The Development of a Companionship Scale for Artificial Pets. - Ding-Bang Luh; Elena Carolina Li; Yu-Jung Kao (Interact. Comput., 2015)

Effect of Playing Factors and Playing History on Game Flow and Companionship Levels for Online Pets. - Elena Carolina Li; Ding-Bang Luh (HCI (19), 2017)

Game Factors Influencing Players to Continue Playing Online Pets. - Ding-Bang Luh; Elena Carolina Li; Chia-Chen Dai (IEEE Trans. Comput. Intell. AI Games, 2017)

CrowbarLimbs: A Fatigue-Reducing VR Typing System. - Muhammad Abu Bakar; Hao-Han Hsueh; Yu-Ting Tsai; Elena Carolina Li (SIGGRAPH Posters, 2020)

The Effect of User Interface on Experiential Value for E-Book Platforms Users. - Yen-Shan Tsai; Elena Carolina Li; Chih-Liang Yeh (HCI (19), 2021)

Use Persona and Semantic Differential Method to Assist Undergraduate Students Learning Product Design. - Elena Carolina Li (HCI (47), 2022)

A Survey on the Emotive Color and User Cognition for the Expression Cards. - Elena Carolina Li; Shih-Hsuan Lin; Yu-Hsuan Liao (HCI (20), 2023)

CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry Metaphor. - Muhammad Abu Bakar; Yu-Ting Tsai; Hao-Han Hsueh; Elena Carolina Li (IEEE Trans. Vis. Comput. Graph., 2023)

The effect of game playability on avatar identification for mobile role-playing games. - Elena Carolina Li (Univers. Access Inf. Soc., 2025)