li-Fung Chang; Kapil Chawla; Justin C.-I. Chuang; Nelson Sollenberger; Jim Whitehead (ICC, 2001)

Panel: Perspectives on Software Engineering. - David Notkin; Marc Donner; Michael D. Ernst; Michael M. Gorlick; E. James Whitehead Jr. (ICSE, 2001)

Uniform comparison of data models using containment modeling. - E. James Whitehead Jr. (Hypertext, 2002)

Seven Issues, Revisited. - E. James Whitehead Jr.; Paul De Bra; Kaj Grønbæk; Deena Larsen; John J. Leggett; Monica M. C. Schraefel (Hypertext, 2002)

Containment Modeling of Content Management Systems. - Dorrit Gordon; E. James Whitehead Jr. (Metainformatics, 2002)

A Proposed Curriculum for a Masters in Web Engineering. - E. James Whitehead Jr. (J. Web Eng., 2002)

Versioning Extensions to WebDAV (Web Distributed Authoring and Versioning). - Geoffrey Clemm; Jim Amsden; Tim Ellison; Christopher Kaler; Jim Whitehead (RFC, 2002)

Managerial Issues for the Consideration and Use of Formal Methods. - Donna C. Stidolph; E. James Whitehead Jr. (FME, 2003)

Uniform Comparison of Configuration Management Data Models. - E. James Whitehead Jr.; Dorrit Gordon (SCM, 2003)

Identification of Software Instabilities. - Jennifer Bevan; E. James Whitehead Jr. (WCRE, 2003)

Web Distributed Authoring and Versioning (WebDAV) Ordered Collections Protocol. - Jim Whitehead; Julian F. Reschke (RFC, 2003)

WebDAV-based hypertext annotation and trail system. - Sunghun Kim 001; Mark Slater; E. James Whitehead Jr. (Hypertext, 2004)

Properties of academic paper references. - Sunghun Kim 001; E. James Whitehead Jr. (Hypertext, 2004)

Hypertext versioning for embedded link models. - Kai Pan; E. James Whitehead Jr.; Guozheng Ge (Hypertext, 2004)

Automatic generation of hypertext system repositories: a model driven approach. - E. James Whitehead Jr.; Guozheng Ge; Kai Pan (Hypertext, 2004)

The WebDAV property design. - E. James Whitehead Jr.; Yaron Y. Goland (Softw. Pract. Exp., 2004)

Web Distributed Authoring and Versioning (WebDAV) Access Control Protocol. - Geoffrey Clemm; Julian F. Reschke; Eric Sedlar; Jim Whitehead (RFC, 2004)

Automatic generation of rule-based software configuration management systems. - Guozheng Ge; E. James Whitehead Jr. (ICSE, 2005)

Bamboo: an architecture modeling and code generation framework for configuration management systems. - Guozheng Ge; E. James Whitehead Jr. (ASE, 2005)

Textual and behavioral views of function changes. - Kai Pan; E. James Whitehead Jr.; Guozheng Ge (TEFSE@ASE, 2005)

Facilitating software evolution research with kenyon. - Jennifer Bevan; E. James Whitehead Jr.; Sunghun Kim 001; Michael W. Godfrey (ESEC/SIGSOFT FSE, 2005)

When Functions Change Their Names: Automatic Detection of Origin Relationships. - Sunghun Kim 001; Kai Pan; E. James Whitehead Jr. (WCRE, 2005)

Open Calendar Sharing and Scheduling with CalDAV. - Lisa Dusseault; E. James Whitehead Jr. (IEEE Internet Comput., 2005)

WebDAV: Versatile Collaboration Multiprotocol. - Jim Whitehead (IEEE Internet Comput., 2005)

Analysis of signature change patterns. - Sunghun Kim 001; E. James Whitehead Jr.; Jennifer Bevan (ACM SIGSOFT Softw. Eng. Notes, 2005)

Properties of Signature Change Patterns. - Sunghun Kim 001; E. James Whitehead Jr. (ICSM, 2006)

Automatic Identification of Bug-Introducing Changes. - Sunghun Kim 001; Thomas Zimmermann 001; Kai Pan; E. James Whitehead Jr. (ASE, 2006)

Micro pattern evolution. - Sunghun Kim 001; Kai Pan; E. James Whitehead Jr. (MSR, 2006)

How long did it take to fix bugs? - Sunghun Kim 001; E. James Whitehead Jr. (MSR, 2006)

