Serious Game Design for Vehicular Language Learning Addressing Work Needs. - Hariklia Tsalapatas; Olivier Heidmann; Rene Alimisi; Spyros Tsalapatas; Spyros Kourias; Martin Sillaots; Bernando Hourmat; Michela Tramonti; Steffan Oie; Elias Houstis (GALA, 2013)

A Virtual City Environment for Engineering Problem Based Learning. - Olivier Heidmann; Carlos Vaz de Carvalho; Hariklia Tsalapatas; Rene Alimisi; Elias Houstis (SGAMES, 2015)

A Gamified Community for Fostering Learning Engagement Towards Preventing Early School Leaving. - Hariklia Tsalapatas; Olivier Heidmann; Rene Alimisi; Dimitris Koutsaftikis; Spyros Tsalapatas; Elias Houstis (SGAMES, 2015)

A Bio-Inspired Service Discovery and Selection Approach for IoT Applications. - Elli Rapti; Anthony Karageorgos; Catherine Houstis; Elias Houstis (SCC, 2016)

A Serious Game for Digital Skill Building Among Individuals at Risk, Promoting Employability and Social Inclusion. - Hariklia Tsalapatas; Olivier Heidmann; Elias Houstis (SGAMES, 2016)

Decentralized service discovery and selection in Internet of Things applications based on artificial potential fields. - Elli Rapti; Anthony Karageorgos; Catherine Houstis; Elias Houstis (Serv. Oriented Comput. Appl., 2017)

Active Problem-based Learning for Engineering Higher Education. - Hariklia Tsalapatas; Carlos Vaz de Carvalho; Olivier Heidmann; Elias Houstis (CSEDU (2), 2019)

Teaching Design Thinking through Gamified Learning. - Hariklia Tsalapatas; Olivier Heidmann; Kai Pata; Carlos Vaz de Carvalho; Merja Bauters; Spyros Papadopoulos; Costas Katsimendes; Christina Taka; Elias Houstis (CSEDU (2), 2019)