Adversarial Generation of Handwritten Text Images Conditioned on Sequences. - Eloi Alonso; Bastien Moysset; Ronaldo O. Messina (ICDAR, 2019)

Discrete and Continuous Action Representation for Practical RL in Video Games. - Olivier Delalleau; Maxim Peter; Eloi Alonso; Adrien Logut (CoRR, 2019)

Reinforcement Learning Agents for Ubisoft's Roller Champions. - Nancy Iskander; Aurelien Simoni; Eloi Alonso; Maxim Peter (CoRR, 2020)

Deep Reinforcement Learning for Navigation in AAA Video Games. - Eloi Alonso; Maxim Peter; David Goumard; Joshua Romoff (IJCAI, 2021)

MineRL Diamond 2021 Competition: Overview, Results, and Lessons Learned. - Anssi Kanervisto; Stephanie Milani; Karolis Ramanauskas; Nicholay Topin; Zichuan Lin; Junyou Li; Jianing Shi; Deheng Ye; Qiang Fu 016; Wei Yang 032; Weijun Hong; Zhongyue Huang; et al. (NeurIPS (Competition and Demos), 2021)

Transformers are Sample-Efficient World Models. - Vincent Micheli; Eloi Alonso; François Fleuret (ICLR, 2023)

Efficient World Models with Context-Aware Tokenization. - Vincent Micheli; Eloi Alonso; François Fleuret (ICML, 2024)

Diffusion for World Modeling: Visual Details Matter in Atari. - Eloi Alonso; Adam Jelley; Vincent Micheli; Anssi Kanervisto; Amos J. Storkey; Tim Pearce; François Fleuret (NeurIPS, 2024)