ViPleo and PhyPleo: artificial pet with two embodiments. - Paulo Fontaínha Gomes; Elena Márquez Segura; Henriette S. M. Cramer; Tiago Paiva; Ana Paiva 001; Lars Erik Holmquist (Advances in Computer Entertainment Technology, 2011)

Revive!: reactions to migration between different embodiments when playing with robotic pets. - Elena Márquez Segura; Henriette S. M. Cramer; Paulo Fontaínha Gomes; Stina Nylander; Ana Paiva 001 (IDC, 2012)

How Do You Like Me in This: User Embodiment Preferences for Companion Agents. - Elena Márquez Segura; Michael Kriegel; Ruth Aylett; Amol A. Deshmukh; Henriette S. M. Cramer (IVA, 2012)

PhySeEar Moving yourself to shine and sound in geriatric physiotherapy interventions. - Elena Márquez Segura; Luis Márquez Segura; Clara López Torres (PervasiveHealth, 2012)

Memory and the design of migrating virtual agents. - Ruth Aylett; Michael Kriegel; Iain Wallace; Elena Márquez Segura; Johanna Mercurio; Stina Nylander (AAMAS, 2013)

The design space of body games: technological, physical, and social design. - Elena Márquez Segura; Annika Waern; Jin Moen; Carolina Johansson (CHI, 2013)

The NAO models for the elderly. - David López Recio; Elena Márquez Segura; Luis Márquez Segura; Annika Waern (HRI, 2013)

The oriboos going to nepal: a story of playful encounters. - Elena Márquez Segura; Jin Moen; Annika Waern; Adrián Onco Orduna (HRI, 2013)

Do I remember you? Memory and identity in multiple embodiments. - Ruth Aylett; Michael Kriegel; Iain Wallace; Elena Márquez Segura; Johanna Mercurio; Stina Nylander; Patrícia Amâncio Vargas (RO-MAN, 2013)

Migration Between Two Embodiments of an Artificial Pet. - Paulo Fontaínha Gomes; Alberto Sardinha; Elena Márquez Segura; Henriette Cramer; Ana Paiva 001 (Int. J. Humanoid Robotics, 2014)

Co-creating embodied sketches playing as a method to design with children. - Elena Márquez Segura (Advances in Computer Entertainment, 2015)

Enabling Co-Located Physical Social Play: A Framework for Design and Evaluation. - Elena Márquez Segura; Katherine Isbister (Game User Experience Evaluation, 2015)

Embodied Sketching. - Elena Márquez Segura; Laia Turmo Vidal; Asreen Rostami; Annika Waern (CHI, 2016)

Playification: The PhySeEar case. - Elena Márquez Segura; Annika Waern; Luis Márquez Segura; David López Recio (CHI PLAY, 2016)

Embodied Core Mechanics: Designing for movement-based co-located play. - Elena Márquez Segura (2016)

Soma-Based Design Theory. - Kristina Höök; Caroline Hummels; Katherine Isbister; Patrizia Marti; Elena Márquez Segura; Martin Jonsson; Florian 'Floyd' Mueller; Pedro A. N. Sanches; Thecla Schiphorst; Anna Ståhl; Dag Svanæs; Ambra Trotto; et al. (CHI Extended Abstracts, 2017)

All the feels: designing a tool that reveals streamers' biometrics to spectators. - Raquel Robinson; Zachary Rubin; Elena Márquez Segura; Katherine Isbister (FDG, 2017)

Design, appropriation, and use of technology in larps. - Elena Márquez Segura; Katherine Isbister; Jon Back; Annika Waern (FDG, 2017)

Paper ladder: a rating scale to collect children's opinion in user studies. - Cristina Maria Sylla; Ahmed Sabbir Arif; Elena Márquez Segura; Eva Irene Brooks (MobileHCI, 2017)

Bio-Sensed and Embodied Participation in Interactive Performance. - Asreen Rostami; Donald McMillan; Elena Márquez Segura; Chiara Rossitto; Louise Barkhuus (TEI, 2017)

Designing for Transformative Play. - Jon Back; Elena Márquez Segura; Annika Waern (ACM Trans. Comput. Hum. Interact., 2017)

