Knowledge Exchange Portal as a tool for long-term contacts with graduated students and industry. - Marek Milosz; Magdalena Borys; Elzbieta Milosz; Stanislaw Grzegorski (EDUCON, 2012)

Computer Science Studies in English from the Perspective of Students and Business. - Marek Milosz; Elzbieta Milosz (SIGSAND, 2016)

Developing and implementation of decision-making games for business education of engineering students. - Marek Milosz; Elzbieta Milosz (EDUCON, 2017)

Pros and cons of computer science students' professional work - Research results. - Marek Milosz; Elzbieta Milosz (EDUCON, 2017)

The Perception of the One-Semester International Academic Mobility Programme by Students of Computer Science. - Marek Milosz; Elzbieta Milosz (ICL (1), 2017)

Computer decision simulation games for logistic training of engineers. - Marek Milosz; Elzbieta Milosz (EDUCON, 2018)

Professional Work of Computer Science Students and their Academic Achievements - Imagination vs. Reality. - Marek Milosz; Elzbieta Milosz (Int. J. Eng. Pedagog., 2018)

Gamification in Engineering Education - a Preliminary Literature Review. - Marek Milosz; Elzbieta Milosz (EDUCON, 2020)

Determination of ceramic tile colour surface areas on the medieval Sher-Dor Madrasah mosaic in Samarkand - Problems and solutions. - Marek Milosz; Elzbieta Milosz; Jerzy Montusiewicz (Digit. Appl. Archaeol. Cult. Heritage, 2020)

Virtual scientific expedition for 3D scanning of museum artifacts in the COVID-19 period - The methodology and case study. - Marek Milosz; Jerzy Montusiewicz; Jacek Kesik; Kamil Zyla; Elzbieta Milosz; Rahim Kayumov; Nodir Anvarov (Digit. Appl. Archaeol. Cult. Heritage, 2022)