A Wireless, Inexpensive Optical Tracker for the CAVE(tm). - Ehud Sharlin; Pablo A. Figueroa; Mark Green 001; Benjamin Watson 001 (VR, 2000)

Cognitive cubes: a tangible user interface for cognitive assessment. - Ehud Sharlin; Yuichi Itoh; Benjamin Watson 001; Yoshifumi Kitamura; Steve Sutphen; Lili Liu (CHI, 2002)

Spatial Tangible User Interfaces for Cognitive Assessment and Training. - Ehud Sharlin; Yuichi Itoh; Benjamin Watson 001; Yoshifumi Kitamura; Steve Sutphen; Lili Liu; Fumio Kishino (BioADIT, 2004)

On tangible user interfaces, humans and spatiality. - Ehud Sharlin; Benjamin Watson 001; Yoshifumi Kitamura; Fumio Kishino; Yuichi Itoh (Pers. Ubiquitous Comput., 2004)

A Robotic Interface for Retrieval of Distributed Multimedia Content. - Ellen Lau; Ehud Sharlin; Ariel Shamir (DMS, 2005)

Predictive interaction using the delphian desktop. - Takeshi Asano; Ehud Sharlin; Yoshifumi Kitamura; Kazuki Takashima; Fumio Kishino (UIST, 2005)

Implementing Bubblegrams: The Use of Haar-Like Features for Human-Robot Interaction. - James Everett Young; Ehud Sharlin; Jeffrey E. Boyd (CASE, 2006)

An interactive speech interface for summarizing agile project planning meetings. - Shelly Park; Jörg Denzinger; Frank Maurer; Ehud Sharlin (CHI Extended Abstracts, 2006)

Sheep and wolves: test bed for human-robot interaction. - Min Xin; Ehud Sharlin (CHI Extended Abstracts, 2006)

Exploring Human-Robot Interaction Through Telepresence Board Games. - Min Xin; Ehud Sharlin (ICAT, 2006)

Modeling Plant Variations through 3D Interactive Sketches. - Lisa Streit; Paul Lapides; Mario Costa Sousa; Ehud Sharlin (SBM, 2006)

The 3D Tractus: A Three-Dimensional Drawing Board. - Paul Lapides; Ehud Sharlin; Mario Costa Sousa; Lisa Streit (Tabletop, 2006)

Purple crayon: from sketches to interactive environment. - Min Xin; Ehud Sharlin; Mario Costa Sousa; Saul Greenberg; Faramarz Samavati (Advances in Computer Entertainment Technology, 2007)

Save 'Em: physical gameplay using augmented reality techniques. - Cody Watts; Ehud Sharlin (Future Play, 2007)

Robot expressionism through cartooning. - James Everett Young; Min Xin; Ehud Sharlin (HRI, 2007)

BuildBot: Robotic Monitoring of Agile Software Development Teams. - Ruth Ablett; Ehud Sharlin; Frank Maurer; Jörg Denzinger; Craig Schock (RO-MAN, 2007)

Photogeist: an augmented reality photography game. - Cody Watts; Ehud Sharlin (Advances in Computer Entertainment Technology, 2008)

Exploring interpersonal touch in computer games. - Cody Watts; Ehud Sharlin; Peter Woytiuk (Advances in Computer Entertainment Technology, 2008)

Exploring the use of tangible user interfaces for human-robot interaction: a comparative study. - Cheng Guo; Ehud Sharlin (CHI, 2008)

Three dimensional tangible user interface for controlling a robotic team. - Paul Lapides; Ehud Sharlin; Mario Costa Sousa (HRI, 2008)

Puppet Master: Designing Reactive Character Behavior by Demonstration. - James Everett Young; Takeo Igarashi; Ehud Sharlin (Symposium on Computer Animation, 2008)

Napkin sketch: handheld mixed reality 3D sketching. - Min Xin; Ehud Sharlin; Mario Costa Sousa (VRST, 2008)

Build Notifications in Agile Environments. - Ruth Ablett; Frank Maurer; Ehud Sharlin; Jörg Denzinger; Craig Schock (XP, 2008)

