A Framework for the Design of Ubiquitous Learning Applications. - Amarolinda Zanela Saccol; Marcos Kich; Eliane Schlemmer; Nicolau Reinhard; Jorge L. V. Barbosa; Rodrigo Hahn (HICSS, 2009)

Mobile Learning in Organizations: Lessons Learned from Two Case Studies. - Amarolinda Zanela Saccol; Jorge Luis Victória Barbosa; Eliane Schlemmer; Nicolau Reinhard (Int. J. Inf. Commun. Technol. Educ., 2011)

The Use of Virtual Worlds in Management Education: An Investigation of Current Practices in Second Life. - Amarolinda Zanela Klein; Angilberto Freitas; Lisiane Machado; José Carlos da Silva Freitas Junior; Paulo Gaspar Graziola; Eliane Schlemmer (Int. J. Inf. Commun. Technol. Educ., 2014)

The Use of Virtual Worlds for Developing Intercultural Competences. - Lisiane Machado; Amarolinda Zanela Klein; Angilberto Freitas; Eliane Schlemmer; Cristiane Drebes-Pedron (Int. J. Inf. Commun. Technol. Educ., 2016)

The Effect of Virtual Reality on Knowledge Transfer and Retention in Collaborative Group-Based Learning for Neuroanatomy Students. - Vinicius Costa de Souza; Anderson Maciel; Luciana P. Nedel; Regis Kopper; Klaus Loges; Eliane Schlemmer (SVR, 2020)

VR Neuro Game: a Virtual Reality Game to Support Neuroanatomy Teaching and Learning. - Vinicius Costa de Souza; Anderson Maciel; Luciana Porcher Nedel; Regis Kopper; Klaus Loges; Eliane Schlemmer (J. Interact. Syst., 2021)