Uso Experimental de Voice-commerce, uma plataforma de atendimento virtual. - Eduardo Filgueiras Damasceno; Renata da Costa; Fabio Montahna; José Barbosa Dias Jr.; Luiz Fernando Braga Lopes (Rev. Avances en Sistemas Informática, 2007)

An X3D Framework for Developing Adaptive Virtual Environments. - Luiz Fernando Braga Lopes; José Barbosa Dias Jr.; Eduardo Filgueiras Damasceno; Alexandre Cardoso; Edgard Afonso Lamounier Jr. (CGVR, 2010)

A Software Architecture for Adapting Virtual Reality Content to Mobile Devices. - José Barbosa Dias Jr.; Marlus Dias Silva; Luiz Fernando Braga Lopes; Eduardo Filgueiras Damasceno; Alexandre Cardoso; Edgard Afonso Lamounier Jr. (FMN, 2010)

An middleware for motion capture devices applied to virtual rehab. - Eduardo Filgueiras Damasceno; Alexandre Cardoso; Edgard Afonso Lamounier Jr. (VR, 2013)

A serious game to support the drug misuse prevention for teenagers students. - Eduardo Filgueiras Damasceno; Paulo Augusto Nardi; Adriane Carla Anastacio Silva; Alexandre L'Erário (FIE, 2017)

Aspects of User Profiles That Can Improve Mobile Augmented Reality Usage. - Silvio Ricardo Rodrigues Sanches; Marcio Oizumi; Claiton de Oliveira; Eduardo Filgueiras Damasceno; Antonio Carlos Sementille (SVR, 2017)

Teaching Multidisciplinary Teams Requirements for Undergraduate Students: an Approach to Augmented Reality Software in Design Thinking Context. - Eduarda Maganha de Almeida; Eduardo Filgueiras Damasceno; Alexandre L'Erário (FIE, 2018)

Sociability from the Perspective of Cultural Diversity in Virtual Communities of Practice. - Tatiany Xavier de Godoi; Breno Augusto Guerra Zancan; Daniela Freitas Guilhermino; Eduardo Filgueiras Damasceno; José Reinaldo Merlin; Thiago Adriano Coleti; André Luís Andrade Menolli; Ederson Marcos Sgarbi (HCI (11), 2018)

Evaluation of the usability and accessibility of a keyboard for people with motor paralysis and paresthesia. - Tatiany Xavier de Godoi; Natasha Malveira Costa Valentim; Eduardo Filgueiras Damasceno (IHC, 2019)

A Proposal of Interaction with 3D Object using Hologram by Reflection on Low-Cost Devices. - Eduardo Filgueiras Damasceno; Douglas Lopes Farias; Renan Cleverson Laureano Flor da Rosa; Rafael de Souza Fernandes (SVR, 2019)

Analysis of Low-Cost Virtual and Augmented Reality Technology in Case of Motor Rehabilitation. - Rafael Fernandes de Souza; Douglas Lopes Farias; Renan Cleverson Laureano Flor da Rosa; Eduardo Filgueiras Damasceno (SVR, 2019)

A Motor Rehabilitation's Motion Range Assessment with Low-Cost Virtual Reality Serious Game. - Douglas Lopes Farias; Rafael Fernandes de Souza; Paulo Augusto Nardi; Eduardo Filgueiras Damasceno (HealthCom, 2020)

Porifera: A Collaborative Tool to Support Systematic Literature Review and Systematic Mapping Study. - Thiago Prado de Campos; Eduardo Filgueiras Damasceno; Natasha Malveira Costa Valentim (SBES, 2022)

Proposal and Evaluation of a Collaborative IS to Support Systematic Reviews and Mapping Studies. - Thiago Prado de Campos; Eduardo Filgueiras Damasceno; Natasha Malveira Costa Valentim (SBSI, 2022)

Usability and User Experience Evaluation of Touchable Holographic Solutions: A Systematic Mapping Study. - Thiago Prado de Campos; Eduardo Filgueiras Damasceno; Natasha Malveira Costa Valentim (IHC, 2023)

Avaliando um SI Colaborativo para Apoiar Revisões e Mapeamentos Sistemáticos da Literatura. - Thiago Prado de Campos; Eduardo Filgueiras Damasceno; Natasha Malveira Costa Valentim (Braz. J. Inf. Syst., 2023)

A Systematic Mapping Study on Low-Cost Immersive Virtual Reality for Microbiology. - Eduardo Filgueiras Damasceno; Larissa Fernandes; Armando Paulo da Silva; José Barbosa Días (Rev. Iberoam. de Tecnol. del Aprendiz., 2023)

Usability and User Experience Questionnaire Evaluation and Evolution for Touchable Holography. - Thiago Prado de Campos; Eduardo Filgueiras Damasceno; Natasha M. Costa Valentim (ICEIS (2), 2024)

Evaluating Usability, User Experience, and Playability of a Puzzle Game in Mixed Reality. - Thiago Prado de Campos; Marcelo da Silva Hounsell; Eduardo Filgueiras Damasceno; Natasha M. Costa Valentim (SVR, 2024)

A serious game-based platform for measuring treatment adherence. - Eduardo Filgueiras Damasceno; Armando Paulo da Silva; José Barbosa Días (Multim. Tools Appl., 2024)

Evaluating Performance and Acceptance of the UUXE-ToH Questionnaire for Touchable Holographic Solutions. - Thiago Prado de Campos; Saul E. Delabrida; Eduardo Filgueiras Damasceno; Natasha M. Costa Valentim (ICEIS (2), 2025)

An Updated Systematic Mapping Study on Usability and User Experience Evaluation of Touchable Holographic Solutions. - Thiago Prado de Campos; Maria Emilia Castello; Eduardo Filgueiras Damasceno; Natasha Malveira Costa Valentim (J. Interact. Syst., 2025)

Evaluating Usability and UX in Touchable Holographic Solutions: A Validation Study of the UUXE-ToH Questionnaire. - Thiago Prado de Campos; Eduardo Filgueiras Damasceno; Natasha Malveira Costa Valentim (Int. J. Hum. Comput. Interact., 2025)