Touch and toys: new techniques for interaction with a remote group of robots. - Cheng Guo; James Everett Young; Ehud Sharlin (CHI, 2009)

Matchmaker: Interpersonal Touch in Gaming. - Cody Watts; Ehud Sharlin; Peter Woytiuk (Edutainment, 2009)

HomeWindow: an augmented reality domestic monitor. - Paul Lapides; Ehud Sharlin; Saul Greenberg (HRI, 2009)

Situated messages for asynchronous human-robot interaction. - Nicolai Marquardt; James Everett Young; Ehud Sharlin; Saul Greenberg (HRI, 2009)

Using bio-electrical signals to influence the social behaviours of domesticated robots. - Paul Saulnier; Ehud Sharlin; Saul Greenberg (HRI, 2009)

The Haptic Tabletop Puck: the video. - Nicolai Marquardt; Miguel A. Nacenta; James Everett Young; Sheelagh Carpendale; Saul Greenberg; Ehud Sharlin (ITS, 2009)

The Haptic Tabletop Puck: tactile feedback for interactive tabletops. - Nicolai Marquardt; Miguel A. Nacenta; James Everett Young; Sheelagh Carpendale; Saul Greenberg; Ehud Sharlin (ITS, 2009)

A tangible user interface for assessing cognitive mapping ability. - Ehud Sharlin; Benjamin Watson 001; Steve Sutphen; Lili Liu; Robert Lederer; John H. Frazer (Int. J. Hum. Comput. Stud., 2009)

Toward Acceptable Domestic Robots: Applying Insights from Social Psychology. - James Everett Young; Richard Hawkins; Ehud Sharlin; Takeo Igarashi (Int. J. Soc. Robotics, 2009)

Exploring emotive actuation and its role in human-robot interaction. - John Harris; Ehud Sharlin (HRI, 2010)

Exploring interruption in HRI using wizard of oz. - Paul Saulnier; Ehud Sharlin; Saul Greenberg (HRI, 2010)

Showing robots how to follow people using a broomstick interface. - James Everett Young; Kentaro Ishii; Takeo Igarashi; Ehud Sharlin (HRI, 2010)

Helping Hands: Designing Video Games with Interpersonal Touch Interaction. - Cody Watts; Ehud Sharlin; Peter Woytiuk (ICEC, 2010)

Touching the depths: introducing tabletop interaction to reservoir engineering. - Nicole Sultanum; Ehud Sharlin; Mario Costa Sousa; Daniel N. Miranda-Filho; Rob Eastick (ITS, 2010)

Tweeting halo: clothing that tweets. - Wai Shan (Florence) Ng; Ehud Sharlin (UIST (Adjunct Volume), 2010)

Social comics: a casual authoring game. - Paul Lapides; Ehud Sharlin; Mario Costa Sousa (BCS HCI, 2011)

Designing Snakey: A Tangible User Interface Supporting Well Path Planning. - John Harris; James Everett Young; Nicole Sultanum; Paul Lapides; Ehud Sharlin; Mario Costa Sousa (INTERACT (3), 2011)

Emotive Expression through the Movement of Interactive Robotic Vehicles. - Eric Kryski; Ehud Sharlin (INTERACT (3), 2011)

The Looking Glass: Visually Projecting Yourself to the Past. - Bon Adriel Aseniero; Ehud Sharlin (ICEC, 2011)

Exercise Pal Mootchi. - Wai Shan (Florence) Ng; Ehud Sharlin (ICEC, 2011)

Exploring the affect of abstract motion in social human-robot interaction. - John Harris; Ehud Sharlin (RO-MAN, 2011)

Collocated interaction with flying robots. - Wai Shan (Florence) Ng; Ehud Sharlin (RO-MAN, 2011)

Exploring minimal nonverbal interruption in HRI. - Paul Saulnier; Ehud Sharlin; Saul Greenberg (RO-MAN, 2011)

How to walk a robot: A dog-leash human-robot interface. - James Everett Young; Yoichi Kamiyama; Juliane Reichenbach; Takeo Igarashi; Ehud Sharlin (RO-MAN, 2011)

