Experimenting in mobile social contexts using JellyNets. - Peter Gilbert; Eduardo Cuervo; Landon P. Cox (HotMobile, 2009)

MAUI: making smartphones last longer with code offload. - Eduardo Cuervo; Aruna Balasubramanian; Dae-ki Cho; Alec Wolman; Stefan Saroiu; Ranveer Chandra; Paramvir Bahl (MobiSys, 2010)

CrowdLab: An architecture for volunteer mobile testbeds. - Eduardo Cuervo; Peter Gilbert; Bi Wu; Landon P. Cox (COMSNETS, 2011)

MobiSys 2010 Conference Report. - Eduardo Cuervo; Jialiu Lin (IEEE Pervasive Comput., 2011)

Enhancing Mobile Devices through Code Offload. - Eduardo Cuervo (2012)

ScreenPass: secure password entry on touchscreen devices. - Dongtao Liu; Eduardo Cuervo; Valentin Pistol; Ryan Scudellari; Landon P. Cox (MobiSys, 2013)

Demo: Kahawai: high-quality mobile gaming using GPU offload. - Eduardo Cuervo; Alec Wolman; Landon P. Cox; Stefan Saroiu; Madanlal Musuvathi; Ali Razeen (MobiSys, 2014)

Demo: DeLorean: using speculation to enable low-latency continuous interaction for mobile cloud gaming. - Kyungmin Lee; David Chu; Eduardo Cuervo; Alec Wolman; Jason Flinn (MobiSys, 2014)

Toward an Ideal Mobile World: Opportunities and Challenges. - Eduardo Cuervo Laffaye (IEEE Internet Comput., 2014)

Kahawai: High-Quality Mobile Gaming Using GPU Offload. - Eduardo Cuervo; Alec Wolman; Landon P. Cox; Kiron Lebeck; Ali Razeen; Stefan Saroiu; Madanlal Musuvathi (MobiSys, 2015)

Demo: Irides: Attaining Quality, Responsiveness and Mobility for Virtual Reality Head-mounted Displays. - Yury Degtyarev; Eduardo Cuervo; David Chu (MobiSys, 2015)

Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Mobile Cloud Gaming. - Kyungmin Lee; David Chu; Eduardo Cuervo; Johannes Kopf 001; Alec Wolman; Yury Degtyarev; Sergey Grizan; Jason Flinn (GetMobile Mob. Comput. Commun., 2015)

Demo: FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization. - Kevin Boos; David Chu; Eduardo Cuervo (MobiSys (Companion Volume), 2016)

Poster: Mobile Virtual Reality for Head-mounted Displays With Interactive Streaming Video and Likelihood-based Foveation. - Eduardo Cuervo; David Chu (MobiSys (Companion Volume), 2016)

Demo: FocusVR: Effective & Usable VR Display Power Management. - Tan Kiat Wee; Eduardo Cuervo; Rajesh Krishna Balan (MobiSys (Companion Volume), 2016)

Proxy-guided Image-based Rendering for Mobile Devices. - Bernhard Reinert; Johannes Kopf 001; Tobias Ritschel 001; Eduardo Cuervo; David Chu; Hans-Peter Seidel (Comput. Graph. Forum, 2016)

FlashBack: Immersive Virtual Reality on Mobile Devices via Rendering Memoization. - Kevin Boos; David Chu; Eduardo Cuervo (GetMobile Mob. Comput. Commun., 2016)

BEYOND REALITY: Head-Mounted Displays for Mobile Systems Researchers. - Eduardo Cuervo (GetMobile Mob. Comput. Commun., 2017)

Steel: Simplified Development and Deployment of Edge-Cloud Applications. - Shadi A. Noghabi; John Kolb; Peter Bodík; Eduardo Cuervo (HotCloud, 2018)

Creating the Perfect Illusion: What will it take to Create Life-Like Virtual Reality Headsets? - Eduardo Cuervo; Krishna Chintalapudi; Manikanta Kotaru (HotMobile, 2018)

Unified Management and Optimization of Edge-Cloud IoT Applications. - Shadi A. Noghabi; Jack Kolb; Peter Bodík; Eduardo Cuervo (CoRR, 2018)

FocusVR: Effective 8 Usable VR Display Power Management. - Tan Kiat Wee; Eduardo Cuervo; Rajesh Balan (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018)