Efficient Neural Audio Synthesis. - Nal Kalchbrenner; Erich Elsen; Karen Simonyan; Seb Noury; Norman Casagrande; Edward Lockhart; Florian Stimberg; Aäron van den Oord; Sander Dieleman; Koray Kavukcuoglu (ICML, 2018)

Parallel WaveNet: Fast High-Fidelity Speech Synthesis. - Aäron van den Oord; Yazhe Li; Igor Babuschkin; Karen Simonyan; Oriol Vinyals; Koray Kavukcuoglu; George van den Driessche 002; Edward Lockhart; Luis C. Cobo; Florian Stimberg; Norman Casagrande; Dominik Grewe; et al. (ICML, 2018)

Relational Deep Reinforcement Learning. - Vinícius Flores Zambaldi; David Raposo; Adam Santoro; Victor Bapst; Yujia Li 001; Igor Babuschkin; Karl Tuyls; David P. Reichert; Timothy P. Lillicrap; Edward Lockhart; Murray Shanahan; Victoria Langston; et al. (CoRR, 2018)

Consistent Generative Query Networks. - Ananya Kumar; S. M. Ali Eslami; Danilo J. Rezende; Marta Garnelo; Fabio Viola; Edward Lockhart; Murray Shanahan (CoRR, 2018)

Deep reinforcement learning with relational inductive biases. - Vinícius Flores Zambaldi; David Raposo; Adam Santoro; Victor Bapst; Yujia Li 001; Igor Babuschkin; Karl Tuyls; David P. Reichert; Timothy P. Lillicrap; Edward Lockhart; Murray Shanahan; Victoria Langston; et al. (ICLR (Poster), 2019)

Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descent. - Edward Lockhart; Marc Lanctot; Julien Pérolat; Jean-Baptiste Lespiau; Dustin Morrill; Finbarr Timbers; Karl Tuyls (IJCAI, 2019)

OpenSpiel: A Framework for Reinforcement Learning in Games. - Marc Lanctot; Edward Lockhart; Jean-Baptiste Lespiau; Vinícius Flores Zambaldi; Satyaki Upadhyay; Julien Pérolat; Sriram Srinivasan 005; Finbarr Timbers; Karl Tuyls; Shayegan Omidshafiei; Daniel Hennes; Dustin Morrill; et al. (CoRR, 2019)

Fast computation of Nash Equilibria in Imperfect Information Games. - Rémi Munos; Julien Pérolat; Jean-Baptiste Lespiau; Mark Rowland 001; Bart De Vylder; Marc Lanctot; Finbarr Timbers; Daniel Hennes; Shayegan Omidshafiei; Audrunas Gruslys; Mohammad Gheshlaghi Azar; Edward Lockhart; et al. (ICML, 2020)

Approximate exploitability: Learning a best response in large games. - Finbarr Timbers; Edward Lockhart; Martin Schmid; Marc Lanctot; Michael Bowling (CoRR, 2020)

Human-Agent Cooperation in Bridge Bidding. - Edward Lockhart; Neil Burch; Nolan Bard; Sebastian Borgeaud; Tom Eccles; Lucas Smaira; Ray Smith (CoRR, 2020)

Mastering Atari, Go, chess and shogi by planning with a learned model. - Julian Schrittwieser; Ioannis Antonoglou; Thomas Hubert; Karen Simonyan; Laurent Sifre; Simon Schmitt; Arthur Guez; Edward Lockhart; Demis Hassabis; Thore Graepel; Timothy P. Lillicrap; David Silver (Nat., 2020)

Solving Common-Payoff Games with Approximate Policy Iteration. - Samuel Sokota; Edward Lockhart; Finbarr Timbers; Elnaz Davoodi; Ryan D'Orazio; Neil Burch; Martin Schmid; Michael Bowling; Marc Lanctot (AAAI, 2021)

Scaling Language Models: Methods, Analysis & Insights from Training Gopher. - Jack W. Rae; Sebastian Borgeaud; Trevor Cai; Katie Millican; Jordan Hoffmann; H. Francis Song; John Aslanides; Sarah Henderson; Roman Ring; Susannah Young; Eliza Rutherford; Tom Hennigan; et al. (CoRR, 2021)

Approximate Exploitability: Learning a Best Response. - Finbarr Timbers; Nolan Bard; Edward Lockhart; Marc Lanctot; Martin Schmid; Neil Burch; Julian Schrittwieser; Thomas Hubert; Michael Bowling (IJCAI, 2022)

Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning. - Julien Pérolat; Bart De Vylder; Daniel Hennes; Eugene Tarassov; Florian Strub; Vincent de Boer; Paul Muller; Jerome T. Connor; Neil Burch; Thomas W. Anthony 001; Stephen McAleer; Romuald Elie; et al. (CoRR, 2022)

Figure Data for the paper "Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learning". - Julien Pérolat; Bart De Vylder; Daniel Hennes; Eugene Tarassov; Florian Strub; Vincent de Boer; Paul Muller; Jerome T. Connor; Neil Burch; Thomas Anthony 001; Stephen McAleer; Romuald Elie; et al. (Zenodo, 2022)