"Point it, split it, peel it, view it": techniques for interactive reservoir visualization on tabletops. - Nicole Sultanum; Sowmya Somanath; Ehud Sharlin; Mario Costa Sousa (ITS, 2011)

Evaluating Human-Robot Interaction - Focusing on the Holistic Interaction Experience. - James Everett Young; Ja-Young Sung; Amy Voida; Ehud Sharlin; Takeo Igarashi; Henrik I. Christensen; Rebecca E. Grinter (Int. J. Soc. Robotics, 2011)

Seamless mixed reality tracking in tabletop reservoir engineering interaction. - Paul Lapides; Nicole Sultanum; Ehud Sharlin; Mario Costa Sousa (AVI, 2012)

Vuzik: a Painting Graphic Score Interface for Composing and control of sound Generation. - Aura Pon; Junko Ichino; David Eagle; Ehud Sharlin; Nicolas D'Alessandro; Sheelagh Carpendale (ICMC, 2012)

Style by demonstration: teaching interactive movement style to robots. - James Everett Young; Kentaro Ishii; Takeo Igarashi; Ehud Sharlin (IUI, 2012)

A Digital Mobile Choir: Joining Two Interfaces towards Composing and Performing Collaborative Mobile Music. - Nicolas D'Alessandro; Aura Pon; Johnty Wang; David Eagle; Ehud Sharlin; Sidney S. Fels (NIME, 2012)

Re-collision: a collision reconstruction forensics tabletop interface. - Marcel Tozser; Nicole Sultanum; Ehud Sharlin; Ken Rutherford; Colin Foster (ITS, 2012)

Designing the car iWindow: exploring interaction through vehicle side windows. - Jiannan Li; Ehud Sharlin; Saul Greenberg; Michael Rounding (CHI Extended Abstracts, 2013)

Interacting with microseismic visualizations. - Ahmed E. Mostafa; Saul Greenberg; Emilio Vital Brazil; Ehud Sharlin; Mario Costa Sousa (CHI Extended Abstracts, 2013)

Integrating a robot in a tabletop reservoir engineering application. - Sowmya Somanath; Ehud Sharlin; Mario Costa Sousa (HRI, 2013)

User-Centered Programming by Demonstration: Stylistic Elements of Behavior. - James Everett Young; Kentaro Ishii; Takeo Igarashi; Ehud Sharlin (IJCAI, 2013)

FractVis: Visualizing Microseismic Events. - Ahmed E. Mostafa; Sheelagh Carpendale; Emilio Vital Brazil; David W. Eaton; Ehud Sharlin; Mario Costa Sousa (ISVC (2), 2013)

Teaching Robots Style: Designing and Evaluating Style-by-Demonstration for Interactive Robotic Locomotion. - James Everett Young; Ehud Sharlin; Takeo Igarashi (Hum. Comput. Interact., 2013)

Poster: Superhumans: A 3DUI design metaphor. - Ahmed E. Mostafa; Ehud Sharlin; Mario Costa Sousa (3DUI, 2014)

Designing social greetings in human robot interaction. - Brandon Heenan; Saul Greenberg; Setareh Aghel Manesh; Ehud Sharlin (Conference on Designing Interactive Systems, 2014)

Interactive two-sided transparent displays: designing for collaboration. - Jiannan Li; Saul Greenberg; Ehud Sharlin; Joaquim A. Jorge (Conference on Designing Interactive Systems, 2014)

'Explorances' or why (some) physical entities help us be more creative. - Sowmya Somanath; Ehud Sharlin; Mario Costa Sousa (SAP, 2014)

Haptics in remote collaborative exercise systems for seniors. - Hesam Alizadeh; Richard Tang; Ehud Sharlin; Anthony Tang 001 (CHI Extended Abstracts, 2014)

Shvil: collaborative augmented reality land navigation. - Nico Li; Aditya Shekhar Nittala; Ehud Sharlin; Mario Costa Sousa (CHI Extended Abstracts, 2014)

Medi, human robot interaction in pediatric health. - Setareh Aghel Manesh; Tanya N. Beran; Ehud Sharlin; Saul Greenberg (CHI Extended Abstracts, 2014)

