On the modified conjugate gradient method in cloth simulation. - Uri M. Ascher; Eddy Boxerman (Vis. Comput., 2003)

Decomposing cloth. - Eddy Boxerman; Uri M. Ascher (Symposium on Computer Animation, 2004)

Physically Based Deformable Models in Computer Graphics. - Andrew Nealen; Matthias Müller 001; Richard Keiser; Eddy Boxerman; Mark T. Carlson (Comput. Graph. Forum, 2006)

Towards minimalist game design. - Andrew Nealen; Adam Saltsman; Eddy Boxerman (FDG, 2011)

PCG-Based Game Design Patterns. - Michael Cook 001; Mirjam Eladhari; Andy Nealen; Mike Treanor; Eddy Boxerman; Alex Jaffe; Paul Sottosanti; Steve Swink (CoRR, 2016)