N-grams: a well-structured knowledge representation for recognition of graphical documents. - Edward Lank; Dorothea Blostein (ICDAR, 1997)

An interactive system for recognizing hand drawn UML diagrams. - Edward Lank; Jeb S. Thorley; Sean Jy-Shyang Chen (CASCON, 2000)

Treatment of Diagrams in Document Image Analysis. - Dorothea Blostein; Edward Lank; Richard Zanibbi (Diagrams, 2000)

User Interfaces for On-Line Diagram Recognition. - Dorothea Blostein; Edward Lank; Arlis Rose; Richard Zanibbi (GREC, 2001)

On-Line Recognition of UML Diagrams. - Edward Lank; Jeb S. Thorley; Sean Chen; Dorothea Blostein (ICDAR, 2001)

Modeling Style of Work as an Aid to the Design and Evaluation of Interactive Systems. - James Wu; Nicholas T. Graham; Katherine Everitt; Dorothea Blostein; Edward Lank (CADUI, 2002)

A Retargetable Framework for Interactive Diagram Recognition. - Edward Lank (ICDAR, 2003)

Stylus input and editing without prior selection of mode. - Eric Saund; Edward Lank (UIST, 2003)

Managing Ambiguity in Mode Inferencing. - Keith Deming; Edward Lank (AAAI Technical Report (6), 2004)

Sloppy Selection: Providing an Accurate Interpretation of Imprecise Selection Gestures. - Edward Lank; Eric Saund; Luping May (AAAI Technical Report (6), 2004)

Accessing services: dumb clients in a smart classroom. - Edward Lank; Amy Ichnowski; Shahid Khatri (CHI Extended Abstracts, 2004)

Focus+Context sketching on a pocket PC. - Edward Lank; Son Phan (CHI Extended Abstracts, 2004)

An interface mark-up language for web3D. - John D. Roberts; Ilmi Yoon; Sanghyuk Yoon; Edward Lank (IASTED Conf. on Software Engineering and Applications, 2004)

User Centred Rapid Application Development. - Edward Lank; Ken Withee; Lisa Schile; Tom Parker (RISE, 2005)

Sloppy selection: Providing an accurate interpretation of imprecise selection gestures. - Edward Lank; Eric Saund (Comput. Graph., 2005)

Biasing response in Fitts' Law tasks. - Emory Al-Imam; Edward Lank (CHI Extended Abstracts, 2006)

Concurrent bimanual stylus interaction: a study of non-preferred hand mode manipulation. - Edward Lank; Jaime Ruiz; William B. Cowan (Graphics Interface, 2006)

Parts, Image, and Sketch based 3D Modeling Method. - Jun Murakawa; Ilmi Yoon; Tracie-Lynne Hong; Edward Lank (SBM, 2006)

Endpoint prediction using motion kinematics. - Edward Lank; Yi-Chun Nikko Cheng; Jaime Ruiz (CHI, 2007)

PocketPad: Using Handhelds and Digital Pens to Manage Data in Mobile Contexts. - Emory Al-Imam; Edward Lank (ICDS, 2007)

Tracking Observations: Using Handhelds and Computers for Classroom Observation Logging. - Hashi Bai; Greydon Buckley; Mark Howard; Edward Lank (ICDS, 2007)

A study on the scalability of non-preferred hand mode manipulation. - Jaime Ruiz; Edward Lank (ICMI, 2007)

Five-key text input using rhythmic mappings. - Christine Szentgyorgyi; Edward Lank (ICMI, 2007)

Managing Ambiguity in Mathematical Matrices. - David Tausky; George Labahn; Edward Lank; Mirette S. Marzouk (SBIM, 2007)

Renegade gaming: practices surrounding social use of the Nintendo DS handheld gaming system. - Christine Szentgyorgyi; Michael A. Terry; Edward Lank (CHI, 2008)

