Emanuele Carlini

According to our database1, Emanuele Carlini authored at least 51 papers between 2009 and 2020.

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Bibliography

2020
Special Issue on High Performance Services Computing and Internet Technologies.
Future Gener. Comput. Syst., 2020

Uncovering vessel movement patterns from AIS data with graph evolution analysis.
Proceedings of the Workshops of the EDBT/ICDT 2020 Joint Conference, 2020

2019
Area of Interest Management in Massively Multiplayer Online Games.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Analysis of Movement Features in Multiplayer Online Battle Arenas.
J. Grid Comput., 2019

Analytics Everywhere: Generating Insights From the Internet of Things.
IEEE Access, 2019

POLAr: Geographic Placement Optimization for Latency Sensitive Applications.
Proceedings of the 20th IEEE International Conference on Mobile Data Management, 2019

2018
Model driven generation of mobility traces for distributed virtual environments with TRACE.
Concurr. Comput. Pract. Exp., 2018

An HVAC Regulation Architecture for Smart Building Based on Weather Forecast.
Proceedings of the Economics of Grids, Clouds, Systems, and Services, 2018

2017
Fast Connected Components Computation in Large Graphs by Vertex Pruning.
IEEE Trans. Parallel Distributed Syst., 2017

TELOS: An Approach for Distributed Graph Processing Based on Overlay Composition.
Scalable Comput. Pract. Exp., 2017

QoS-aware genetic Cloud Brokering.
Future Gener. Comput. Syst., 2017

An edge-fog-cloud platform for anticipatory learning process designed for Internet of Mobile Things.
CoRR, 2017

Toward Decentralised Consensus and Offloading for Area Coverage in a Fleet of Drones.
Proceedings of the Wireless and Satellite Systems, 2017

Dynamic Resource Selection in Cloud Service Broker.
Proceedings of the 2017 International Conference on High Performance Computing & Simulation, 2017

A prediction-based distributed tracking protocol for video surveillance.
Proceedings of the 14th IEEE International Conference on Networking, Sensing and Control, 2017

BASMATI: An Architecture for Managing Cloud and Edge Resources for Mobile Users.
Proceedings of the Economics of Grids, Clouds, Systems, and Services, 2017

A Spatial Analysis of Multiplayer Online Battle Arena Mobility Traces.
Proceedings of the Euro-Par 2017: Parallel Processing Workshops, 2017

BASMATI: Cloud Brokerage Across Borders for Mobile Users and Applications.
Proceedings of the Advances in Service-Oriented and Cloud Computing, 2017

2016
dragon: Multidimensional range queries on distributed aggregation trees.
Future Gener. Comput. Syst., 2016

Challenges to be addressed for realising an Ephemeral Cloud Federation.
CoRR, 2016

Self-Optimising Decentralised Service Placement in Heterogeneous Cloud Federation.
Proceedings of the 10th IEEE International Conference on Self-Adaptive and Self-Organizing Systems, 2016

Distributed graph processing: an approach based on overlay composition.
Proceedings of the 31st Annual ACM Symposium on Applied Computing, 2016

TRACE: Generating Traces from Mobility Models for Distributed Virtual Environments.
Proceedings of the Euro-Par 2016: Parallel Processing Workshops, 2016

A Holistic Approach for High-level Programming of Next-generation Data-intensive Applications Targeting Distributed Heterogeneous Computing Environment.
Proceedings of the 2nd International Conference on Cloud Forward: From Distributed to Complete Computing, 2016

2015
Integrating peer-to-peer and cloud computing for massively multiuser online games.
Peer Peer Netw. Appl., 2015

Layered Thinking in Vertex Centric Computations.
ERCIM News, 2015

Combining Peer-to-Peer and Cloud Computing for Large Scale On-line Games.
CoRR, 2015

AOI-cast in distributed virtual environments: an approach based on delay tolerant reverse compass routing.
Concurr. Comput. Pract. Exp., 2015

Integrating centralized and peer-to-peer architectures to support interest management in massively multiplayer on-line games.
Concurr. Comput. Pract. Exp., 2015

Distributed Current Flow Betweenness Centrality.
Proceedings of the 2015 IEEE 9th International Conference on Self-Adaptive and Self-Organizing Systems, 2015

Static and Dynamic Big Data Partitioning on Apache Spark.
Proceedings of the Parallel Computing: On the Road to Exascale, 2015

Cracker: Crumbling large graphs into connected components.
Proceedings of the 2015 IEEE Symposium on Computers and Communication, 2015

A Multi-layer Framework for Graph Processing via Overlay Composition.
Proceedings of the Euro-Par 2015: Parallel Processing Workshops, 2015

Community Discovery for Interest Management in DVEs: A Case Study.
Proceedings of the Euro-Par 2015: Parallel Processing Workshops, 2015

2014
Usage Control in Cloud Federations.
Proceedings of the 2014 IEEE International Conference on Cloud Engineering, 2014

Balanced Graph Partitioning with Apache Spark.
Proceedings of the Euro-Par 2014: Parallel Processing Workshops, 2014

An OVF toolkit supporting Inter-Cloud application splitting.
Proceedings of the 3rd IEEE International Conference on Cloud Networking, 2014

QBROKAGE: A Genetic Approach for QoS Cloud Brokering.
Proceedings of the 2014 IEEE 7th International Conference on Cloud Computing, Anchorage, AK, USA, June 27, 2014

2013
Flexible load distribution for hybrid distributed virtual environments.
Future Gener. Comput. Syst., 2013

Epeerdemics: A Peer-to-Peer Simulator Targeting Epidemic-Based Protocols.
ERCIM News, 2013

Smart cloud federation simulations with CloudSim.
Proceedings of the First ACM workshop on Optimization techniques for resources management in clouds, 2013

Toward Community-Driven Interest Management for Distributed Virtual Environment.
Proceedings of the Euro-Par 2013: Parallel Processing Workshops, 2013

2012
Reducing Server Load in MMOG via P2P Gossip.
Proceedings of the 11th Annual Workshop on Network and Systems Support for Games, 2012

Distributed Virtual Environments: From client server to cloud and P2P architectures.
Proceedings of the 2012 International Conference on High Performance Computing & Simulation, 2012

2011
Evaluating compass routing based AOI-cast by MOGs mobility models.
Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques, 2011

AOI-cast by compass routing in Delaunay based DVE overlays.
Proceedings of the 2011 International Conference on High Performance Computing & Simulation, 2011

Cloud Federations in Contrail.
Proceedings of the Euro-Par 2011: Parallel Processing Workshops - CCPI, CGWS, HeteroPar, HiBB, HPCVirt, HPPC, HPSS, MDGS, ProPer, Resilience, UCHPC, VHPC, Bordeaux, France, August 29, 2011

Probabilistic Dropping in Push and Pull Dissemination over Distributed Hash Tables.
Proceedings of the 11th IEEE International Conference on Computer and Information Technology, 2011

2010
Integration of P2P and Clouds to support Massively Multiuser Virtual Environments.
Proceedings of the 9th Annual Workshop on Network and Systems Support for Games, 2010

2009
Service and Resource Discovery supports over P2P overlays.
Proceedings of the International Conference on Ultra Modern Telecommunications, 2009

Reducing traffic in DHT-based discovery protocols for dynamic resources.
Proceedings of the Grids, 2009


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