Designing avatars. - Marion Boberg; Petri Piippo; Elina M. I. Ollila (DIMEA, 2008)

Using prototypes in early pervasive game development. - Elina M. I. Ollila; Riku Suomela; Jussi Holopainen (Comput. Entertain., 2008)

Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good. - Jaakko Stenros; Jussi Holopainen; Annika Waern; Markus Montola; Elina M. I. Ollila (DiGRA Conference, 2011)

The playful experiences (PLEX) framework as a guide for expert evaluation. - Andrés Lucero; Jussi Holopainen; Elina M. I. Ollila; Riku Suomela; Evangelos Karapanos (DPPI, 2013)