Where to Sit? The Study and Implementation of Seat Selection in Public Places. - Elín Carstensdóttir; Kristín Guðmundsdóttir; Gunnar Valgardsson; Hannes Högni Vilhjálmsson (IVA, 2011)

Almannarómur: an open icelandic speech corpus. - Jón Guðnason; Oddur Kjartansson; Jökull Jóhannsson; Elín Carstensdóttir; Hannes Högni Vilhjálmsson; Hrafn Loftsson; Sigrún Helgadóttir; Kristín Jóhannsdóttir; Eiríkur Rögnvaldsson (SLTU, 2012)

Modeling Warmth and Competence in Virtual Characters. - Truong-Huy D. Nguyen; Elín Carstensdóttir; Nhi Ngo; Magy Seif El-Nasr; Matt Gray; Derek Isaacowitz; David DeSteno (IVA, 2015)

An Active Analysis and Crowd Sourced Approach to Social Training. - Dan Feng 003; Elín Carstensdóttir; Sharon Marie Carnicke; Magy Seif El-Nasr; Stacy Marsella (ICIDS, 2016)

Towards an Interaction Model for Interactive Narratives. - Elín Carstensdóttir; Erica Kleinman; Magy Seif El-Nasr (ICIDS, 2017)

Exploratory Automated Analysis of Structural Features of Interactive Narrative. - Nathan Partlan; Elín Carstensdóttir; Sam Snodgrass; Erica Kleinman; Gillian Smith 001; Casper Harteveld; Magy Seif El-Nasr (AIIDE, 2018)

Getting to the Point: Resolving Ambiguity in Intelligent Narrative Technologies. - David Thue; Elín Carstensdóttir (INT/WICED@AIIDE, 2018)

Going forward by going back: re-defining rewind mechanics in narrative games. - Erica Kleinman; Elín Carstensdóttir; Magy Seif El-Nasr (FDG, 2018)

Learning Generative Models of Social Interactions with Humans-in-the-Loop. - Dan Feng 003; Pedro Sequeira; Elín Carstensdóttir; Magy Seif El-Nasr; Stacy Marsella (ICMLA, 2018)

Exploring Improvisational Approaches to Social Knowledge Acquisition. - Dan Feng 003; Elín Carstensdóttir; Magy Seif El-Nasr; Stacy Marsella (AAMAS, 2019)

Player interaction in narrative games: structure and narrative progression mechanics. - Elín Carstensdóttir; Erica Kleinman; Magy Seif El-Nasr (FDG, 2019)

Evaluation of an automatically-constructed graph-based representation for interactive narrative. - Nathan Partlan; Elín Carstensdóttir; Erica Kleinman; Sam Snodgrass; Casper Harteveld; Gillian Smith 001; Camillia Matuk; Steven C. Sutherland; Magy Seif El-Nasr (FDG, 2019)

A Model for Analyzing Diegesis in Digital Narrative Games. - Erica Kleinman; Elín Carstensdóttir; Magy Seif El-Nasr (ICIDS, 2019)

Evaluating the Effect of Timeline Shape on Visualization Task Performance. - Sara Di Bartolomeo; Aditeya Pandey; Aristotelis Leventidis; David Saffo; Uzma Haque Syeda; Elín Carstensdóttir; Magy Seif El-Nasr; Michelle A. Borkin; Cody Dunne (CHI, 2020)

Progression Maps: Conceptualizing Narrative Structure for Interaction Design Support. - Elín Carstensdóttir; Nathan Partlan; Steven C. Sutherland; Tyler Duke; Erika Ferris; Robin M. Richter; Maria Jose Valladares; Magy Seif El-Nasr (CHI, 2020)

A (Visual) Novel Route to Learning: A Taxonomy of Teaching Strategies in Visual Novels. - Janelynn Camingue; Edward F. Melcer; Elín Carstensdóttir (FDG, 2020)

"Naked and on Fire": Examining Player Agency Experiences in Narrative-Focused Gameplay. - Elín Carstensdóttir; Erica Kleinman; Ryan Williams; Magy Seif El-Nasr (CHI, 2021)

