MACBETH: Development of a Training Game for the Mitigation of Cognitive Bias. - Norah E. Dunbar; Scott N. Wilson; Bradley J. Adame; Javier Elizondo; Matthew L. Jensen; Claude H. Miller; Abigail Allums Kauffman; Toby Seltsam; Elena Bessarabova; Cindy Vincent; Sara K. Straub; Ryan Ralston; et al. (Int. J. Game Based Learn., 2013)

Mitigating Cognitive Bias through the Use of Serious Games: Effects of Feedback. - Norah E. Dunbar; Matthew L. Jensen; Claude H. Miller; Elena Bessarabova; Sara K. Straub; Scott N. Wilson; Javier Elizondo; Judee K. Burgoon; Joseph S. Valacich; Bradley J. Adame; Yu-Hao Lee; Brianna Lane; et al. (PERSUASIVE, 2014)

Implicit and explicit training in the mitigation of cognitive bias through the use of a serious game. - Norah E. Dunbar; Claude H. Miller; Bradley J. Adame; Javier Elizondo; Scott N. Wilson; Brianna Lane; Abigail Allums Kauffman; Elena Bessarabova; Matthew L. Jensen; Sara K. Straub; Yu-Hao Lee; Judee K. Burgoon; et al. (Comput. Hum. Behav., 2014)

Empowered by Persuasive Deception. - Norah E. Dunbar; Matthew L. Jensen; Elena Bessarabova; Judee K. Burgoon; Daniel Rex Bernard; Kylie J. Harrison; Katherine M. Kelley; Bradley J. Adame; Jacqueline M. Eckstein (Commun. Res., 2014)

Exploring Failure and Engagement in a Complex Digital Training Game: A Multi-method Examination. - Matthew L. Jensen; Yu-Hao Lee; Cameron W. Piercy; Norah E. Dunbar; Javier Elizondo; Elena Bessarabova; Nathan W. Twyman; Judee K. Burgoon; Joseph S. Valacich; Bradley J. Adame; Claude H. Miller; Scott N. Wilson (AIS Trans. Hum. Comput. Interact., 2016)

Mitigating bias blind spot via a serious video game. - Elena Bessarabova; Cameron W. Piercy; Shawn King; Cindy Vincent; Norah E. Dunbar; Judee K. Burgoon; Claude H. Miller; Matthew L. Jensen; Aaron C. Elkins; David W. Wilson 002; Scott N. Wilson; Yu-Hao Lee (Comput. Hum. Behav., 2016)

Mitigation of Cognitive Bias with a Serious Game: Two Experiments Testing Feedback Timing and Source. - Norah E. Dunbar; Matthew L. Jensen; Claude H. Miller; Elena Bessarabova; Yu-Hao Lee; Scott N. Wilson; Javier Elizondo; Bradley J. Adame; Joseph S. Valacich; Sara K. Straub; Judee K. Burgoon; Brianna Lane; et al. (Int. J. Game Based Learn., 2017)

Simmering on the Back Burner or Playing with Fire? Examining the Consequences of Back-Burner Digital Communication Among Ex-Partners. - John Banas; Jayson L. Dibble; Elena Bessarabova; Michelle Drouin (Cyberpsychology Behav. Soc. Netw., 2021)

Theorizing Prejudice Reduction via Mediated Intergroup Contact: Extending the Intergroup Contact Theory to Media Contexts. - Norman C. H. Wong; Zachary B. Massey; Juliana L. Barbarti; Elena Bessarabova; John Banas (J. Media Psychol. Theor. Methods Appl., 2022)

Weaponized disinformation spread and its impact on multi-commodity critical infrastructure networks. - Saeed Jamalzadeh; Lily Mettenbrink; Kash Barker; Andrés D. González; Sridhar Radhakrishnan; Jonas Johansson; Elena Bessarabova (Reliab. Eng. Syst. Saf., 2024)

Disinformation interdiction: protecting infrastructure networks from weaponized disinformation campaigns. - Saeed Jamalzadeh; Kash Barker; Andrés D. González; Sridhar Radhakrishnan; Elena Bessarabova; Giovanni Sansavini (J. Complex Networks, 2025)

Efficient Duplicate Comment Detection for Rulemaking Agencies With Unsupervised Deep Learning: A Cost-Effective and High-Accuracy Approach. - Zhicheng Huang; Weixuan Dong; Jeong-Nam Kim; James Hollenczer; Hyelim Lee; Matthew Jensen; Elena Bessarabova; Neil Talbert; Rui Zhu; Yifu Li (IEEE Trans. Comput. Soc. Syst., 2025)