Designing an immersive and entertaining pervasive gameplay experience with spheros as game and interface elements. - Brennan Jones; Kody R. Dillman; Setareh Aghel Manesh; Ehud Sharlin; Anthony Tang 001 (CHI PLAY, 2014)

Information visualization techniques for exploring oil well trajectories in reservoir models. - Sowmya Somanath; Sheelagh Carpendale; Ehud Sharlin; Mario Costa Sousa (Graphics Interface, 2014)

Calamaro: perceiving robotic motion in the wild. - John Harris; Stephanie Law; Kazuki Takashima; Ehud Sharlin; Yoshifumi Kitamura (HAI, 2014)

Ningyo of the CAVE: robots as social puppets of static infrastructure. - Nico Li; Stephen Cartwright; Ehud Sharlin; Mario Costa Sousa (HAI, 2014)

Vuzik: the effect of large gesture interaction on children's creative musical expression. - Junko Ichino; Aura Pon; Ehud Sharlin; David Eagle; Sheelagh Carpendale (OZCHI, 2014)

Design and evaluation techniques for authoring interactive and stylistic behaviors. - James Everett Young; Takeo Igarashi; Ehud Sharlin; Daisuke Sakamoto; Jeffrey Allen (ACM Trans. Interact. Intell. Syst., 2014)

PhoneEar: interactions for mobile devices that hear high-frequency sound-encoded data. - Aditya Shekhar Nittala; Xing-Dong Yang; Scott Bateman; Ehud Sharlin; Saul Greenberg (EICS, 2015)

Inspector Baxter: The Social Aspects of Integrating a Robot as a Quality Inspector in an Assembly Line. - Amy Banh; Daniel J. Rea; James E. Young; Ehud Sharlin (HAI, 2015)

Flying Frustum: A Spatial Interface for Enhancing Human-UAV Awareness. - Nico Li; Stephen Cartwright; Aditya Shekhar Nittala; Ehud Sharlin; Mario Costa Sousa (HAI, 2015)

Shared Presence and Collaboration Using a Co-Located Humanoid Robot. - Johann Wentzel; Daniel J. Rea; James E. Young; Ehud Sharlin (HAI, 2015)

ReservoirBench: An Interactive Educational Reservoir Engineering Workbench. - Sowmya Somanath; Allan Rocha; Hamidreza Hamdi; Ehud Sharlin; Mario Costa Sousa (INTERACT (1), 2015)

MovemenTable: The Design of Moving Interactive Tabletops. - Kazuki Takashima; Yusuke Asari; Hitomi Yokoyama; Ehud Sharlin; Yoshifumi Kitamura (INTERACT (3), 2015)

JackVR: A Virtual Reality Training System for Landing Oil Rigs. - Ahmed E. Mostafa; Kazuki Takashima; Mario Costa Sousa; Ehud Sharlin (ISVC (2), 2015)

And he built a crooked camera: a mobile visualization tool to view four-dimensional geometric objects. - Nico Li; Daniel J. Rea; James Everett Young; Ehud Sharlin; Mario Costa Sousa (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

PLANWELL: spatial user interface for collaborative petroleum well-planning. - Aditya Shekhar Nittala; Nico Li; Stephen Cartwright; Kazuki Takashima; Ehud Sharlin; Mario Costa Sousa (SIGGRAPH Asia Mobile Graphics and Interactive Applications, 2015)

Elevating Communication, Collaboration, and Shared Experiences in Mobile Video through Drones. - Brennan Jones; Kody R. Dillman; Richard Tang; Anthony Tang 001; Ehud Sharlin; Lora Oehlberg; Carman Neustaedter; Scott Bateman (Conference on Designing Interactive Systems, 2016)

Study and Design of a Shape-Shifting Wall Display. - Kazuki Takashima; Takafumi Oyama; Yusuke Asari; Ehud Sharlin; Saul Greenberg; Yoshifumi Kitamura (Conference on Designing Interactive Systems, 2016)