MathBrush: A System for Doing Math on Pen-Based Devices. - George Labahn; Edward Lank; Scott MacLean; Mirette S. Marzouk; David Tausky (Document Analysis Systems, 2008)

A model of non-preferred hand mode switching. - Jaime Ruiz; Andrea Bunt; Edward Lank (Graphics Interface, 2008)

Analyzing the kinematics of bivariate pointing. - Jaime Ruiz; David Tausky; Andrea Bunt; Edward Lank; Richard Mann (Graphics Interface, 2008)

MathBrush: A Case Study for Pen-based Interactive Mathematics. - George Labahn; Edward Lank; Mirette S. Marzouk; Andrea Bunt; Scott MacLean; David Tausky (SBIM, 2008)

Kinematic templates: end-user tools for content-relative cursor manipulations. - Richard Y. K. Fung; Edward Lank; Michael A. Terry; Celine Latulipe (UIST, 2008)

Is the sky pure today? AwkChecker: an assistive tool for detecting and correcting collocation errors. - Taehyun Park; Edward Lank; Pascal Poupart; Michael A. Terry (UIST, 2008)

Friend or foe?: examining CAS use in mathematics research. - Andrea Bunt; Michael A. Terry; Edward Lank (CHI, 2009)

Tools for the Efficient Generation of Hand-Drawn Corpora Based on Context-Free Grammars. - Scott MacLean; David Tausky; George Labahn; Edward Lank; Mirette S. Marzouk (SBIM, 2009)

Googling Bing: reassessing the impact of brand on the perceived quality of two contemporary search engines. - Ahmed A. Ataullah; Edward Lank (BCS HCI, 2010)

SkCHI: designing sketch recognition interfaces. - Tracy Hammond; Edward Lank; Aaron Adler (CHI Extended Abstracts, 2010)

Estimating residual error rate in recognized handwritten documents using artificial error injection. - Edward Lank; Ryan Stedman; Michael A. Terry (CHI, 2010)

Naïve Security in a Wi-Fi World. - Colleen Swanson; Ruth Urner; Edward Lank (IFIPTM, 2010)

Speeding pointing in tiled widgets: understanding the effects of target expansion and misprediction. - Jaime Ruiz; Edward Lank (IUI, 2010)

Exploring Usability and Learnability of Mode Inferencing in Pen/Tablet Interfaces. - Matei Negulescu; Jaime Ruiz; Edward Lank (SBIM, 2010)

Minimizing Modes for Smart Selection in Sketching/Drawing Interfaces. - Eric Saund; Edward Lank (Sketch-based Interfaces and Modeling, 2011)

User-defined motion gestures for mobile interaction. - Jaime Ruiz; Yang Li 058; Edward Lank (CHI, 2011)

Analyzing sketch content using in-air packet information. - David Tausky; Edward Lank; Richard Mann; George Labahn (IUI, 2011)

Towards ground truth in geometric textures. - Zainab AlMeraj; Craig S. Kaplan; Paul Asente; Edward Lank (NPAR, 2011)

Is the iPad useful for sketch input? A comparison with the Tablet PC. - Scott MacLean; David Tausky; George Labahn; Edward Lank; Mirette S. Marzouk (SBIM, 2011)

ZoomPointing revisited: supporting mixed-resolution gesturing on interactive surfaces. - Matei Negulescu; Jaime Ruiz; Edward Lank (ITS, 2011)

Grammar-based techniques for creating ground-truthed sketch corpora. - Scott MacLean; George Labahn; Edward Lank; Mirette S. Marzouk; David Tausky (Int. J. Document Anal. Recognit., 2011)

Territoriality and behaviour on and around large vertical publicly-shared displays. - Alec Azad; Jaime Ruiz; Daniel Vogel 001; Mark S. Hancock; Edward Lank (Conference on Designing Interactive Systems, 2012)

Tap, swipe, or move: attentional demands for distracted smartphone input. - Matei Negulescu; Jaime Ruiz; Yang Li 058; Edward Lank (AVI, 2012)

