Free-to-Play Games: Professionals' Perspectives. - Kati Alha; Elina Koskinen; Janne Paavilainen; Juho Hamari; Jani Kinnunen (Nordic DiGRA, 2014)

Exploring Playful Experiences in Social Network Games. - Janne Paavilainen; Elina Koskinen; Hannu Korhonen; Kati Alha (DiGRA Conference, 2015)

Critical Acclaim and Commercial Success in Mobile Free-to-Play Games. - Kati Alha; Elina Koskinen; Janne Paavilainen; Juho Hamari (DiGRA/FDG, 2016)

The Pokémon GO Experience: A Location-Based Augmented Reality Mobile Game Goes Mainstream. - Janne Paavilainen; Hannu Korhonen; Kati Alha; Jaakko Stenros; Elina Koskinen; Frans Mäyrä (CHI, 2017)

Direct retinal signals for virtual environments. - Elina Koskinen; Ismo Rakkolainen; Roope Raisamo (VRST, 2017)

Free-to-Play Games: Paying Players' Perspective. - Kati Alha; Jani Kinnunen; Elina Koskinen; Janne Paavilainen (MindTrek, 2018)

Middle-aged Players' Memorable Experiences with Pokémon GO. - Elina Koskinen; Kati Alha; Dale Leorke; Janne Paavilainen (DiGRA Conference, 2019)

Why do people play location-based augmented reality games: A study on Pokémon GO. - Kati Alha; Elina Koskinen; Janne Paavilainen; Juho Hamari (Comput. Hum. Behav., 2019)

The World Is Your Playground: A Bibliometric and Text Mining Analysis of Location-Based Game Research. - Chien Lu; Elina Koskinen; Dale Leorke; Timo Nummenmaa; Jaakko Peltonen (ArtsIT, 2020)

Pizza and Coffee Make a Game Jam - Learnings From Organizing an Online Game Development Event. - Elina Koskinen (ICGJ, 2021)

Pikku Kakkonen Game Jam - Making Games for and with Children. - Annakaisa Kultima; Elina Koskinen; Timo Nummenmaa (ICGJ, 2024)

Memorable Player Experiences with Pokémon GO. - Elina Koskinen (2025)