The educational use of social annotation tools in higher education: A literature review. - Elena Novak; Rim Razzouk; Tristan E. Johnson (Internet High. Educ., 2012)

Toward a mathematical model of motivation, volition, and performance. - Elena Novak (Comput. Educ., 2014)

Effects of simulation-based learning on students' statistical factual, conceptual and application knowledge. - Elena Novak (J. Comput. Assist. Learn., 2014)

A dataset for education-related majors' performance measures with pre/post-video game practice. - Elena Novak; Janet Lynne Tassell (Br. J. Educ. Technol., 2015)

Using video game play to improve education-majors' mathematical performance: An experimental study. - Elena Novak; Janet Lynne Tassell (Comput. Hum. Behav., 2015)

Design and Development of a Simulation for Testing the Effects of Instructional Gaming Characteristics on Learning of Basic Statistical Skills. - Elena Novak; Tristan E. Johnson (Int. J. Gaming Comput. Mediat. Simulations, 2015)

Effects of an instructional gaming characteristic on learning effectiveness, efficiency, and engagement: using a storyline for teaching basic statistical skills. - Elena Novak; Tristan E. Johnson; Gershon Tenenbaum; Valerie J. Shute (Interact. Learn. Environ., 2016)

Video Games that Improve 'Learning to Learn': Focus on Action Video Game Play Elements. - Elena Novak; Janet Lynne Tassell (ICALT, 2017)

Assessing Intrinsic and Extraneous Cognitive Complexity of E-textbook Learning. - Elena Novak; Jerry Daday; Kerrie McDaniel (Interact. Comput., 2018)

Effects of game-based learning on students' mathematics achievement: A meta-analysis. - Umit Tokac; Elena Novak; Christopher G. Thompson (J. Comput. Assist. Learn., 2019)

Effects of Computer-Based (Scratch) and Robotic (Cozmo) Coding Instruction on Seventh Grade Students' Computational Thinking, Competency Beliefs, and Engagement. - Shannon Smith; Elena Novak; Jason Schenker; Chia-Ling Kuo (ICHI, 2021)

A systematic review of empirical research on learning with 3D printing technology. - Elena Novak; Megan Brannon; Mila Rosa Librea-Carden; Amy L. Haas (J. Comput. Assist. Learn., 2021)

Enhancing design thinking in instructional technology students. - Elena Novak; Bridget K. Mulvey (J. Comput. Assist. Learn., 2021)

Frustration in technology-rich learning environments: A scale for assessing student frustration with e-textbooks. - Elena Novak; Kerrie McDaniel; Jerry Daday; Ilker Soyturk (Br. J. Educ. Technol., 2022)

Cascade Mentoring Experience to Engage High School Learners in AI and Robotics Through Project-Based Learning. - Sophia Matar; Bailey Wimer; M. I. R. Shuvo; Saifuddin Mahmud; Jong-Hoon Kim; Elena Novak; Lisa Borgerding (IHCI (1), 2023)