Motion simulation using a high-speed parallel link mechanism. - Susumu Tarao; Eiichi Inohira; Masaru Uchiyama (IROS, 2000)

Analytical and experimental evaluation of impact dynamics on a high-speed zero G motion simulator. - Hiroshi Kawabe; Eiichi Inohira; Takashi Kubota; Masaru Uchiyama (IROS, 2001)

An Order n Dynamic Simulator for a Humanoid Robot with a Virtual Spring-Damper Contact Model. - Yoonkwon Hwang; Eiichi Inohira; Atsushi Konno; Masaru Uchiyama (ICRA, 2003)

Layered multi agent architecture with dynamic reconfigurability. - Eiichi Inohira; Atsushi Konno; Masaru Uchiyama (ICRA, 2003)

An adaptive gait for quadruped robots to walk on a slope. - Atsushi Konno; Katsuhisa Ogasawara; Yoonkwon Hwang; Eiichi Inohira; Masaru Uchiyama (IROS, 2003)

Perturbational Neural Networks for Incremental Learning in Virtual Learning System. - Eiichi Inohira; Hiromasa Oonishi; Hirokazu Yokoi (ICONIP (1), 2007)

An Optimal Design Method for Artificial Neural Networks by Using the Design of Experiments. - Eiichi Inohira; Hirokazu Yokoi (J. Adv. Comput. Intell. Intell. Informatics, 2007)

A Neural Network Based Hierarchical Motor Schema of a Multi-finger Hand and Its Motion Diversity. - Eiichi Inohira; Shiori Uota; Hirokazu Yokoi (ICONIP (1), 2008)

Improvement of a neural network-based motion generator with bimanual coordination for upper limb prosthesis. - Eiichi Inohira; Hirokazu Yokoi (Artif. Life Robotics, 2010)

Evaluation of an optimal design method for a multilayer perceptron by using the design of experiments. - Eiichi Inohira; Hirokazu Yokoi (Artif. Life Robotics, 2011)