A recognition safety net: bi-level threshold recognition for mobile motion gestures. - Matei Negulescu; Jaime Ruiz; Edward Lank (Mobile HCI, 2012)

Clicking blindly: using spatial correspondence to select targets in multi-device environments. - Krzysztof Pietroszek; Edward Lank (Mobile HCI, 2012)

Classroom response systems in higher education: Meeting user needs with NetClick. - Darren Abramson 001; Krzysztof Pietroszek; Leila Chinaei; Edward Lank; Michael A. Terry (EDUCON, 2013)

Aiding human discovery of handwriting recognition errors. - Ryan Stedman; Michael A. Terry; Edward Lank (ICMI, 2013)

Challenges and Opportunities for Mathematics Software in Expert Problem Solving. - Andrea Bunt; Michael A. Terry; Edward Lank (Hum. Comput. Interact., 2013)

Analyzing intended use effects in target acquisition. - Jaime Ruiz; Edward Lank (AVI, 2014)

InkAnchor: enhancing informal ink-based note taking on touchscreen mobile phones. - Yi Ren; Yang Li 058; Edward Lank (CHI, 2014)

The effect of interior bezel presence and width on magnitude judgement. - James R. Wallace; Daniel Vogel 001; Edward Lank (Graphics Interface, 2014)

Teaching motion gestures via recognizer feedback. - Ankit Kamal; Yang Li 058; Edward Lank (IUI, 2014)

Smartcasting: a discount 3D interaction technique for public displays. - Krzysztof Pietroszek; Anastasia Kuzminykh; James R. Wallace; Edward Lank (OZCHI, 2014)

Effect of Bezel Presence and Width on Visual Search. - James R. Wallace; Daniel Vogel 001; Edward Lank (PerDis, 2014)

Pinch-to-zoom-plus: an enhanced pinch-to-zoom that reduces clutching and panning. - Jeff Avery; Mark Choi; Daniel Vogel 001; Edward Lank (UIST, 2014)

Clutching Is Not (Necessarily) the Enemy. - Mathieu Nancel; Daniel Vogel 001; Edward Lank (CHI, 2015)

Designing Persuasive Technology to Manage Peak Electricity Demand in Ontario Homes. - Valerie Sugarman; Edward Lank (CHI, 2015)

3D interaction with networked public displays using mobile and wearable devices. - Krzysztof Pietroszek; Liudmila Tahai; James R. Wallace; Edward Lank (UbiComp/ISWC Adjunct, 2015)

Tiltcasting: 3D Interaction on Large Displays using a Mobile Device. - Krzysztof Pietroszek; James R. Wallace; Edward Lank (UIST, 2015)

Surveying Expert-Level Gesture Use and Adoption on Multi-Touch Tablets. - Jeff Avery; Edward Lank (Conference on Designing Interactive Systems, 2016)

People Searched by People: Context-Based Selectiveness in Online Search. - Anastasia Kuzminykh; Edward Lank (Conference on Designing Interactive Systems, 2016)

Watchpoint: Freehand Pointing with a Smartwatch in a Ubiquitous Display Environment. - Keiko Katsuragawa; Krzysztof Pietroszek; James R. Wallace; Edward Lank (AVI, 2016)

Gestural Text Input Using a Smartwatch. - Keiko Katsuragawa; James R. Wallace; Edward Lank (AVI, 2016)

Privacy Personas: Clustering Users via Attitudes and Behaviors toward Security Practices. - Janna Lynn Dupree; Richard Devries; Daniel M. Berry; Edward Lank (CHI, 2016)

Learning from Green Designers: Green Design as Discursive Practice. - Earl Friedberg; Edward Lank (CHI, 2016)

Creating Your Bubble: Personal Space On and Around Large Public Displays. - James R. Wallace; Nancy Iskander; Edward Lank (CHI, 2016)

Knowledge Graphs versus Hierarchies: An Analysis of User Behaviours and Perspectives in Information Seeking. - Bahareh Sarrafzadeh; Alexandra Vtyurina; Edward Lank; Olga Vechtomova (CHIIR, 2016)