What's It Mean to "Be Social" in VR?: Mapping the Social VR Design Ecology. - Joshua McVeigh-Schultz; Elena Márquez Segura; Nick Merrill; Katherine Isbister (Conference on Designing Interactive Systems (Companion Volume), 2018)

Movement Correction in Instructed Fitness Training: Design Recommendations and Opportunities. - Laia Turmo Vidal; Elena Márquez Segura; Annika Waern (Conference on Designing Interactive Systems, 2018)

'Not Too Much, Not Too Little' Wearables For Group Discussions. - Ella Dagan; Elena Márquez Segura; Miguel Flores; Katherine Isbister (CHI Extended Abstracts, 2018)

SpokeIt: A Co-Created Speech Therapy Experience. - Jared Scott Duval; Elena Márquez Segura; Sri Kurniawan (CHI Extended Abstracts, 2018)

Social Affordances at Play: Game Design Toward Socio-Technical Innovation. - Katherine Isbister; Elena Márquez Segura; Edward F. Melcer (CHI, 2018)

Designing Future Social Wearables with Live Action Role Play (Larp) Designers. - Elena Márquez Segura; James Collin Fey; Ella Dagan; Samvid Niravbhai Jhaveri; Jared Pettitt; Miguel Flores; Katherine Isbister (CHI, 2018)

Firefly: A Social Wearable to Support Physical Connection of Larpers. - Loïs Vanhée; Elena Márquez Segura; Katherine Isbister (CHI Extended Abstracts, 2018)

Exteriorizing Body Alignment in Collocated Physical Training. - Laia Turmo Vidal; Elena Márquez Segura; Luis Parrilla Bel; Annika Waern (CHI Extended Abstracts, 2018)

SpokeIt: building a mobile speech therapy experience. - Jared Duval; Zachary Rubin; Elena Márquez Segura; Natalie Friedman; Milla Zlatanov; Louise Yang; Sri Kurniawan (MobileHCI, 2018)

Sensory bodystorming for collocated physical training design. - Laia Turmo Vidal; Elena Márquez Segura; Annika Waern (NordiCHI, 2018)

Embracing First-Person Perspectives in Soma-Based Design. - Kristina Höök; Baptiste Caramiaux; Cumhur Erkut; Jodi Forlizzi; Nassrin Hajinejad; Michael Haller; Caroline Hummels; Katherine Isbister; Martin Jonsson; George Poonkhin Khut; Lian Loke; Danielle M. Lottridge; et al. (Informatics, 2018)

Body-centric computing: results from a weeklong Dagstuhl seminar in a German castle. - Florian 'Floyd' Mueller; Josh Andres; Joe Marshall; Dag Svanæs; m. c. schraefel; Kathrin Gerling; Jakob Tholander; Anna Lisa Martin-Niedecken; Elena Márquez Segura; Elise van den Hoven; T. C. Nicholas Graham; Kristina Höök; et al. (Interactions, 2018)

Documenting the Elusive and Ephemeral in Embodied Design Ideation Activities. - Laia Turmo Vidal; Elena Márquez Segura (Multimodal Technol. Interact., 2018)

Chasing Play Potentials: Towards an Increasingly Situated and Emergent Approach to Everyday Play Design. - Ferran Altarriba Bertran; Elena Márquez Segura; Jared Duval; Katherine Isbister (Conference on Designing Interactive Systems, 2019)

Design Framework for Social Wearables. - Ella Dagan; Elena Márquez Segura; Ferran Altarriba Bertran; Miguel Flores; Robb Mitchell; Katherine Isbister (Conference on Designing Interactive Systems, 2019)

Larping (Live Action Role Playing) as an Embodied Design Research Method. - Elena Márquez Segura; Katta Spiel; Karin B. Johansson; Jon Back; Phoebe O. Toups Dugas; Jessica Hammer; Annika Waern; Theresa Jean Tanenbaum; Katherine Isbister (Conference on Designing Interactive Systems (Companion Volume), 2019)

Circus, Play and Technology Probes: Training Body Awareness and Control with Children. - Elena Márquez Segura; Laia Turmo Vidal; Luis Parrilla Bel; Annika Waern (Conference on Designing Interactive Systems, 2019)