TA-RE: an exchange language for mining software repositories. - Sunghun Kim 001; Thomas Zimmermann 001; Miryung Kim; Ahmed E. Hassan; Audris Mockus; Tudor Gîrba; Martin Pinzger 001; E. James Whitehead Jr.; Andreas Zeller (MSR, 2006)

Mining version archives for co-changed lines. - Thomas Zimmermann 001; Sunghun Kim 001; Andreas Zeller; E. James Whitehead Jr. (MSR, 2006)

Bug Classification Using Program Slicing Metrics. - Kai Pan; Sunghun Kim 001; E. James Whitehead Jr. (SCAM, 2006)

Memories of bug fixes. - Sunghun Kim 001; Kai Pan; E. James Whitehead Jr. (SIGSOFT FSE, 2006)

Web Distributed Authoring and Versioning (WebDAV) Redirect Reference Resources. - Jim Whitehead; Geoffrey Clemm; Julian F. Reschke (RFC, 2006)

Predicting buggy changes inside an integrated development environment. - Janaki T. Madhavan; E. James Whitehead Jr. (ETX, 2007)

Collaboration in Software Engineering: A Roadmap. - Jim Whitehead (FOSE, 2007)

Introduction to game design in the large classroom. - Jim Whitehead (GDCSE, 2008)

Predicting faults from cached history. - Sunghun Kim 001; Thomas Zimmermann 001; E. James Whitehead Jr.; Andreas Zeller (ISEC, 2008)

Rhizome: A Feature Modeling and Generation Platform. - Guozheng Ge; E. James Whitehead Jr. (ASE, 2008)

Understanding bug fix patterns in verilog. - Sangeetha Sudhakrishnan; Janaki T. Madhavan; E. James Whitehead Jr.; Jose Renau (MSR, 2008)

A framework for analysis of 2D platformer levels. - Gillian Smith 001; Mee Cha; Jim Whitehead (Sandbox@SIGGRAPH, 2008)

Classifying Software Changes: Clean or Buggy? - Sunghun Kim 001; E. James Whitehead Jr.; Yi Zhang 001 (IEEE Trans. Software Eng., 2008)

Rhythm-based level generation for 2D platformers. - Gillian Smith 001; Mike Treanor; Jim Whitehead; Michael Mateas (FDG, 2009)

Kenyon-web: Reconfigurable web-based feature extractor. - Sunghun Kim 001; Shivkumar Shivaji; E. James Whitehead Jr. (ICPC, 2009)

Reducing Features to Improve Bug Prediction. - Shivkumar Shivaji; E. James Whitehead Jr.; Ram Akella; Sunghun Kim 001 (ASE, 2009)

Toward an understanding of bug fix patterns. - Kai Pan; Sunghun Kim 001; E. James Whitehead Jr. (Empir. Softw. Eng., 2009)

Collaborative Software Engineering: Challenges and Prospects. - Ivan Mistrík; John Grundy 001; André van der Hoek; Jim Whitehead (Collaborative Software Engineering, 2010)

Collaborative Software Engineering: Concepts and Techniques. - Jim Whitehead; Ivan Mistrík; John Grundy 001; André van der Hoek (Collaborative Software Engineering, 2010)

Tanagra: An Intelligent Level Design Assistant for 2D Platformers. - Gillian Smith 001; Jim Whitehead; Michael Mateas (AIIDE, 2010)

Analyzing the expressive range of a level generator. - Gillian Smith 001; Jim Whitehead (PCGames@FDG, 2010)

Design patterns in FPS levels. - Kenneth Hullett; Jim Whitehead (FDG, 2010)

What went wrong: a taxonomy of video game bugs. - Chris Lewis 002; Jim Whitehead; Noah Wardrip-Fruin (FDG, 2010)

Tanagra: a mixed-initiative level design tool. - Gillian Smith 001; Jim Whitehead; Michael Mateas (FDG, 2010)

Toward proccedural decorative ornamentation in games. - Jim Whitehead (PCGames@FDG, 2010)

Runtime repair of software faults using event-driven monitoring. - Chris Lewis 002; Jim Whitehead (ICSE (2), 2010)

Binding Extensions to Web Distributed Authoring and Versioning (WebDAV). - Geoffrey Clemm; Jason Crawford; Julian F. Reschke; Jim Whitehead (RFC, 2010)

PCG-based game design: enabling new play experiences through procedural content generation. - Gillian Smith 001; Elaine Gan; Alexei Othenin-Girard; Jim Whitehead (PCGames@FDG, 2011)

Situating Quests: Design Patterns for Quest and Level Design in Role-Playing Games. - Gillian Smith 001; Ryan Anderson; Brian Kopleck; Zach Lindblad; Lauren Scott; Adam Wardell; Jim Whitehead; Michael Mateas (ICIDS, 2011)