Watchcasting: Freehand 3D interaction with off-the-shelf smartwatch. - Krzysztof Pietroszek; Liudmila Tahai; James R. Wallace; Edward Lank (3DUI, 2017)

Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments. - Shaishav Siddhpuria; Keiko Katsuragawa; James R. Wallace; Edward Lank (Conference on Designing Interactive Systems, 2017)

Left Them 4 Dead: Perception of Humans versus Non-Player Character Teammates in Cooperative Gameplay. - Rina R. Wehbe; Edward Lank; Lennart E. Nacke (Conference on Designing Interactive Systems, 2017)

Modeling User Performance on Curved Constrained Paths. - Mathieu Nancel; Edward Lank (CHI, 2017)

Subtle and Personal Workspace Requirements for Visual Search Tasks on Public Displays. - James R. Wallace; Ariel Weingarten; Edward Lank (CHI, 2017)

Testing Incremental Difficulty Design in Platformer Games. - Rina R. Wehbe; Elisa D. Mekler; Mike Schaekermann; Edward Lank; Lennart E. Nacke (CHI, 2017)

Effect of Motion-Gesture Recognizer Error Pattern on User Workload and Behavior. - Keiko Katsuragawa; Ankit Kamal; Edward Lank (IUI, 2017)

Label-and-Learn: Visualizing the Likelihood of Machine Learning Classifier's Success During Data Labeling. - Yunjia Sun; Edward Lank; Michael A. Terry (IUI, 2017)

Fostering large display engagement through playful interactions. - Jane Henderson; Shaishav Siddhpuria; Keiko Katsuragawa; Edward Lank (PerDis, 2017)

Improving Exploratory Search Experience through Hierarchical Knowledge Graphs. - Bahareh Sarrafzadeh; Edward Lank (SIGIR, 2017)

Introducing Transient Gestures to Improve Pan and Zoom on Touch Surfaces. - Jeff Avery; Sylvain Malacria; Mathieu Nancel; Géry Casiez; Edward Lank (CHI, 2018)

Pointing at a Distance with Everyday Smart Devices. - Shaishav Siddhpuria; Sylvain Malacria; Mathieu Nancel; Edward Lank (CHI, 2018)

Exploring Fingers' Limitation of Texture Density Perception on Ultrasonic Haptic Displays. - Farzan Kalantari; David Gueorguiev; Edward Lank; Nicolas Bremard; Laurent Grisoni (EuroHaptics (1), 2018)

Determining the haptic feedback position for optimizing the targeting performance on ultrasonic tactile displays. - Farzan Kalantari; Edward Lank; Yosra Rekik; Laurent Grisoni; Frédéric Giraud 001 (HAPTICS, 2018)

Ether-Toolbars: Evaluating Off-Screen Toolbars for Mobile Interaction. - Hanaë Rateau; Yosra Rekik; Edward Lank; Laurent Grisoni (IUI Companion, 2018)

TiltCrown: Extending Input on a Smartwatch with a Tiltable Digital Crown. - David Ahlström; Khalad Hasan; Edward Lank; Robert Liang (MUM, 2018)

Performer vs. observer: whose comfort level should we consider when examining the social acceptability of input modalities for head-worn display? - Fouad Shoie Alallah; Ali Neshati; Yumiko Sakamoto; Khalad Hasan; Edward Lank; Andrea Bunt; Pourang Irani (VRST, 2018)

A case study of using grounded analysis as a requirement engineering method: Identifying personas that specify privacy and security tool users. - Janna-Lynn (Weber) Dupree; Edward Lank; Daniel M. Berry (Sci. Comput. Program., 2018)

PinchList: Leveraging Pinch Gestures for Hierarchical List Navigation on Smartphones. - Teng Han; Jie Liu 029; Khalad Hasan; Mingming Fan 001; Junhyeok Kim 001; Jiannan Li; Xiangmin Fan; Feng Tian 001; Edward Lank; Pourang Irani (CHI, 2019)

