The Hidden: The potential and pitfalls of augmented reality on the Nintendo DSi and 3DS. - Emilie T. Saulnier; Elizabeth McLaren (IGIC, 2012)

Balancing Play and Formal Training in the Design of Serious Games. - Rosa Mikeal Martey; Jennifer Stromer-Galley; Adrienne Shaw; Brian McKernan; Tobi Saulnier; Elizabeth McLaren; Matthew G. Rhodes; James E. Folkestad; Sarah M. Taylor; Kate Kenski; Benjamin A. Clegg; Tomek Strzalkowski (Games Cult., 2017)

Analyzing Iterative Training Game Design: A Multi-Method Postmortem Analysis of CYCLES Training Center and CYCLES Carnivale. - Adrienne Shaw; Brian McKernan; Rosa Mikeal Martey; Jennifer Stromer-Galley; Emilie T. Saulnier; Elizabeth McLaren; Matthew G. Rhodes; James E. Folkestad; Sarah M. Taylor; Kate Kenski; Benjamin A. Clegg; Tomek Stralkowski (Multimodal Technol. Interact., 2018)