Workshop on games and software engineering: (GAS 2011). - Jim Whitehead; Chris Lewis 002 (ICSE, 2011)

An empirical analysis of the FixCache algorithm. - Caitlin Sadowski; Chris Lewis 002; Zhongpeng Lin; Xiaoyan Zhu 003; E. James Whitehead Jr. (MSR, 2011)

Fantasy, farms, and freemium: what game data mining teaches us about retention, conversion, and virality (keynote abstract). - Jim Whitehead (MSR, 2011)

Repairing Games at Runtime or, How We Learned to Stop Worrying and Love Emergence. - Chris Lewis 002; Jim Whitehead (IEEE Softw., 2011)

Tanagra: Reactive Planning and Constraint Solving for Mixed-Initiative Level Design. - Gillian Smith 001; Jim Whitehead; Michael Mateas (IEEE Trans. Comput. Intell. AI Games, 2011)

Launchpad: A Rhythm-Based Level Generator for 2-D Platformers. - Gillian Smith 001; Jim Whitehead; Michael Mateas; Mike Treanor; Jameka March; Mee Cha (IEEE Trans. Comput. Intell. AI Games, 2011)

Guest Editorial: Procedural Content Generation in Games. - Julian Togelius; Jim Whitehead; Rafael Bidarra (IEEE Trans. Comput. Intell. AI Games, 2011)

Motivational game design patterns of 'ville games. - Chris Lewis 002; Noah Wardrip-Fruin; Jim Whitehead (FDG, 2012)

PCG-based game design: creating Endless Web. - Gillian Smith 001; Alexei Othenin-Girard; Jim Whitehead; Noah Wardrip-Fruin (FDG, 2012)

Introduction to the special issue on software repository mining in 2009. - Michael W. Godfrey; Jim Whitehead (Empir. Softw. Eng., 2012)

Introduction to the Special Issue on Mining Software Repositories in 2010. - Jim Whitehead; Thomas Zimmermann 001 (Empir. Softw. Eng., 2012)

Endless Web. - Gillian Smith 001; Alexei Othenin-Girard; Jim Whitehead; Noah Wardrip-Fruin (AIIDE, 2013)

Does bug prediction support human developers? findings from a google case study. - Chris Lewis 002; Zhongpeng Lin; Caitlin Sadowski; Xiaoyan Zhu 003; Rong Ou; E. James Whitehead Jr. (ICSE, 2013)

Reducing Features to Improve Code Change-Based Bug Prediction. - Shivkumar Shivaji; E. James Whitehead Jr.; Ram Akella; Sunghun Kim 001 (IEEE Trans. Software Eng., 2013)

Gamification of private digital data archive management. - Carlos Maltzahn; Arnav Jhala; Michael Mateas; Jim Whitehead (GamifIR@ECIR, 2014)

Xylem: The Code of Plants. - Heather Logas; Jim Whitehead; Michael Mateas; Richard Vallejos; Lauren Scott; John T. Murray; Kate Compton; Joseph C. Osborn; Orlando Salvatore; Daniel G. Shapiro; Zhongpeng Lin; Huascar Sanchez; et al. (FDG, 2014)

Software verification games: Designing Xylem, The Code of Plants. - Heather Logas; Jim Whitehead; Michael Mateas; Richard Vallejos; Lauren Scott; Daniel G. Shapiro; John T. Murray; Kate Compton; Joseph C. Osborn; Orlando Salvatore; Zhongpeng Lin; Huascar Sanchez; et al. (FDG, 2014)

Using fine-grained code change metrics to simulate software evolution. - Zhongpeng Lin; Jim Whitehead (WETSoM, 2014)

Playing with Recipes. - Johnathan Pagnutti; Jim Whitehead (FDG, 2015)

Generative Mixology: An Engine for Creating Cocktails. - Johnathan Pagnutti; Jim Whitehead (ICCC, 2015)

4th International Workshop on Games and Software Engineering (GAS 2015). - Judith Bishop; Kendra M. L. Cooper; Walt Scacchi; Jim Whitehead (ICSE (2), 2015)

Visualizing Loops and Data Structures in Xylem: The Code of Plants. - Heather Logas; Richard Vallejos; Joseph C. Osborn; Kate Compton; Jim Whitehead (GAS@ICSE, 2015)

Source Code Curation on StackOverflow: The Vesperin System. - Huascar Sanchez; Jim Whitehead (ICSE (2), 2015)

