Realität und computergestützte visuelle Simulation. - Eckart Lange (vdf, 1999)

Getting virtual 3D landscapes out of the lab. - Lewis Gill; Eckart Lange (Comput. Environ. Urban Syst., 2015)

In-situ flood visualisation using mobile AR. - Paul S. Haynes; Eckart Lange (3DUI, 2016)

Mobile Augmented Reality for Flood Visualisation. - Paul S. Haynes; Sigrid Hehl-Lange; Eckart Lange (Environ. Model. Softw., 2018)

Interactive Landscape Design and Flood Visualisation in Augmented Reality. - Adam R. Tomkins; Eckart Lange (Multimodal Technol. Interact., 2019)

Finding the difference: Measuring spatial perception of planning phases of high-rise urban developments in Virtual Reality. - Xi Lu; Adam R. Tomkins; Sigrid Hehl-Lange; Eckart Lange (Comput. Environ. Urban Syst., 2021)

Updating and backdating analyses for mitigating uncertainties in land change modeling: a case study of the Ci Kapundung upper water catchment area, Java Island, Indonesia. - Medria Shekar Rani; Ross Cameron; Olaf Schroth; Eckart Lange (Int. J. Geogr. Inf. Sci., 2022)