Enlightened Yoga: Designing an Augmented Class with Wearable Lights to Support Instruction. - Laia Turmo Vidal; Elena Márquez Segura; Christopher Boyer; Annika Waern (Conference on Designing Interactive Systems, 2019)

Designing 'True Colors': A Social Wearable that Affords Vulnerability. - Ella Dagan; Elena Márquez Segura; Ferran Altarriba Bertran; Miguel Flores; Katherine Isbister (CHI, 2019)

ExerCube vs. Personal Trainer: Evaluating a Holistic, Immersive, and Adaptive Fitness Game Setup. - Anna Lisa Martin-Niedecken; Katja Rogers; Laia Turmo Vidal; Elisa D. Mekler; Elena Márquez Segura (CHI, 2019)

BalBoa: A Balancing Board for Handstand Training. - Laia Turmo Vidal; Elena Márquez Segura; Luis Parrilla Bel; Annika Waern (CHI Extended Abstracts, 2019)

Chasing Play Potentials in Food Culture to Inspire Technology Design. - Ferran Altarriba Bertran; Jared Duval; Katherine Isbister; Danielle Wilde; Elena Márquez Segura; Oscar García Pañella; Laia Badal León (CHI PLAY (Companion), 2019)

Towards Socially Immersive Fitness Games: An Exploratory Evaluation Through Embodied Sketching. - Anna Lisa Martin-Niedecken; Elena Márquez Segura; Katja Rogers; Stephan Niedecken; Laia Turmo Vidal (CHI PLAY (Companion), 2019)

Exploring the Pace of an Endless Runner Game in Stationary and Mobile Settings. - Mudit Misra; Elena Márquez Segura; Ahmed Sabbir Arif (CHI PLAY (Companion), 2019)

Super Trouper: The Playful Potential of Interactive Circus Training. - Elena Márquez Segura; Annika Waern; Luis Parrilla Bel; Laia Turmo Vidal (CHI PLAY (Companion), 2019)

Fiddling, Pointing, Hovering, and Sliding: Embodied Actions with Three Evaluation Tools for Children. - Cristina Maria Sylla; Elena Márquez Segura; Akeiylah DeWitt; Ahmed Sabbir Arif; Eva Irene Brooks (CHI PLAY, 2019)

Astaire: A Collaborative Mixed Reality Dance Game for Collocated Players. - Zhuoming Zhou; Elena Márquez Segura; Jared Duval; Michael John; Katherine Isbister (CHI PLAY, 2019)

Designing for Play that Permeates Everyday Life: Towards New Methods for Situated Play Design. - Ferran Altarriba Bertran; Elena Márquez Segura; Jared Duval; Katherine Isbister (HTTF, 2019)

A social wearable that affords vulnerability. - Ella Dagan; Ferran Altarriba Bertran; Elena Márquez Segura; Miguel Flores; Katherine Isbister (UbiComp/ISWC Adjunct, 2019)

Workshop presentation of a social wearable that affords vulnerability. - Ella Dagan; Ferran Altarriba Bertran; Elena Márquez Segura; Miguel Flores; Katherine Isbister (UbiComp/ISWC Adjunct, 2019)

Using Training Technology Probes in Bodystorming for Physical Training. - Elena Márquez Segura; Laia Turmo Vidal; Luis Parrilla Bel; Annika Waern (MOCO, 2019)

Chasing Play Potentials in Food Culture: Learning from Traditions to Inspire Future Human-Food Interaction Design. - Ferran Altarriba Bertran; Jared Duval; Elena Márquez Segura; Laia Turmo Vidal; Yoram Chisik; Marina Juanet Casulleras; Oscar García Pañella; Katherine Isbister; Danielle Wilde (Conference on Designing Interactive Systems, 2020)

Chasing play potentials in food culture: embracing children's perspectives. - Yoram Chisik; Ferran Altarriba Bertran; Marie-Monique Schaper; Elena Márquez Segura; Laia Turmo Vidal; Danielle Wilde (IDC (Extended Abstracts), 2020)

