Learning and Literacies in the Social World of Tony Hawk Underground 2. - Elisabeth R. Hayes (DiGRA Conference, 2005)

Gendered Identities at Play: Case Studies of Two Women Playing Morrowind. - Elisabeth R. Hayes (Games Cult., 2007)

Playing to learn game design skills in a game context. - James Paul Gee; Elisabeth R. Hayes; Robert J. Torres; Ivan Alex Games; Kurt Squire; Katie Salen (ICLS (3), 2008)

New perspectives on learning through (game) design. - Elisabeth R. Hayes; James Paul Gee; Ivan Alex Games; Robert J. Torres; Kylie A. Peppler; Yasmin B. Kafai; Nichole Pinkard; Eric Klopfer; Hal Scheintaub; Maryanna Rogers; Karin Forssell; Caitlin Kennedy Martin; et al. (ICLS (3), 2008)

Game content creation and it proficiency: An exploratory study. - Elisabeth R. Hayes (Comput. Educ., 2008)

Making Computer Games and Design Thinking: A Review of Current Software and Strategies. - Elisabeth R. Hayes; Ivan Alex Games (Games Cult., 2008)

Mapping the Distribution of Children's Digital Media Practices: Methodological Innovations and Challenges. - Reed Stevens; Katie Headrick Taylor; Lori M. Takeuchi; Elisabeth R. Hayes; Sinem Siyahhan; Brigid Barron; Amber Levinson; Rosalia Chavez Zarate; Caitlin Kennedy Martin; June H. Lee; Ellen Wartella; Alexis R. Lauricella; et al. (ICLS, 2014)