HappyFeet: Embodiments for Joint Remote Dancing. - Hesam Alizadeh; Anna Witcraft; Anthony Tang 001; Ehud Sharlin (Graphics Interface, 2016)

Playing the 'trust game' with robots: Social strategies and experiences. - Roberta C. Ramos Mota; Daniel J. Rea; Anna Le Tran; James E. Young; Ehud Sharlin; Mario Costa Sousa (RO-MAN, 2016)

Exploring Immersive Interfaces for Well Placement Optimization in Reservoir Models. - Roberta C. Ramos Mota; Stephen Cartwright; Ehud Sharlin; Hamidreza Hamdi; Mario Costa Sousa; Zhangxin Chen (SUI, 2016)

Engaging 'At-Risk' Students through Maker Culture Activities. - Sowmya Somanath; Laura Morrison; Janette Hughes; Ehud Sharlin; Mario Costa Sousa (TEI, 2016)

Rethinking temporospatiality in everyday virtual environments. - Ahmed E. Mostafa; Won Hyung A. Ryu; Sonny Chan; Ehud Sharlin; Mario Costa Sousa (WEVR@VR, 2016)

ReflectiveHUD: Designing Spatial Interaction History. - Ahmed E. Mostafa; Ehud Sharlin; Mario Costa Sousa (Conference on Designing Interactive Systems (Companion Volume), 2017)

'Maker' within Constraints: Exploratory Study of Young Learners using Arduino at a High School in India. - Sowmya Somanath; Lora Oehlberg; Janette Hughes; Ehud Sharlin; Mario Costa Sousa (CHI, 2017)

Humanoid Robot Instructors for Industrial Assembly Tasks. - Thomas Quitter; Ahmed E. Mostafa; D'Arcy Norman; André Miede; Ehud Sharlin; Patrick Finn (HAI, 2017)

Playing the mirror game with a humanoid: Probing the social aspects of switching interaction roles. - Shelly Sicat; Shreya Chopra; Nico Li; Ehud Sharlin (RO-MAN, 2017)

Duopography: using back-of-device multi-touch input to manipulate spatial data on mobile tangible interactive topography. - Nico Li; Ehud Sharlin; Mario Costa Sousa (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2017)

Visibility perception and dynamic viewsheds for topographic maps and models. - Nico Li; Wesley Willett; Ehud Sharlin; Mario Costa Sousa (SUI, 2017)

ReflectiveSpineVR: an immersive spine surgery simulation with interaction history capabilities. - Ahmed E. Mostafa; Won Hyung A. Ryu; Kazuki Takashima; Sonny Chan; Mario Costa Sousa; Ehud Sharlin (SUI, 2017)

A two-sided collaborative transparent display supporting workspace awareness. - Jiannan Li; Saul Greenberg; Ehud Sharlin (Int. J. Hum. Comput. Stud., 2017)

Bod-IDE: An Augmented Reality Sandbox for eFashion Garments. - Kevin Ta; Ehud Sharlin; Lora Oehlberg (Conference on Designing Interactive Systems (Companion Volume), 2018)

Perspective on and Re-orientation of Physical Proxies in Object-Focused Remote Collaboration. - Martin Feick; Terrance Tin Hoi Mok; Anthony Tang 001; Lora Oehlberg; Ehud Sharlin (CHI, 2018)

Communicating Awareness and Intent in Autonomous Vehicle-Pedestrian Interaction. - Karthik Mahadevan; Sowmya Somanath; Ehud Sharlin (CHI, 2018)

Supernumerary Arms for Gestural Communication. - Anthony Tran; Sowmya Somanath; Ehud Sharlin (CHI Extended Abstracts, 2018)

Designing Action-Characterizing Toy Blocks for Behavior Assessments. - Xiyue Wang; Miteki Ishikawa; Kazuki Takashima; Tomoaki Adachi; Ehud Sharlin; Patrick Finn; Yoshifumi Kitamura (CHI Extended Abstracts, 2018)

The Way You Move: The Effect of a Robot Surrogate Movement in Remote Collaboration. - Martin Feick; Lora Oehlberg; Anthony Tang 001; André Miede; Ehud Sharlin (HRI (Companion), 2018)