Leveraging Distal Vibrotactile Feedback for Target Acquisition. - Jay Henderson; Jeff Avery; Laurent Grisoni; Edward Lank (CHI, 2019)

PledgeWork: Online Volunteering through Crowdwork. - Keiko Katsuragawa; Qi Shu; Edward Lank (CHI, 2019)

Crushed it!: Interactive Floor Demonstration. - Rina R. Wehbe; Kai Bornemann; Benjamin Hatscher; Joseph Tu; Lisa F. Cormier; Christian Hansen 001; Edward Lank; Lennart E. Nacke (CHI Extended Abstracts, 2019)

Eliciting Wrist and Finger Gestures to Guide Recognizer Design. - Qi Feng Liu; Keiko Katsuragawa; Edward Lank (Graphics Interface, 2019)

Biologically-Inspired Gameplay: Movement Algorithms for Artificially Intelligent (AI) Non-Player Characters (NPC). - Rina R. Wehbe; Giovanni Riberio; Kin Pon Fung; Lennart E. Nacke; Edward Lank (Graphics Interface, 2019)

Holding patterns: detecting handedness with a moving smartphone at pickup. - Jeff Avery; Daniel Vogel 001; Edward Lank; Damien Masson; Hanaë Rateau (IHM, 2019)

Measuring the effect of public vs private context on the kinematics of smartphone motion gestures. - Edward Lank; Paul D. Meyer; Damien Masson; Hanaë Rateau (IHM, 2019)

Exploring Cross-Modal Training via Touch to Learn a Mid-Air Marking Menu Gesture Set. - Jay Henderson; Sachi Mizobuchi; Wei Li 002; Edward Lank (MobileHCI, 2019)

How Much is Too Much?: Understanding the Information Needs of Parents of Young Children. - Anastasia Kuzminykh; Edward Lank (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2019)

The Perpetual Work Life of Crowdworkers: How Tooling Practices Increase Fragmentation in Crowdwork. - Alex C. Williams; Gloria Mark; Kristy Milland; Edward Lank; Edith Law (Proc. ACM Hum. Comput. Interact., 2019)

Bi-Level Thresholding: Analyzing the Effect of Repeated Errors in Gesture Input. - Keiko Katsuragawa; Ankit Kamal; Qi Feng Liu; Matei Negulescu; Edward Lank (ACM Trans. Interact. Intell. Syst., 2019)

Understanding Viewport- and World-based Pointing with Everyday Smart Devices in Immersive Augmented Reality. - Yuan Chen 011; Keiko Katsuragawa; Edward Lank (CHI, 2020)

Investigating the Necessity of Delay in Marking Menu Invocation. - Jay Henderson; Sylvain Malacria; Mathieu Nancel; Edward Lank (CHI, 2020)

Genie in the Bottle: Anthropomorphized Perceptions of Conversational Agents. - Anastasia Kuzminykh; Jenny Sun; Nivetha Govindaraju; Jeff Avery; Edward Lank (CHI, 2020)

Chameleon: Bringing Interactivity to Static Digital Documents. - Damien Masson; Sylvain Malacria; Edward Lank; Géry Casiez (CHI, 2020)

Bringing Interactivity to Research Papers and Presentations with Chameleon. - Damien Masson; Sylvain Malacria; Edward Lank; Géry Casiez (CHI Extended Abstracts, 2020)

Personal Space in Play: Physical and Digital Boundaries in Large-Display Cooperative and Competitive Games. - Rina R. Wehbe; Terence Dickson; Anastasia Kuzminykh; Lennart E. Nacke; Edward Lank (CHI, 2020)

STAT: Subtle Typing Around the Thigh for Head-Mounted Displays. - Jay Henderson; Jessy Ceha; Edward Lank (MobileHCI, 2020)

