Effects of speed and transitions on target-based travel techniques. - Daniel Medeiros 001; Eduardo Cordeiro; Daniel Mendes; Maurício Sousa; Alberto Raposo 001; Alfredo Ferreira; Joaquim A. Jorge (VRST, 2016)

PRECIOUS! Out-of-reach selection using iterative refinement in VR. - Daniel Mendes; Daniel Medeiros 001; Eduardo Cordeiro; Maurício Sousa; Alfredo Ferreira; Joaquim A. Jorge (3DUI, 2017)

Using iterative refinement for out-of-reach selection in VR. - Daniel Mendes; Daniel Medeiros 001; Maurício Sousa; Eduardo Cordeiro; Alfredo Ferreira; Joaquim A. Jorge (SCCG, 2017)

Design and evaluation of a novel out-of-reach selection technique for VR using iterative refinement. - Daniel Mendes; Daniel Medeiros 001; Maurício Sousa; Eduardo Cordeiro; Alfredo Ferreira; Joaquim A. Jorge (Comput. Graph., 2017)

A Study on Natural 3D Shape Manipulation in VR. - Eduardo Cordeiro; Franca Giannini; Marina Monti; Daniel Mendes; Alfredo Ferreira (STAG, 2018)