Experimental investigations into the feasibility of using augmented walking to facilitate the intuitive exploration of large scale immersive virtual environments. - Victoria Interrante; Lee Anderson; Brian Ries; Eleanor O'Rourke; Leanne Gray (APGV, 2007)

A Quantitative Assessment of the Impact on Spatial Understanding of Exploring a Complex Immersive Virtual Environment using Augmented Real Walking versus Flying. - Victoria Interrante; Eleanor O'Rourke; Leanne Gray; Lee Anderson; Brian Ries (EGVE (Short Papers & Posters), 2007)

FoneAstra: enabling remote monitoring of vaccine cold-chains using commodity mobile phones. - Rohit Chaudhri; Eleanor O'Rourke; Shawn McGuire; Gaetano Borriello; Richard Anderson 001 (ACM DEV, 2010)

Smart Connect: last mile data connectivity for rural health facilities. - Richard Anderson 001; Eric Blantz; David Lubinski; Eleanor O'Rourke; Mark Summer; Krysta Yousoufian (NSDR, 2010)

The impact of tutorials on games of varying complexity. - Erik Andersen 001; Eleanor O'Rourke; Yun-En Liu; Rich Snider; Jeff Lowdermilk; David Truong; Seth Cooper; Zoran Popovic (CHI, 2012)

Predicting Player Moves in an Educational Game: A Hybrid Approach. - Yun-En Liu; Travis Mandel; Eric Butler; Erik Andersen 001; Eleanor O'Rourke; Emma Brunskill; Zoran Popovic (EDM, 2013)

The effects of age on player behavior in educational games. - Eleanor O'Rourke; Eric Butler; Yun-En Liu; Christy Ballweber; Zoran Popovic (FDG, 2013)

Brain points: a growth mindset incentive structure boosts persistence in an educational game. - Eleanor O'Rourke; Kyla Haimovitz; Christy Ballweber; Carol S. Dweck; Zoran Popovic (CHI, 2014)

Hint systems may negatively impact performance in educational games. - Eleanor O'Rourke; Christy Ballweber; Zoran Popovic (L@S, 2014)

A Framework for Automatically Generating Interactive Instructional Scaffolding. - Eleanor O'Rourke; Erik Andersen 001; Sumit Gulwani; Zoran Popovic (CHI, 2015)

Personalized Mathematical Word Problem Generation. - Oleksandr Polozov; Eleanor O'Rourke; Adam M. Smith 001; Luke Zettlemoyer; Sumit Gulwani; Zoran Popovic (IJCAI, 2015)

Demographic Differences in a Growth Mindset Incentive Structure for Educational Games. - Eleanor O'Rourke; Yvonne Chen; Kyla Haimovitz; Carol S. Dweck; Zoran Popovic (L@S, 2015)

Large-Scale Educational Campaigns. - Yun-En Liu; Christy Ballweber; Eleanor O'Rourke; Eric Butler; Phonraphee Thummaphan; Zoran Popovic (ACM Trans. Comput. Hum. Interact., 2015)

Brain Points: A Deeper Look at a Growth Mindset Incentive Structure for an Educational Game. - Eleanor O'Rourke; Erin Peach; Carol S. Dweck; Zoran Popovic (L@S, 2016)

Educational Systems for Maximizing Learning Online and in the Classroom. - Eleanor O'Rourke (2016)

Ply: A Visual Web Inspector for Learning from Professional Webpages. - Sarah Lim 001; Joshua Hibschman; Haoqi Zhang; Eleanor O'Rourke (UIST, 2018)

Automatic Generation of Problems and Explanations for an Intelligent Algebra Tutor. - Eleanor O'Rourke; Eric Butler; Armando Díaz Tolentino; Zoran Popovic (AIED (1), 2019)

Pyrus: Designing A Collaborative Programming Game to Promote Problem Solving Behaviors. - Joshua Li Shi; Armaan Shah; Garrett Hedman; Eleanor O'Rourke (CHI, 2019)

How Do Students Talk About Intelligence?: An Investigation of Motivation, Self-efficacy, and Mindsets in Computer Science. - Jamie Gorson; Eleanor O'Rourke (ICER, 2019)

Isopleth: Supporting Sensemaking of Professional Web Applications to Create Readily Available Learning Experiences. - Joshua Hibschman; Darren Gergle; Eleanor O'Rourke; Haoqi Zhang (ACM Trans. Comput. Hum. Interact., 2019)

Why do CS1 Students Think They're Bad at Programming?: Investigating Self-efficacy and Self-assessments at Three Universities. - Jamie Gorson; Eleanor O'Rourke (ICER, 2020)

An Approach for Detecting Student Perceptions of the Programming Experience from Interaction Log Data. - Jamie Gorson; Nicholas LaGrassa; Cindy Hsinyu Hu; Elise Lee; Ava Marie Robinson; Eleanor O'Rourke (AIED (1), 2021)

Ocean-Surface Heterogeneity Mapping (OHMA) to Identify Regions of Change. - Rory Gordon Scarrott; Fiona Cawkwell; Mark Jessopp; Caroline Cusack; Eleanor O'Rourke; C. A. J. M. de Bie (Remote. Sens., 2021)

Using Electrodermal Activity Measurements to Understand Student Emotions While Programming. - Jamie Gorson; Kathryn Cunningham; Marcelo Worsley; Eleanor O'Rourke (ICER (1), 2022)

Bringing "High-level" Down to Earth: Gaining Clarity in Conversational Programmer Learning Goals. - Kathryn I. Cunningham; Yike Qiao; Alex Feng; Eleanor O'Rourke (SIGCSE (1), 2022)

How Do Students Seek Help and How Do TAs Respond?: Investigating Help-Seeking Strategies in CS1 Office Hours. - Harrison Kwik; Haoqi Zhang; Eleanor O'Rourke (SIGCSE (2), 2022)

Designing a Real-Time Intervention to Address Negative Self-Assessments While Programming. - Melissa Chen; Eleanor O'Rourke (ICER (2), 2023)

UUnderstanding Novices' Perceptions of "Authentic" Programming. - Caryn Tran; Eleanor O'Rourke (ICER (2), 2023)

Understanding the Reasoning Behind Students' Self-Assessments of Ability in Introductory Computer Science Courses. - Melissa Chen; Yinmiao Li; Eleanor O'Rourke (ICER (1), 2024)

Exploring the Interplay of Metacognition, Affect, and Behaviors in an Introductory Computer Science Course for Non-Majors. - Yinmiao Li; Melissa Chen; Ayse Hunt; Haoqi Zhang; Eleanor O'Rourke (ICER (1), 2024)

Decoding Debugging Instruction: A Systematic Literature Review of Debugging Interventions. - Stephanie Yang; Miles Baird; Eleanor O'Rourke; Karen Brennan; Bertrand Schneider (ACM Trans. Comput. Educ., 2024)

Exploring Student-Perceived Dimensions of Authenticity in High School Computer Science. - Caryn Thiên Ngân Tran; Max Kanwal; Kristin Fasiang; Eleanor O'Rourke (ICER (1), 2025)