Hierarchical Knowledge Graphs: A Novel Information Representation for Exploratory Search Tasks. - Bahareh Sarrafzadeh; Adam Roegiest; Edward Lank (CoRR, 2020)

Characterizing Stage-aware Writing Assistance for Collaborative Document Authoring. - Bahareh Sarrafzadeh; Sujay Kumar Jauhar; Michael Gamon; Edward Lank; Ryen W. White (Proc. ACM Hum. Comput. Interact., 2020)

Empirical Evaluation of Moving Target Selection in Virtual Reality Using Egocentric Metaphors. - Yuan Chen 011; Junwei Sun 001; Qiang Xu 005; Edward Lank; Pourang Irani; Wei Li 002 (INTERACT (4), 2021)

Global Scene Filtering, Exploration, and Pointing in Occluded Virtual Space. - Yuan Chen 011; Junwei Sun 001; Qiang Xu 005; Edward Lank; Pourang Irani; Wei Li 002 (INTERACT (5), 2021)

Leveraging CD Gain for Precise Barehand Video Timeline Browsing on Smart Displays. - Futian Zhang; Sachi Mizobuchi; Wei Zhou 021; Taslim Arefin Khan; Wei Li 002; Edward Lank (INTERACT (4), 2021)

EdgeMark Menu: A 1D Menu for Curved Edge Display Smartphones. - Hanaë Rateau; Yosra Rekik; Edward Lank; Keiko Katsuragawa (MobileHCI, 2021)

Multi-channel Tactile Feedback Based on User Finger Speed. - Yosra Rekik; Edward Lank; Adnane Guettaf; Laurent Grisoni (Proc. ACM Hum. Comput. Interact., 2021)

Analyzing Midair Object Pointing Mappings for Smart Display Input. - Futian Zhang; Sachi Mizobuchi; Wei Zhou 021; Edward Lank (Proc. ACM Hum. Comput. Interact., 2021)

Investigating Cross-Modal Approaches for Evaluating Error Acceptability of a Recognition-Based Input Technique. - Jay Henderson; Tanya R. Jonker; Edward Lank; Daniel Wigdor; Ben Lafreniere (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022)

Leveraging Smartwatch and Earbuds Gesture Capture to Support Wearable Interaction. - Hanaë Rateau; Edward Lank; Zhe Liu 043 (Proc. ACM Hum. Comput. Interact., 2022)

Conductor: Intersection-Based Bimanual Pointing in Augmented and Virtual Reality. - Futian Zhang; Keiko Katsuragawa; Edward Lank (Proc. ACM Hum. Comput. Interact., 2022)

In-vehicle Performance and Distraction for Midair and Touch Directional Gestures. - Arman Hafizi; Jay Henderson; Ali Neshati; Wei Zhou 021; Edward Lank; Daniel Vogel 001 (CHI, 2023)

Interaction Region Characteristics for Midair Barehand Targeting on a Television. - Jay Henderson; Ali Neshati; Sachi Mizobuchi; Wei Zhou 021; Daniel Vogel 001; Edward Lank (CHI Extended Abstracts, 2023)

ChartDetective: Easy and Accurate Interactive Data Extraction from Complex Vector Charts. - Damien Masson; Sylvain Malacria; Daniel Vogel 001; Edward Lank; Géry Casiez (CHI, 2023)

Ether-Mark: An Off-Screen Marking Menu For Mobile Devices. - Hanaë Rateau; Yosra Rekik; Edward Lank (ICMI, 2023)

Interactions across Displays and Space: A Study of Virtual Reality Streaming Practices on Twitch. - Liwei Wu; Qing Liu 026; Jian Zhao 010; Edward Lank (Proc. ACM Hum. Comput. Interact., 2023)

Watch+AD: Disambiguing Around-the-Smartwatch Interaction. - Hanaë Rateau; Teng Han; Khalad Hasan; Keiko Katsuragawa; Yosra Rekik; Edward Lank (INTERACT (3), 2025)