"Fight-or-Flight": Leveraging Instinctive Human Defensive Behaviors for Safe Human-Robot Interaction. - Karthik Mahadevan; Sowmya Somanath; Ehud Sharlin (HRI (Companion), 2018)

Can Interfaces Facilitate Communication in Autonomous Vehicle-Pedestrian Interaction? - Karthik Mahadevan; Sowmya Somanath; Ehud Sharlin (HRI (Companion), 2018)

Personal Space Intrusion in Human-Robot Collaboration. - Jessi Stark; Roberta C. R. Mota; Ehud Sharlin (HRI (Companion), 2018)

3De Interactive Lenses for Visualization in Virtual Environments. - Roberta C. R. Mota; Allan Rocha; Julio Daniel Silva; Usman R. Alim; Ehud Sharlin (SciVis, 2018)

AV-Pedestrian Interaction Design Using a Pedestrian Mixed Traffic Simulator. - Karthik Mahadevan; Elaheh Sanoubari; Sowmya Somanath; James E. Young; Ehud Sharlin (Conference on Designing Interactive Systems, 2019)

Exploring the Reactions of Companion Animals as Unintended Users of Social Robots. - Mandeep Mangat; Tim Au Yeung; Ehud Sharlin; Sowmya Somanath (Conference on Designing Interactive Systems (Companion Volume), 2019)

Mutation: Leveraging Performing Arts Practices in Cyborg Transitioning. - Nour Hammad; Elaheh Sanoubari; Patrick Finn; Sowmya Somanath; James E. Young; Ehud Sharlin (Creativity & Cognition, 2019)

VRSpineSim: Applying Educational Aids Within A Virtual Reality Spine Surgery Simulator. - Ahmed E. Mostafa; Won Hyung A. Ryu; Sonny Chan; Kazuki Takashima; Gail Kopp; Mario Costa Sousa; Ehud Sharlin (CGI, 2019)

Designing External Automotive Displays: VR Prototypes and Analysis. - Ashratuz Zavin Asha; Fahim Anzum; Patrick Finn; Ehud Sharlin; Mario Costa Sousa (AutomotiveUI, 2020)

Views from the Wheelchair: Understanding Interaction between Autonomous Vehicle and Pedestrians with Reduced Mobility. - Ashratuz Zavin Asha; Christopher Smith; Lora Oehlberg; Sowmya Somanath; Ehud Sharlin (CHI Extended Abstracts, 2020)

Autonomous Vehicle-Cyclist Interaction: Peril and Promise. - Ming Hou; Karthik Mahadevan; Sowmya Somanath; Ehud Sharlin; Lora Oehlberg (CHI, 2020)

Making despite Material Constraints with Augmented Reality-Mediated Prototyping. - Sowmya Somanath; Lora Oehlberg; Ehud Sharlin (FabLearn, 2020)

Using Image Boards to Analyze A Series of Cyborg Design Sketches. - Nour Hammad; Sowmya Somanath; Patrick Finn; Ehud Sharlin (HRI (Companion), 2020)

Exploring Interactions between Rogue Autonomous Vehicles and People. - Christopher Smith; Sowmya Somanath; Ehud Sharlin; Yoshifumi Kitamura (HRI (Companion), 2020)

AssessBlocks: Exploring Toy Block Play Features for Assessing Stress in Young Children after Natural Disasters. - Xiyue Wang; Kazuki Takashima; Tomoaki Adachi; Patrick Finn; Ehud Sharlin; Yoshifumi Kitamura (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020)

Co-Designing Interactions between Pedestrians in Wheelchairs and Autonomous Vehicles. - Ashratuz Zavin Asha; Christopher Smith; Georgina Freeman; Sean Crump; Sowmya Somanath; Lora Oehlberg; Ehud Sharlin (Conference on Designing Interactive Systems, 2021)

Homecoming: Exploring Returns to Long-Term Single Player Games. - Noor Hammad; Owen Brierley; Zachary McKendrick; Sowmya Somanath; Patrick Finn; Jessica Hammer; Ehud Sharlin (CHI, 2021)