Why Power Laws? An Explanation from Fine-Grained Code Changes. - Zhongpeng Lin; Jim Whitehead (MSR, 2015)

An analysis of programming language statement frequency in C, C++, and Java source code. - Xiaoyan Zhu 003; E. James Whitehead Jr.; Caitlin Sadowski; Qinbao Song (Softw. Pract. Exp., 2015)

From software data to software theory. - Jim Whitehead (Perspectives on Data Science for Software Engineering, 2016)

Design Lessons From Binary Fission: A Crowd Sourced Game for Precondition Discovery. - Kate Compton; Heather Logas; Joseph C. Osborn; Chandranil Chakraborttii; Kelsey Coffman; Daniel Fava; Dylan Lederle-Ensign; Zhongpeng Lin; Jo Mazeika; Afshin Mobramaein; Johnathan Pagnutti; Huascar Sanchez; et al. (DiGRA/FDG, 2016)

Crowdsourcing program preconditions via a classification game. - Daniel Fava; Daniel G. Shapiro; Joseph C. Osborn; Martin Schäf; E. James Whitehead Jr. (ICSE, 2016)

Multistaging to understand: Distilling the essence of java code examples. - Huascar Sanchez; Jim Whitehead; Martin Schäf (ICPC, 2016)

MTG: Context-Based Music Composition for Tabletop Role-Playing Games. - Lucas N. Ferreira; Jim Whitehead (AIIDE, 2017)

Solving for Bespoke Game Assets: Applying Style to 3D Generative Artifacts. - Jo Mazeika; Jim Whitehead (AIIDE, 2017)

Towards generative emotions in games based on cognitive modeling. - Chandranil Chakraborttii; Lucas N. Ferreira; Jim Whitehead (FDG, 2017)

Solusforge: controlling the generation of the 3D models with spatial relation graphs. - Jo Mazeika; Jim Whitehead (FDG, 2017)

Art and science of engineered design: what kind of discipline is PCG? - Jim Whitehead (FDG, 2017)

Cooking On The Margins: Probabilistic Soft Logics for Recommending and Adapting Recipes. - Johnathan Pagnutti; Jim Whitehead (ICCBR (Workshops), 2017)

Reflections on the REST architectural style and "principled design of the modern web architecture" (impact paper award). - Roy T. Fielding; Richard N. Taylor; Justin R. Erenkrantz; Michael Martin Gorlick; Jim Whitehead; Rohit Khare; Peyman Oreizy (ESEC/SIGSOFT FSE, 2017)

Talk to Me About Pong: On Using Conversational Interfaces for Mixed-Initiative Game Design. - Afshin Mobramaein; Jim Whitehead; Chandranil Chakraborttii (AAAI Spring Symposia, 2018)

Talin: A Framework for Dynamic Tutorials Based on the Skill Atoms Theory. - Batu Aytemiz; Isaac Karth; Jesse Harder; Adam M. Smith 001; Jim Whitehead (AIIDE, 2018)

Towards 3D Neural Style Transfer. - Jo Mazeika; Jim Whitehead (AIIDE Workshops, 2018)

CADI - A Conversational Assistive Design Interface for Discovering Pong Variants. - Afshin Mobramaein; Morteza Behrooz; Jim Whitehead (AIIDE, 2018)

Cognitive and Experiential Interestingness in Abstract Visual Narrative. - Morteza Behrooz; Afshin Mobramaein; Arnav Jhala; Jim Whitehead (CogSci, 2018)

A Taxonomy of Code Changes Occurring within a Statement or a Signature. - Chunhua Yang 004; E. James Whitehead Jr. (TASE, 2018)

An empirical study of software change classification with imbalance data-handling methods. - Xiaoyan Zhu 003; Binbin Niu; E. James Whitehead Jr.; Zhongbin Sun (Softw. Pract. Exp., 2018)

A methodology for designing natural language interfaces for procedural content generation. - Afshin Mobramaein; Jim Whitehead (FDG, 2019)

TownSim: agent-based city evolution for naturalistic road network generation. - Asiiah Song; Jim Whitehead (FDG, 2019)

Identifying the Within-Statement Changes to Facilitate Change Understanding. - Chunhua Yang 004; Jim Whitehead (ICSME, 2019)

Learning to Generate Music With Sentiment. - Lucas Ferreira; Jim Whitehead (ISMIR, 2019)

Pruning the AST with Hunks to Speed up Tree Differencing. - Chunhua Yang 004; E. James Whitehead Jr. (SANER, 2019)

Computer-Generated Music for Tabletop Role-Playing Games. - Lucas N. Ferreira; Levi H. S. Lelis; Jim Whitehead (AIIDE, 2020)