Technology for Situated and Emergent Play: A Bridging Concept and Design Agenda. - Ferran Altarriba Bertran; Elena Márquez Segura; Katherine Isbister (CHI, 2020)

Chasing Play with Instagram: How Can We Capture Mundane Play Potentials to Inspire Interaction Design? - Ferran Altarriba Bertran; Laia Turmo Vidal; Ella Dagan; Jared Duval; Elena Márquez Segura; Katherine Isbister (CHI Extended Abstracts, 2020)

Training Technology Probes Across Fitness Practices: Yoga, Circus and Weightlifting. - Laia Turmo Vidal; Elena Márquez Segura; Luis Parrilla Bel; Annika Waern (CHI Extended Abstracts, 2020)

Training Body Awareness and Control with Technology Probes: A Portfolio of Co-Creative Uses to Support Children with Motor Challenges. - Laia Turmo Vidal; Elena Márquez Segura; Luis Parrilla Bel; Annika Waern (TEI, 2020)

Special Interest Group: The Present and Future of Esports in HCI. - Simone Kriglstein; Anna Lisa Martin-Niedecken; Laia Turmo Vidal; Madison Klarkowski; Katja Rogers; Selen Turkay; Magy Seif El-Nasr; Elena Márquez Segura; Anders Drachen; Perttu Hämäläinen (CHI Extended Abstracts, 2021)

Exploring the Design Space of Immersive Social Fitness Games: The ImSoFit Games Model. - Elena Márquez Segura; Katja Rogers; Anna Lisa Martin-Niedecken; Stephan Niedecken; Laia Turmo Vidal (CHI, 2021)

Physical Warm-up Games: Exploring the Potential of Play and Technology Design. - Elena Márquez Segura; Laia Turmo Vidal; Annika Waern; Jared Duval; Luis Parrilla Bel; Ferran Altarriba Bertran (CHI, 2021)

The Design Space of Wearables for Sports and Fitness Practices. - Laia Turmo Vidal; Hui Zhu; Annika Waern; Elena Márquez Segura (CHI, 2021)

Anywear Academy: A Larp-based Camp to Inspire Computational Interest in Middle School Girls. - James Collin Fey; Ella Dagan; Elena Márquez Segura; Katherine Isbister (Conference on Designing Interactive Systems, 2022)

Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers' Experiences during the Covid-19 Pandemic. - Solip Park; Perttu Hämäläinen; Annakaisa Kultima; Laia Turmo Vidal; Elena Márquez Segura; Dennis Reidsma (FDG, 2022)

Exploring the Design Space for Body Transformation Wearables to Support Physical Activity through Sensitizing and Bodystorming. - Ana Tajadura-Jiménez; Judith Ley-Flores; Omar Valdiviezo-Hernández; Aneesha Singh; Milagrosa Sanchez-Martin; Joaquín Díaz Durán; Elena Márquez Segura (MOCO, 2022)

Exploring and Materialising Bodily Experiences of Security through Lenses of Feminist HCI practices. - Janne Mascha Beuthel; Marie-Monique Schaper; Martina Schuß; Elena Márquez Segura; Claudia Núñez-Pacheco; Andreas Riener (NordiCHI (Adjunct), 2022)

Design Resources in Movement-based Design Methods: a Practice-based Characterization. - José Manuel Vega-Cebrián; Elena Márquez Segura; Laia Turmo Vidal; Omar Valdiviezo-Hernández; Annika Waern; Robby van Delden; Joris P. Weijdom; Lars Elbæk; Rasmus Vestergaard Andersen; Søren Stigkær Lekbo; Ana Tajadura-Jiménez (Conference on Designing Interactive Systems, 2023)

Reimagining Machine Learning's Role in Assistive Technology by Co-Designing Exergames with Children Using a Participatory Machine Learning Design Probe. - Jared Duval; Laia Turmo Vidal; Elena Márquez Segura; Yinchu Li; Annika Waern (ASSETS, 2023)

Edu-larp @ CHI. - Raquel Breejon Robinson; Karin B. Johansson; James Collin Fey; Elena Márquez Segura; Jon Back; Annika Waern; Sarah Lynne Bowman; Katherine Isbister (CHI Extended Abstracts, 2023)

