A Real-Time Configurable Shader Based on Lookup Tables. - Eisaku Ohbuchi; Hiroshi Unno 004 (CW, 2002)

A Real-Time Refraction Renderer for Volume Objects Using a Polygon-Rendering Scheme. - Eisaku Ohbuchi (Computer Graphics International, 2003)

Barcode Readers using the Camera Device in Mobile Phones. - Eisaku Ohbuchi; Hiroshi Hanaizumi; Lim Ah Hock (CW, 2004)

Primitive Processing and Advanced Shading Architecture for Embedded Space. - Max Kazakov; Eisaku Ohbuchi (High Performance Graphics, 2011)

GraCo - A Graph Composer for Integrated Circuits. - Stefan Uhlich; Andrea Bonetti; Arun Venkitaraman; Ali Momeni 002; Ryoga Matsuo; Chia-Yu Hsieh; Eisaku Ohbuchi; Lorenzo Servadei (CoRR, 2024)

Schemato - An LLM for Netlist-to-Schematic Conversion. - Ryoga Matsuo; Stefan Uhlich; Arun Venkitaraman; Andrea Bonetti; Chia-Yu Hsieh; Ali Momeni 002; Lukas Mauch; Augusto Capone; Eisaku Ohbuchi; Lorenzo Servadei (CoRR, 2024)

Locality-aware Surrogates for Gradient-based Black-box Optimization. - Ali Momeni 002; Stefan Uhlich; Arun Venkitaraman; Chia-Yu Hsieh; Andrea Bonetti; Ryoga Matsuo; Eisaku Ohbuchi; Lorenzo Servadei (CoRR, 2025)