BreachMob: Detecting Vulnerabilities in Physical Environments Using Virtual Reality. - Lior Somin; Zachary McKendrick; Patrick Finn; Ehud Sharlin (VRST, 2021)

Towards Designing Audio Interactions with Autonomous Vehicles: A Hearing-Enhanced Pedestrian Story. - Ashratuz Zavin Asha; Owen Brierley; Sowmya Somanath; Patrick Finn; Ehud Sharlin (AutomationXP@CHI, 2022)

A Protocol for Improving XR and Game Performance. - Owen Brierley; Zachary McKendrick; Loic Cremer; Ehud Sharlin; Patrick Finn (MobileHCI (Adjunct), 2022)

HapticLever: Kinematic Force Feedback using a 3D Pantograph. - Marcus Friedel; Ehud Sharlin; Ryo Suzuki 001 (CoRR, 2022)

Designing Inclusive Interaction with Autonomous Vehicles for Older Passengers. - Ashratuz Zavin Asha; Ehud Sharlin (Conference on Designing Interactive Systems, 2023)

Wearing Awareness: Designing Pedestrian-Wearables for Interactions with Autonomous Vehicles. - Sabrina Lakhdhir; Sowmya Somanath; Ehud Sharlin (CHI Extended Abstracts, 2023)

Virtual Rehearsal Suite: An Environment and Framework for Virtual Performance Practice. - Zachary McKendrick; Lior Somin; Patrick Finn; Ehud Sharlin (IMX, 2023)

A Comparison of Spatiotemporal Visualizations for 3D Urban Analytics. - Roberta C. Ramos Mota; Nivan Ferreira; Julio Daniel Silva; Marius Horga; Marcos Lage; Luis Ceferino; Usman R. Alim; Ehud Sharlin; Fabio Miranda 001 (IEEE Trans. Vis. Comput. Graph., 2023)

"Shotitwo First!": Unraveling Global South Women's Challenges in Public Transport to Inform Autonomous Vehicle Design. - Ashratuz Zavin Asha; Sharifa Sultana; Helen Ai He; Ehud Sharlin (Conference on Designing Interactive Systems, 2024)

Introducing AV-Sketch: An Immersive Participatory Design Tool for Automated Vehicle - Passenger Interaction. - Ashratuz Zavin Asha; Mark Colley; Sharifa Sultana; Ehud Sharlin (AutomotiveUI, 2024)

Podscape: Exploring the Comfort Level with Pods in Pedestrian Spaces through Immersive Simulation. - Iryna Luchak; Ashratuz Zavin Asha; Ehud Sharlin (CHI Extended Abstracts, 2024)

Drones in Wonderland - Disentangling Collocated Interaction Using Radical Form. - Jessica R. Cauchard; Woody Gover; William L. Chen; Stephen Cartwright; Ehud Sharlin (IEEE Robotics Autom. Lett., 2024)

Playing with Robots: Performing Arts Techniques for Designing and Understanding Robot Group Movement. - Philippa Madill; Matthew Newton; Huanjun Zhao; Yichen Lian; Zachary McKendrick; Patrick Finn; Aditya Shekhar Nittala; Ehud Sharlin (CHI, 2025)

Spatially-Embedded Lens Visualization: A Design Space. - Roberta Mota; Ehud Sharlin; Usman R. Alim (CoRR, 2025)

Virtual Reality Lensing for Surface Approximation in Feature-driven Volume Visualization. - Roberta Mota; Ehud Sharlin; Usman R. Alim (CoRR, 2025)

Designing Reality-Based VR Interfaces for Geological Uncertainty. - Roberta Mota; Ehud Sharlin; Usman R. Alim (CoRR, 2025)

PantographHaptics: A Technique for Large-Surface Passive Haptic Interactions using Pantograph Mechanisms. - Marcus Friedel; Zachary McKendrick; Ehud Sharlin; Ryo Suzuki 001 (IEEE Trans. Vis. Comput. Graph., 2025)

A wireless, inexpensive optical tracker for the CAVE. - Ehud Sharlin; Pablo A. Figueroa; Mark Green 001; Benjamin Watson 001 (CoRR, 2025)