Cartoon hair animation based on physical simulation. - Eiji Sugisaki; Yizhou Yu; Ken Anjyo; Shigeo Morishima (SIGGRAPH Posters, 2004)

Reconstructing motion using a human structure model. - Shohei Nishimura; Shoichiro Iwasawa; Eiji Sugisaki; Shigeo Morishima (SIGGRAPH Posters, 2005)

Simulation-Based Cartoon Hair Animation. - Eiji Sugisaki; Yizhou Yu; Ken Anjyo; Shigeo Morishima (WSCG (Full Papers), 2005)

Hair motion re-modeling from cartoon animation sequence. - Yosuke Kazama; Eiji Sugisaki; Natsuko Tanaka; Akiko Sato; Shigeo Morishima (SIGGRAPH Research Posters, 2006)

Car designing tool using multivariate analysis. - Yusuke Sekine; Akinobu Maejima; Eiji Sugisaki; Shigeo Morishima (SIGGRAPH Research Posters, 2006)

Hair motion cloning from cartoon animation sequences. - Eiji Sugisaki; Yosuke Kazama; Shigeo Morishima; Natsuko Tanaka; Akiko Sato (Comput. Animat. Virtual Worlds, 2006)

Hair motion reconstruction using motion capture system. - Takahito Ishikawa; Yosuke Kazama; Eiji Sugisaki; Shigeo Morishima (SIGGRAPH Posters, 2007)

Interactive shade control for cartoon animation. - Yohei Shimotori; Hidehito Nakajima; Eiji Sugisaki; Akinobu Maejima; Shigeo Morishima (SIGGRAPH Posters, 2007)

Directable and Stylized Hair Simulation. - Yosuke Kazama; Eiji Sugisaki; Shigeo Morishima (GRAPP, 2008)

Simulation-based in-between creation for CACAni system. - Eiji Sugisaki; Hock Soon Seah; Fumihito Kyota; Masayuki Nakajima 001 (SIGGRAPH ASIA Sketches, 2009)

Interactive shadowing for 2D Anime. - Eiji Sugisaki; Hock Soon Seah; Feng Tian 006; Shigeo Morishima (Comput. Animat. Virtual Worlds, 2009)