Technology, Movement, and Play Is Hampering and Boosting Interactive Play. - Robby van Delden; Dennis Reidsma; Dees B. W. Postma; Joris P. Weijdom; Elena Márquez Segura; Laia Turmo Vidal; José Manuel Vega-Cebrián; Ana Tajadura-Jiménez; Annika Waern; Solip Park; Perttu Hämäläinen; José María Font; et al. (CHI PLAY (Companion), 2023)

Intercorporeal Biofeedback for Movement Learning. - Laia Turmo Vidal; Elena Márquez Segura; Annika Waern (ACM Trans. Comput. Hum. Interact., 2023)

Think-4-EmCoDe framework: Highlighting key qualities in embodied co-design techniques for children. - Marie-Monique Schaper; Elena Márquez Segura; Laura Malinverni; Narcís Parés (Int. J. Hum. Comput. Stud., 2023)

Movits: a Minimalist Toolkit for Embodied Sketching. - José Manuel Vega-Cebrián; Laia Turmo Vidal; Ana Tajadura-Jiménez; Tomás Bonino Covas; Elena Márquez Segura (Conference on Designing Interactive Systems, 2024)

Body Sensations as Design Material: An Approach to Design Sensory Technology for Altering Body Perception. - Laia Turmo Vidal; José Manuel Vega-Cebrián; María Concepción Valdez Gastelum; Elena Márquez Segura; Judith Ley-Flores; Joaquín R. Díaz Durán; Ana Tajadura-Jiménez (Conference on Designing Interactive Systems, 2024)

Embodied Hybrid Bodystorming to Design an XR Suture Training Experience. - Elena Márquez Segura; José Manuel Vega-Cebrián; Andrés A. Maldonado Morillo; Lara Cristóbal Velasco; Andrea Bellucci (TEI, 2024)

Towards a Minimalist Embodied Sketching Toolkit for Wearable Design for Motor Learning. - José Manuel Vega-Cebrián; Elena Márquez Segura; Ana Tajadura-Jiménez (TEI, 2024)

Body Transformation: An Experiential Quality of Sensory Feedback Wearables for Altering Body Perception. - Laia Turmo Vidal; Ana Tajadura-Jiménez; José Manuel Vega-Cebrián; Judith Ley-Flores; Joaquín R. Díaz Durán; Elena Márquez Segura (TEI, 2024)

Why Larp?! A Synthesis Paper on Live Action Roleplay in Relation to HCI Research and Practice. - Karin B. Johansson; Raquel Breejon Robinson; Jon Back; Sarah Lynne Bowman; James Collin Fey; Elena Márquez Segura; Annika Waern; Katherine Isbister (CoRR, 2024)

Co-Designing Sensory Feedback for Wearables to Support Physical Activity through Body Sensations. - Judith Ley-Flores; Laia Turmo Vidal; Elena Márquez Segura; Aneesha Singh; Frédéric Bevilacqua; Francisco Cuadrado; Joaquín R. Díaz Durán; Omar Valdiviezo-Hernández; Milagrosa Sanchez-Martin; Ana Tajadura-Jiménez (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2024)

Pushed by Sound: Effects of Sound and Movement Direction on Body Perception, Experience Quality, and Exercise Support. - Aneesha Singh; Marusa Hrobat; Suxin Gui; Nadia Bianchi-Berthouze; Judith Ley-Flores; Frédéric Bevilacqua; Joaquín Díaz Durán; Elena Márquez Segura; Ana Tajadura-Jiménez (ACM Trans. Comput. Hum. Interact., 2024)

Why Larp? A Synthesis Article on Live Action Roleplay in Relation to HCI Research and Practice. - Karin B. Johansson; Raquel Robinson; Jon Back; Sarah Lynne Bowman; James Collin Fey; Elena Márquez Segura; Annika Waern; Katherine Isbister (ACM Trans. Comput. Hum. Interact., 2024)

Embodied Ideation, Toolkits, and Sketching. - José Manuel Vega-Cebrián; Andreas Lindegren; Mafalda Gamboa; Ana Tajadura-Jiménez; Ylva Fernaeus; Elena Márquez Segura (TEI, 2025)