Scheherazade's Tavern: A Prototype For Deeper NPC Interactions. - Rehaf Aljammaz; Elisabeth Oliver; Jim Whitehead; Michael Mateas (FDG, 2020)

Spatial Layout of Procedural Dungeons Using Linear Constraints and SMT Solvers. - Jim Whitehead (FDG, 2020)

A Modular Architecture for Procedural Generation of Towns, Intersections and Scenarios for Testing Autonomous Vehicles. - Ishaan Paranjape; Abdul Jawad; Yanwen Xu; Asiiah Song; Jim Whitehead (IV, 2020)

Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Search. - Lucas N. Ferreira; Lili Mou; Jim Whitehead; Levi H. S. Lelis (AIIDE, 2022)

CogMod: Simulating Human Information Processing Limitation While Driving. - Abdul Jawad; Jim Whitehead (IV, 2022)

Adversarial jaywalker modeling for simulation-based testing of Autonomous Vehicle Systems. - Golam Md Muktadir; Jim Whitehead (IV, 2022)

Just-in-time defect prediction for software hunks. - Xiaoyan Zhu 003; Chenyu Yan; E. James Whitehead Jr.; Binbin Niu; Lei Zhu 011; Long Pan (Softw. Pract. Exp., 2022)

Structure and Coherence in City Road Network Generation. - Bahar Bateni; Jim Whitehead (CoG, 2023)

Challenges of End-to-End Testing with Selenium WebDriver and How to Face Them: A Survey. - Maurizio Leotta; Boni García; Filippo Ricca; Jim Whitehead (ICST, 2023)

CogMod: Driver Model for Augmenting Scenario Criticality. - Abdul Jawad; Jim Whitehead (ITSC, 2023)

PedGrid - A Simple Yet Expressive Simulation Environment for Pedestrian Behavior Modeling. - Golam Md Muktadir; Taorui Huang; Zarif Ikram; Abdul Jawad; Jim Whitehead (ITSC, 2023)

Procedural Generation of Complex Roundabouts for Autonomous Vehicle Testing. - Zarif Ikram; Golam Md Muktadir; Jim Whitehead (IV, 2023)

Use of ChatGPT as an Assistant in the End-to-End Test Script Generation for Android Apps. - Boni García; Maurizio Leotta; Filippo Ricca; Jim Whitehead (A-TEST@ISSTA, 2024)

MiniStS: A Testbed for Dynamic Rule Exploration. - Bahar Bateni; Jim Whitehead (EXAG@AIIDE, 2024)

Language-Driven Play: Large Language Models as Game-Playing Agents in Slay the Spire. - Bahar Bateni; Jim Whitehead (FDG, 2024)

Evaluating Exploratory Reading Groups for Supporting Undergraduate Research Pipelines in Computing. - David M. Torres-Mendoza; Saba Kheirinejad; Mustafa Ajmal; Ashwin Chembu; Dustin Palea; Jim Whitehead; David T. Lee (ICER (1), 2024)

Adaptive Pedestrian Agent Modeling for Scenario-based Testing of Autonomous Vehicles through Behavior Retargeting. - Golam Md Muktadir; Jim Whitehead (ICRA, 2024)

Accident Scenario Generation using Driver Behavior Model. - Abdul Jawad; Jim Whitehead (ITSC, 2024)

ScenarioQA: Evaluating Test Scenario Reasoning Capabilities of Large Language Models. - Shreya Sinha; Ishaan Paranjape; Jim Whitehead (ITSC, 2024)

PedAnalyze - Pedestrian Behavior Annotator and Ontology. - Taorui Huang; Golam Md Muktadir; Srishti Sripada; Rishi Saravanan; Amelia Yuan; Jim Whitehead (IV, 2024)

HyGenPed: A Hybrid Procedural Generation Approach in Pedestrian Trajectory Modeling in Arbitrary Crosswalk Area. - Golam Md Muktadir; Xuyuan Cai; Jim Whitehead (IV, 2024)

SketchTiler: Co-Creative Sketch-to-Tilemap Conversion Using Wave Function Collapse. - Blythe Chen; Raven Cruz-James; Justin Lam; Jim Whitehead (CoG, 2025)

Conversational Interactions with Procedural Generators using Large Language Models. - Jim Whitehead; Thomas Wessel; Blythe Chen; Raven Cruz-James; Luc Harnist; William Klunder; Justin Lam; Ethan Lin; Roman Luo; Hung Nguyen; Naitik Poddar; Shiva Ravinutula; et al. (FDG, 2025)