Participatory Design to Address Stigma with Adolescents with Type 1 Diabetes. - Gillian M. McCarthy; Edgar R. Rodríguez Ramírez; Brian J. Robinson (Conference on Designing Interactive Systems, 2017)

Letters to Medical Devices: A Case Study on the Medical Device User Requirements of Female Adolescents and Young Adults with Type 1 Diabetes. - Gillian M. McCarthy; Edgar R. Rodríguez Ramírez; Brian J. Robinson (PERSUASIVE, 2017)

A tangible interface and augmented reality game for facilitating sit-to-stand exercises for stroke rehabilitation. - Edgar R. Rodríguez Ramírez; Regan Petrie; Kah Chan; Nada Signal (IOT, 2018)

Toy Design for Emotion Regulation: Current and Potential Research Opportunities: Toy Design for Emotion Regulation. - Aisha Faisal Iskanderani; Edgar R. Rodríguez Ramírez (IDC, 2021)

Letters to medical devices: a case study on the medical device user requirements of adolescents with type 1 diabetes. - Gillian M. McCarthy; Edgar R. Rodríguez Ramírez; Brian J. Robinson (Behav. Inf. Technol., 2021)

Breezy the Calm Monster: Soft Toy Design Combined with Pervasive Technology to Teach Deep Breathing. - Aisha Faisal Iskanderani; Edgar R. Rodríguez Ramírez; Annette M. E. Henderson; Catherine Barbara Caudwell (UbiComp/ISWC Adjunct, 2023)

VR Experiences of Pregnant Women During Antenatal Care. - Lorna Massov; Brian Robinson; Edgar R. Rodríguez Ramírez; Robyn Maude; Craig Anslow (VRST, 2023)