Wrestling with Destiny: Storytelling in Perennial Games. - Bjarke Alexander Larsen; Elín Carstensdóttir (ICIDS, 2021)

What Is a Game Mechanic? - Priscilla Lo; David Thue; Elín Carstensdóttir (ICEC, 2021)

What is a Visual Novel? - Janelynn Camingue; Elín Carstensdóttir; Edward F. Melcer (Proc. ACM Hum. Comput. Interact., 2021)

Playing with the Strings: Designing Puppitor as an Acting Interface for Digital Games. - Nick Junius; Michael Mateas; Noah Wardrip-Fruin; Elín Carstensdóttir (AIIDE, 2022)

A Data-Driven Design of AR Alternate Reality Games to Measure Resilience. - Reza Habibi; Sai Siddartha Maram; Johannes Pfau; Jessica Wei; Shweta K. Sisodiya; Atieh Kashani; Elín Carstensdóttir; Magy Seif El-Nasr (HCI (33), 2022)

Myth, Diegesis and Storytelling in Perennial Games. - Bjarke Alexander Larsen; Elín Carstensdóttir (ICIDS, 2022)

Expressive Response Curves: Testing Expressive Game Feel with A. - Nic Junius; Elín Carstensdóttir (AIIDE, 2023)

Under Pressure: A Multi-Modal Analysis of Induced Stressors in Games for Resilience. - Reza Habibi; Johannes Pfau; Sai Siddartha Maram; Jiahong Li; Bjarke Alexander Larsen; Jason Xu; Atieh Kashani; Shweta K. Sisodiya; Jonattan Holmes; Zhaoqing Teng; Elín Carstensdóttir; Magy Seif El-Nasr (FDG, 2023)

Communal Ritual Play: Repetition and Interpretation of Game Narratives Across Communities. - Bjarke Alexander Larsen; Nick Junius; Elín Carstensdóttir (ICIDS (1), 2023)

"Anything a Guardian Does Is Canonical": Player Understanding of Canon in Destiny. - Bjarke Alexander Larsen; Elín Carstensdóttir (Proc. ACM Hum. Comput. Interact., 2023)

Community, Storytelling, and Play: Making and Breaking Rituals in Destiny 2. - Bjarke Alexander Larsen; Elín Carstensdóttir (CHI, 2024)

Scented Days: Exploring the Capacity of Smell Narratives. - Eunsol Sol Choi; Yi Xie; Sihao Chen; Elín Carstensdóttir; Edward F. Melcer (CHI PLAY (Companion), 2024)

The Masquerade of Play: A Reappraisal of the Magic Circle. - Bjarke Alexander Larsen; Elín Carstensdóttir (FDG, 2024)

The Case of the Curious Robot: On the Social Viability of Curious Behavior in Non-Human Agents. - Kevin Weatherwax; Douglas Dooley; Elín Carstensdóttir; Leila Takayama (IVA, 2024)

An Instructor's Lens into the Role of AI in Teaching Experimental Research via Gamification. - Sai Siddartha Maram; Anna Amato; Giovanni Maria Troiano; Steven C. Sutherland; Camillia Matuk; Edward F. Melcer; Elín Carstensdóttir; Casper Harteveld; Magy Seif El-Nasr (SAC, 2024)

Pseudo-Scientist: Towards Narrative Interventions for Imposter Syndrome. - Katelyn M. Grasse; Nic Junius; Kevin Weatherwax; Shweta K. Sisodiya; Amanda Martin; Elín Carstensdóttir (Proc. ACM Hum. Comput. Interact., 2024)

Together in the Mikrokosmos: Exploring Disabled Embodied Experiences in Designed Sociotechnical Worlds. - Kathryn E. Ringland; Elín Carstensdóttir; Matthew Tung; Bhavani Seetharaman; Tessa Eagle; Leya Breanna Baltaxe-Admony; Kevin Weatherwax (Proc. ACM Hum. Comput. Interact., 2024)